Posts by Bastion
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On the plus side, it does seem like BioWare are determined to improve the game after launch.
The face is tired scene has been updated to look presentable, I'll post some videos.Before:
Spoiler
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Spoiler
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Quote from (HP)
5 hours ago, (HP) said: [Blocked Image: https://media.giphy.com/media/l3q2AA71OaQTwvLtm/giphy.gif]
ObamaCare repeal in a nutshell.
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That's a real kick to the gut, his creations were great and it's awful that it got cut so short.
Can only hope for the best for his friends and family, and that is work inspires artists well into the future.
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Quote from (HP)
Got some good news for you mate.
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Quote from Sprony
19 minutes ago, Sprony said: [Blocked Image: https://i.imgur.com/prHZyCk.png]
What Nazi did he hire?
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Quote from blackdog
33 minutes ago, blackdog said: Yeah, instantly recognisable.
I say kudos to Valve for trying this: probably half of the mappers of the world have attempted or thought of setting their map in Venice, the alleyways and coloured houses are so attractive.
But everyone has given up because of water and such open areas that bottleneck to a tip of a needle.
Pretty good way of figuring out how to make a map like it work, having thousands playing the map around the clock giving a stream of data.
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In spite of the real silly mistakes (holding the gun backwards, dear god how) I find the facial animations kind of adorable when they really try to make them work, although it does completely destroy all of the more serious scenes between characters.
I don't know, I kind of want to buy this game more now.
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Quote from baem123
Just now, baem123 said: Im a dummy? What do you mean with that Vorontsov? Do you mean that im blind, dumb, or both, or something else? Im interested.
Well, nobody said that, but ofc we could pretend.
Your post wrote off everyone's critique of the map because of your personal opinion of how the map plays and an assumption of people's playtime of the map.
In a community where a cycle of playtesting and feedback is vital to create experiences that are fun and functional to all, your comment was not helpful.
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Quote from Bevielis
1 hour ago, Bevielis said: What a shock to see Valve wake up from it's map content hibernation with this unconventional masterpiece. Not sure what motivated them to ditch the competitive setting that they have stuck to with all their previous map remakes.
The layout is objectively bad: scale issues with both chokepoints and pathways, unnecessary routes, too much angle and cover clutter. Textbook tier "rectangle hallway to room syndrome" that most new mappers suffer from even just looking at the radar. My only guess is that it's all intentional and it's all in favour of realism since it gives little respect to the mapping rules they have established. Now the visuals are just inconsistent in terms of level of detail, but the content is generally polished and nice.
My theory is that Valve just plain doesn't care what the community thinks and they're willing to give a mediocre first impression in order to do massive overhauls to it as time goes on. What better way to gauge what to improve than with thousands of Reddit mapping experts crying about the map, let them do your thinking for you. At least I hope so.
Maybe, but they could at least have decently optimised the map, I run this new map and I get a 4th of my regular framerate compared to rest of the other maps.
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Uhm..
I don't really know what this game is suppose to be and I don't think I like it. I guess I need to find out more about this game, awkward given this gameplay trailer is ten minutes long.
I don't know, I'm just confused.
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Fuck me, it's already hit the funding goal.
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Finally got to try out VR today.
Something as simple as walking on a plank felt fucking amazing, ended up laughing all the way out of the building after giving it a go.
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It's pretty good. I don't struggle to find matches, regardless of gamemode and time of day.
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Time to revive a near dead thread for a little bit to say that ranked season two has started.
Managed to pull myself out of the first season with a gold rank under my belt and currently done about half of the placement matches for the current season.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Ranked is stopwatch mode with teams of five, friendly fire and team collision. It's been quite the blast to play so far.
I also need people to play with, they've adjusted matchmaking to prevent solo players from getting put against pre-made teams, and I'd like to do some pre-made team matches at some stage.
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Quote from Sprony
Just now, Sprony said: Nobody knows or cares. Spill the beans @Bastion and give us something easy

The movie was 'of mice and men'
Here's the easy replacement
[Blocked Image: http://static.rogerebert.com/uploads/review/primary_image/reviews/the-great-gatsby-2013/hero_gatsbywide.png]
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I would like to get away from CSGO, at least for the time being.
I'd personally prefer Black Mesa or TF2 since they're not games this forum regularly touches, while you will drown in CSGO projects here already on a daily basis.