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  3. Orel

Posts by Orel

  • Fachwerk

    • Orel
    • May 23, 2024 at 1:38 PM

    Today's update mostly concentrated on Mid, A site and its entrances, with some minor changes on B.


  • Fachwerk

    • Orel
    • May 19, 2024 at 3:51 PM

    More updates prior to today's playtest. Lots of changes on both sites and mid.


    Images

    • fachwerk_radar3.gif
      • 2.93 MB
      • 1,024 × 1,024
    • de_fachwerk_radar2.webp
      • 33.37 kB
      • 1,024 × 1,024
    • 20240519132910_1.webp
      • 113.31 kB
      • 1,920 × 1,080
    • 20240519132821_1.webp
      • 90.93 kB
      • 1,920 × 1,080
    • 20240519132726_1.webp
      • 109.72 kB
      • 1,920 × 1,080
    • 20240519132631_1.webp
      • 67.56 kB
      • 1,920 × 1,080
  • Fachwerk

    • Orel
    • May 16, 2024 at 10:53 AM

    Slight updates to entrances to both sites. Fixed some angles and issues addressed from first playtest.

    Here's radar comparison for better changes understanding

    And some new screenshots


    Quote from MrTrane18

    On 5/15/2024 at 6:36 AM, MrTrane18 said: Hey @Orel I've made a little showcase video of the map! Stay safe and stay mapping!

    Thanks!!

  • Fachwerk

    • Orel
    • May 12, 2024 at 2:17 PM

    Here we go, my silly attempt to do something: https://steamcommunity.com/sharedfiles/fi…/?id=3245038278

  • Fachwerk

    • Orel
    • May 11, 2024 at 10:02 AM

    Finally made something in Hammer. Here's test radar preview. Will publish public version soon after small inner testings.

  • Fachwerk

    • Orel
    • May 1, 2024 at 7:56 PM

    Updated possible layout with changes to A site and other stuff.

    After breakout away from pc for month, I hope to start updating layout in Hammer and making actual wip version of map soon.

  • Fachwerk

    • Orel
    • April 24, 2024 at 6:34 PM

    Here's the latest layout I drew, which is yet to be made in Hammer. There are lot of things that will be changed, since some of them I don't like and not sure how they will be in 3d


    For some comparisons, here are some old versions:

    V1

    Spoiler


    V1 in game radar

    Spoiler


    V1 in game radar traced

    Spoiler

  • Work in progress

    • Orel
    • April 17, 2024 at 12:50 PM
    Quote from Ketal

    5 minutes ago, Ketal said: fyi layouts tested or released on workshop before contest announcement are not allowed

    Quote

    Quote 5. Maps that were under creation prior to the announcement of this Contest can be entered, except for any map which was released for public download on the

    I see no restrictions about being tested before announcement. Also I don't remember the map being publicly visible on steam workshop, it could be hidden or not visible which doesn't violate rules as far as I understand.

  • Fachwerk

    • Orel
    • April 17, 2024 at 8:30 AM

    I'm working on a map that will be set in a tourist town during the golden autumn season. The main inspiration comes from old buildings, some of which were built in the half-timbered style, known as fachwerk.


    Link to the released map version: https://steamcommunity.com/sharedfiles/fi…/?id=3442040035

    Link to the old wip map version: https://steamcommunity.com/sharedfiles/fi…/?id=3245038278


    Here are some references

    Spoiler

  • [CS2] Big Adventure Mapping Contest

    • Orel
    • April 10, 2024 at 6:29 PM

    Big W adventures!

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