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Posts by Bastion

  • Overwatch

    • Bastion
    • June 20, 2016 at 8:38 AM
    Quote from rosk

    48 minutes ago, rosk said: Well I saw this today:

    [Blocked Image: http://i.imgur.com/WQVVMeF.png]

    And it looked like it worked

    [Blocked Image: http://i.imgur.com/TpjjM2e.png]

    save us all

    The name Lizard Squad fits quite well, because they're a bunch of slimy fucks

  • Mafia 3

    • Bastion
    • June 19, 2016 at 10:24 PM

    Mafia 2 was one of few games back in the day to really grab me, it was a linear based narrative story with a basic open world to help bring the game's environment to life, the game almost seemed like it never really wanted to have sandbox elements but felt like it kinda needed to with the other games out at the time, but to be honest the limited open world was great, it had what it needed, places to fix cars, buy guns and clothes, as well as the odd unique location to make cash like the car scrapyard you can bring stolen vehicles to.

    It had what it needed and nearly ignored the idea of side content entirely (except the playboy magazines) which in my opinion was what kept the story flowing as well as it did where other games like Fallout, GTA and many others put in so much side tat that the main game is lost in the whole affair.

    Mafia 3 concerns me over this simple thing, I fear that it is going to base itself around the side content too much and will be made weaker for it but in short, the less time wasted on side content, the better.

  • Overwatch

    • Bastion
    • June 18, 2016 at 12:17 PM

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  • We Happy Few

    • Bastion
    • June 15, 2016 at 4:55 PM
    Quote from WD

    16 minutes ago, WD said: Fantastic trailer. Too bad the game is yet another procedurally generated survival game.

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    Sadly so, but it does feel like they're putting in enough spins to keep it somewhat fresh.

  • Overwatch

    • Bastion
    • June 14, 2016 at 11:25 PM
    Quote from Vilham

    1 minute ago, Vilham said:

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    Hahahahahahhahahahhahahaha.

    They made some pretty poor redesigns on some and just did not even bother on the others, even the animations....

  • Overwatch

    • Bastion
    • June 14, 2016 at 11:12 PM

    New brawl is up, this week it is call of duty mode lads!

  • Overwatch

    • Bastion
    • June 14, 2016 at 10:45 PM

    Can't escape the KOTH maps today.


    Just got into a non KOTH game, ended 20 seconds after because of a late join.

  • Overwatch

    • Bastion
    • June 13, 2016 at 10:30 PM

    Just incase anyone working on Overwatch gets to see this, here are a few things I think should be included in Overwatch.

    • Include a 'random' option for voice lines, so your character can shout out all of your unlocked voice lines in game.
    • Allow players to sell redundant unlocks for coins (same as dupe) so players can get rid of items they already have preferred versions of and put the tokens towards other items for heroes.
    • Provide an amount of tokens in a loot crate, so there is something that can really be used in the loot crates reliable.
    • Include a download option on your highlights so you can keep a copy of your best moments.
    • Allow for more specific matchmaking preferences (set quick play to not include king of the hill for example)
  • Overwatch

    • Bastion
    • June 11, 2016 at 6:02 PM
    Quote from Taylor

    4 minutes ago, Taylor said: The bug with Roadhog ult making me randomly look at the ceiling is getting really annoying.

    Does it just snap to the ceiling?

    Because that ult has a insane amount of recoil.

  • Overwatch

    • Bastion
    • June 11, 2016 at 5:26 PM
    Quote from ChA1NsAw

    1 minute ago, ChA1NsAw said: An apply spray to all heroes button/ checkbox would also come in handy.

    lot of sprays are character exclusive, so it'd not work very well.

  • Overwatch

    • Bastion
    • June 11, 2016 at 4:51 PM

    Why on earth does Overwatch only let you use one unique voice line, it would make much more sense if the game randomly selected one line from all you've unlocked each time you select that option, instead of you having your character spout the same voice line until it burns into your ear.

    Just add a 'random' option to the voice line selection like they've done with highlight intros.

  • What's going on with your life?

    • Bastion
    • June 10, 2016 at 6:26 PM

    I won stuff on twitter.

    [Blocked Image: http://i.imgur.com/QjTyZBg.png]

  • Overwatch

    • Bastion
    • June 8, 2016 at 11:02 PM
    Quote from (HP)

    48 minutes ago, (HP) said: next patch! :)

    I love you

  • Overwatch

    • Bastion
    • June 8, 2016 at 9:04 PM

    Mcree's fan the hammer attack needs a cooldown on it, its seriously too much for a basic attack

  • Overwatch

    • Bastion
    • June 4, 2016 at 11:07 PM
    Quote from Jetsetlemming

    23 minutes ago, Jetsetlemming said: Lol like I'm gonna listen to anybody talk about anything this minor for forty minutes

    Hideo Kojima knows how to be timely better than this dude

    Don't worry, after I listened to the entire thing, it was mostly just him repeating himself several times, hardly agreed with his stuff either.

  • Overwatch

    • Bastion
    • June 4, 2016 at 9:37 PM

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  • Overwatch

    • Bastion
    • June 4, 2016 at 12:24 AM

    Quick question, are there any places we can go to get competitive style games yet? Fancy trying out a competitive style Overwatch game but the Comp update is not coming out for a couple weeks yet.

  • WIP in WIP, post your level screenshots!

    • Bastion
    • May 30, 2016 at 10:58 PM

    Looking for a quick bit of feedback on this cave concept, your thoughts?

    [Blocked Image: https://pbs.twimg.com/media/CjulvGGWgAA00pQ.jpg:large]

  • Overwatch

    • Bastion
    • May 30, 2016 at 12:37 PM

    Lost a payload game on attack, cart was 0.14 meters away from the cap point.

  • WIP in WIP, post your level screenshots!

    • Bastion
    • May 29, 2016 at 11:59 PM

    [Blocked Image: https://pbs.twimg.com/media/Cjp8u48XEAEXnIK.jpg:large]

    Working on some cave interiors for a settlement that got really badly screwed.

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