Since D.va does not need to flee from her self destruct anymore, I don't think she needs to get a new mech the moment the old one blows. Since she can fight instead of flee now to charge the ult.
Posts by Bastion
-
-
[Blocked Image: http://i.imgur.com/9bCztdd.png]
My current long-term project for Fallout 4, Scum of the Commonwealth is looking to create a series of new levels for the player to fight and explore through, each level experimenting with a different idea.
Currently there are 13 levels for you to play, some of which have multiple stages and even a hint of story to them.
The list of levels are
- Boston Common Bank
- Fortified cave
- Unusual cave
- Lexington gun store
- Lexington ammo company
- Concord raider base
- Ruined raider base
- Downtown Boston gunner base
- The Beacon
- US vigilante safehouse
- Irradiated water treatment plant
- Lucky's gentleman club
- Raided concord house
My next level will have a quest with one new character with unique voice acting. Having the player fight through 4 dungeons to get to the end goal. So look forward to that!
Other plans for the mod will be in place after we hit 20 levels, at which I will create optional packs that hold levels with unique enemies and mechanics made possible by other modders, which I look forward to doing :D.
You can get the mod on the Nexus, here! http://www.nexusmods.com/fallout4/mods/16242
And to finish up the post, here are some highlight shots of the mod.
Spoiler
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/imag…-1469306129.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/imag…-1469306249.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/imag…-1469306284.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/imag…-1469306357.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/imag…-1469306388.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/imag…-1469306426.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/imag…-1469306476.jpg]
I will post my updates on the project here as I get stuff completed, thanks for reading!
-
Quote from rosk
6 minutes ago, rosk said: So its coming towards the end of July and Bethesda STILL hasn't released this DLC. This is the last one for FO4 also

You still got Nuka world DLC to look forward to
Although tbh apart from Far harbour, this DLC has been fucking awful
-
Recent set of screenshots for the Beacon, as part of the Scum of the Commonwealth level pack on Fallout 4, Update is live on sunday!
[Blocked Image: https://pbs.twimg.com/media/Cn7JjASXgAAz6A6.jpg]
[Blocked Image: https://pbs.twimg.com/media/Cn7JjAEWAAA4b-y.jpg]
[Blocked Image: https://pbs.twimg.com/media/Cn7JjACWgAErxy4.jpg]
[Blocked Image: https://pbs.twimg.com/media/Cn7JjAbWAAA34P_.jpg]
[Blocked Image: https://pbs.twimg.com/media/Cn7JxLOXYAEk9h2.jpg]
-
Quote from Jetsetlemming
8 minutes ago, Jetsetlemming said: Genji's deflect can technically counter them, too. Pretty rare though, obviously, due to the timing required.

Imagine a Hanzo begins his ult, only for a genji to drop from above and deflect the ult arrow back at him, scoring a headshot and then the dragon killing their entire team.
Then Imagine that play being overtaken by a torbjorn turret as POTG
-
Here's my twitter
I post level screenshots, pictures of geckos and tell twitter ads to fuck off.
-
Quote from nikkoship
14 hours ago, nikkoship said: @Bastion How difficult is that tool to learn/use compared to something like hammer?
Once you get to grips with the different camera controls and some tools, it is not too bad.
pro
- Can see the real navmesh in editor
- can see lighting, fog and skybox rendered pretty well in editor
- quite easy to get new content added into the editor for unique levels
- no compile process for playtesting
- Building environments is quite easy thanks to how rooms are built, take assets of walls with floors and ceilings, and for finer tweeking, you can use free-walls and free-floors to make more unique layouts, its what I tend to use for my locations.
con
- Relies solely on pre-built models for everything instead of brushes, so unique buildings or items need to be custom build in 3d modelling software
- can be a massive resource hog if working in the wasteland/wilderness cells
- Scripting is not very well organised, and creating effective scripting can be a bitch.
- Initial loading time is arse, you're loading every asset and location so it can be quickly accessed later. (may be my pc being shit)
- prone to freezing when adding items or using the wasteland/wilderness (may be my pc being shit)
That being said, I still got a lot to learn personally.
-
Early Screenshot of 'The Beacon' which is a new level to my 'Scum of the Commonwealth pack' for Fallout 4, this is a gunner occupied naval vessel with a radio beacon attached. You will find this shipwrecked nearby the atom cat's garage when it launches in the coming week.
[Blocked Image: https://pbs.twimg.com/media/Cn12XJsWIAUU8N-.jpg:large]
-
Spoiler [Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/images/16242-16-1468095493.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/images/16242-2-1468095495.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/images/16242-7-1468095494.jpg][Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/images/16242-1-1468095495.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/images/16242-5-1468095495.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/images/16242-10-1468096644.jpg]
[Blocked Image: https://staticdelivery.nexusmods.com/mods/1151/images/16242-11-1468095494.jpg]
[Blocked Image: http://i.imgur.com/KWxBiuu.jpg]
[Blocked Image: http://i.imgur.com/SunTTmW.jpg]
[Blocked Image: http://i.imgur.com/v0n0hHs.jpg]
[Blocked Image: http://i.imgur.com/WCPK4wA.jpg]
Fallout 4 nexus has been a godsend for keeping me motivated with positive feedback
Been working a lot more on Scum of the Commonwealth for Fallout 4, got 12 levels total now, taken me a long time to get them done, mainly because I'm wrapping up this year's work, but here are some screenshots. (they're large images)
-
I've not played CSGO in a fair while, mainly because competitive is the only thing worth considering there and it demands a phone number to get decent matchmaking. And I can barely trust my phone provider with the numbers let alone a company which allowed random people to see my details during the Christmas sale.
To be honest I've not even played the new tf2 update for that reason. That and cosmetics, they've always rubbed me the wrong way.
-
Been playing her for a few matches.
Healing rifle works well, heals for a fair amount and you don't need to be scoped to provide healing or damage.
Her grenade is also really good, mostly use it to keep hp up for myself or for when Zarya ults to bind our team together.
Tranq is not bad, I get a few hits every so often, unless your aim is good, save it for tanks.
Ultimate is alright, although unless your team coordinates, it tends to be worthless.
-
I'll get on this list at some point. Just wait :3
-
Latest piece to one of my Fallout 4 projects, slowly approaching official game level of detail.
[Blocked Image: http://i.imgur.com/Es9PwkX.jpg]
-
-
At this point I have stopped playing most heroes and settled to healers only.
Been having a great time now.
-
I forgot this game was a thing.
You spend a few hours chasing a monster in a empty map right?
-
The official EU Overwatch twitter just posted a tweet about a medic sniper rifle.
Just so happens that design is the same as the sniper from the character 'Sombra' who from the making of Overwatch video, is a support sniper.
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
After watching both videos, I don't know what to expect in gameplay, all I know is that it could be a puzzle game, horror game, walking game or strange as hell shooter.
I don't tend to get much interest in kickstarter projects that leave me questioning the basics of the game.
-
The competitive ranking system is the most frustrating and unrewarding system I've ever seen. The 1-100 needs to be a hidden statistic with tiers to separate them. watching ranks drop on each individual loss is the most painful thing to see, hardly makes me want to play.
-
Past two days of competitive. I have two words.
Fuck
Everything.