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Posts by Bastion

  • POTUS 2016

    • Bastion
    • November 9, 2016 at 11:27 AM
    Quote from Steppenwolf

    10 minutes ago, Steppenwolf said: It's a bit freaky that he actualy did it. I think as an American i would be a bit worried right now. He's certainly gonna try to mess shit up what with Reps winning the House and Senate aswell. I hope he doesn't let the religious zealots in his party go crazy for starters.

    In terms of world politics i actualy think he was the better of the two choices. I have hopes that he will end the emerging new cold war between Russia and the West. This whole development had me really worried about what Hillary was going to do.

    Can only hope that Trump's relationship with Russia does not give Putin a free pass to claim more territory. Given some of Trump's past statements in this election, The future of NATO will be hard to predict.

    What the American people need to do now though is be ready for the more extreme policy attempts coming in with Trump. his tax proposals will cost the US government billions in the first few years if he goes ahead and cuts them as much as he wants to. Stop and frisk is likely going to make it's return to the streets of the US, which while it did help getting guns off the street, the damage to race and police relationships was not really worth it.

    I highly doubt the success of the wall, Mexico is not going to budge on paying for it and I doubt Trump will see it through without that funding coming in for it.

    Then you've got planned parenthood, which will regress to what it is here in England, exclusive to rape victims and those who would not survive the birth. They said they might punish women who get abortions but they backpedalled on that, even the more extreme conservatives don't support punishing the mother.

    Environment policies with Trump is holy shit bad. Willing to pull out of the Paris agreement and favour the extended use of fossil fuels. He wants clean air and water but I've not been able to find anything he has said about how he would do that. Given the fact even China now recognises global warming as man-made, Trump's stance is going to harm future environmental agreements.

    I don't look forward to Pence either. The creator of the religious freedoms act which was nothing more than a free pass to discriminate against groups without consequence. With that increased power and influence, I'm worried what he'll try to pass.


    I wonder how much of Trump's running policies will make it through, given how a lot of the Republican party does not even like Trump these days. For now we'll have to wait and see, do what we can to protect those who will be victims of violent discrimination in the coming months.

  • POTUS 2016

    • Bastion
    • November 9, 2016 at 10:07 AM

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  • POTUS 2016

    • Bastion
    • November 8, 2016 at 9:25 AM
    Quote from Puddy

    3 minutes ago, Puddy said: Yeah and it's a shame that this was basically his last chance to run. In 2020 he'll be 79 and I think people will start to worry too much about his age by then (even Reagan was only 70 or so when he got elected if I remember correctly).

    Most optimistic thing I can say is that Bernie's influence on young voters will more than likely affect politics in the future when some of those people enter politics themselves.

  • POTUS 2016

    • Bastion
    • November 7, 2016 at 10:47 PM

    Probably so, but then again I'd assume that a long period of public conflict in the party would have caused more harm than good. That's partly been the case in the Republican party with all of the controversies about Trump.

    But I guess none of that matters anymore, Tomorrow the votes will be cast and the world will be watching nervously as the next president is announced, I cannot begin to understand how people actually in America are feeling right now, this election has just been a mess for both sides and something that will influence and stigmatise American politics for years to come.

    Personally, the boom in right wing extremes has been quite scary to me this year, looking forward to the year's end.

  • POTUS 2016

    • Bastion
    • November 7, 2016 at 2:56 PM

    The second email investigation concluded, FBI said their conclusion has not changed on the subject since last time.

  • Sign up to playtest your contest maps!

    • Bastion
    • November 6, 2016 at 6:02 PM
    Quote from LizardPL

    13 minutes ago, LizardPL said: We fixed some of the issues mentioned by the players including lack of minimap but we are unable to pack our content into bsp ...

    Have you tried Vide?

    http://www.tophattwaffle.com/packing-custom…e-in-steampipe/

  • Sign up to playtest your contest maps!

    • Bastion
    • November 5, 2016 at 8:49 PM

    (SNIP)

    Patch for the map went live to fix the problems

  • Sign up to playtest your contest maps!

    • Bastion
    • November 5, 2016 at 2:16 PM

    Do you have the workshop collection ready to go? I would like to get all of the maps downloaded in advance.

  • Marino (Offensive)

    • Bastion
    • November 5, 2016 at 12:06 PM

    Workshop page has been updated with these changes

    http://steamcommunity.com/sharedfiles/fi…s/?id=792355177

  • Marino (Offensive)

    • Bastion
    • November 5, 2016 at 12:08 AM

    Latest changes, will make a quick list and leave some images, can't go into detail on these changes for now, in a bit of a rush

    Mid point

    • Removed the second access point
    • Removed the platform to the right of the capture zone
    • added a interior to brick house
    • Added cover to the road leading up to mid capture zone
    • Decreased the opening in the defender towers, limiting their view
    • added a roof to the walkway of the fortress entrance
    • Placed a wall and archway on the entrance to the mid combat area
    • Added some props and platforms to allow players to climb to the fort entrance

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/198550000744008405/9A972717AB80E0EA49685492C5BB2E4963EC5A41/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/198550000744008145/32E0A1331CFC40F61997435F76A310B76995BD96/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/198550000744008664/8D785D69441261221ACAB08CC6CDECB2EDC9CF07/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/198550000744009159/EAF4F09FE2FE1E64148D1A0F9E65B13699AC6ED9/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/198550000744008986/A51A9B7FF3CF37E729E72A5750FD8E0CFC2649AC/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/198550000744009576/64DB385D048D199A9A5A352969CC8F08AA54B6DD/]

  • Overwatch

    • Bastion
    • November 4, 2016 at 7:03 PM

    The ARG is finally over, Sombra has been officially revealed with a new animated short!

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    The leak a while back was legit, And it seems that two of her abilities will be a personal teleporter and invisibility

  • Sign up to playtest your contest maps!

    • Bastion
    • November 2, 2016 at 10:42 PM

    Marino is up on the workshop, just to make sure it's there on time.

    http://steamcommunity.com/sharedfiles/fi…s/?id=792355177

    Only runs the offensive gamemode.

  • Owlboy

    • Bastion
    • November 1, 2016 at 6:32 PM

    It's reviewing incredibly well, the music in the trailer alone is selling it for me as well.

    I will be buying this as soon as I can afford it. I've been looking for a game like this for a while.

  • Marino (Offensive)

    • Bastion
    • November 1, 2016 at 5:14 PM

    I've done some more layout changes, focused around the middle point and it's connectors, I never started detail on it due to how much I disliked it. Which came in handy for me!

    First off I flipped which side the fortress is on in the map, which has changed the view for most of the map and has made the main entrance to the fortress closer to the middle connectors instead of the secondary access point, this should make the fight more focused around the fortifications.

    This is my favourite view of the fort, can be found on the run up to the first point

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/227823372615139991/CC2613CBFEF6A41CD5096FEF090F4341D48CFAF1/]

    Need to adjust the design of the fortress area to prevent people from making the fortress a sniper spot for the first point, won't be too hard. Will only need to block access or prevent players from being able to abuse the fortress early.


    With the mid point being far from acceptable for me, I trashed it and rebuilt it from scratch, taking into consideration the failures of the previous version and the changes to the map that have happened since then.

    Here are the failures in the previous design which I've identified.

    • Incredibly flat terrain - making it extremely unfair for attackers that area approaching, the lack of uneven terrain and cover made it too easy for defenders to shoot down the attackers and dominate the match
    • Design favoured the secondary entry point - The main entry point is the road into the fortress, which includes two fortifications to guard the access point, however due to the position of it on the map, it was too far away for players to reasonably use as the secondary entrance was closer and easier to push through due to the lack of places for the enemy to fortify
    • Redundant space - there was no reason at all to run through the main road, the stairs through the tower were more efficient and provided better protection.

    So, what's been done?

    First, the terrain has been changed significantly, adding a lot of vertical elements, starting off with the fort entrance being placed up on a elevated platform, but to help combat this the attacker side also has a lot of vertical elements with multiple levels of height to work with.

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/227823372615141208/65BCDD380EF98F29410901122E00AFDA90EE318A/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/227823372615140800/8B6866CAAAE44D7FF751E24FBDFAC9F88227CB7B/]

    If the attackers take the tower entrance then they are given two platforms to go to and you can drop down to each platform when needed.

    the Secondary entrance is now gone for the time being and I will likely work on a secondary entrance, but make it much harder to use and more out of the way to serve as a flanking position.

    There is also far less redundant space but still too much, I will work to resolve this problem through the second entry point when I create that again, but I will also add some buildings and other obstructions to provide more cover, which should also make the road path much more practical.

  • Marino (Offensive)

    • Bastion
    • October 30, 2016 at 4:22 PM

    Some fresh shots.

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/227822764000237562/EBD667ADE00DA09DDF5B0615B477BBE7D978B190/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/227822764000237979/909BBD1E2F787B9F0F3116CCD206991425A943E5/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/227822764000238552/63556F41D08FF1B7FACE974D78B3069EE8A60C55/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/227822764000238772/5FCA777052A1951A4C38660B148F66BCB29CCA28/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/227822764000239055/B7D2FB565B61B85895E4184A0F6D1C0C1202C678/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/227822764000239631/82ADA2EFE4CC6D6C8AAE12CB7E88D63D0B145640/]

  • Day of Infamy Mapping Contest Discussion

    • Bastion
    • October 30, 2016 at 3:51 PM

    Is it just me or did the recent update make the bloom effect go insane?

  • Day of Infamy

    • Bastion
    • October 26, 2016 at 10:33 PM

    I think I found a new explosive item while I was testing my map out. An explosive named the CompB

    It looks great, has full models, textures and animations for allied and axis versions - only thing that seemed incomplete is the names on the loadouts. Some shots

    You've also got to add it into your loadout through the developer console

    (please don't kill me new world)

    [Blocked Image: https://pbs.twimg.com/media/CvuUBxDXEAIOGUY.jpg]

    [Blocked Image: https://pbs.twimg.com/media/CvuUBxIW8AAG7qq.jpg]

    so it looks like that one more weapon on the to-do list will be marked off on the road-map

  • Counter-Strike: Global Offensive

    • Bastion
    • October 26, 2016 at 7:25 PM

    CSGO skin gambling is the bane of my existence, I cannot look up any game information without this being a common sight

    [Blocked Image: https://pbs.twimg.com/media/CvtrXrEXgAAc5D6.jpg]

    In that one video alone, the guy vocally advertised two different skin sites, flashed up two skin sites on the video, alongside those two ads built into youtube. Don't know if there was more, I just dropped out of the video and pissed off.


    Edit:

    Fucking hell! I just noticed the recommendations section as well.

  • Day of Infamy Mapping Contest Discussion

    • Bastion
    • October 26, 2016 at 12:57 AM

    Well the stakes for me have truly been raised tonight.

    My monitor has had some major fuck up inside itself and it short circuited, tripping the power in the house entirely. I got the power back on to find the monitor is dead, complete rip. tried the regular troubleshooting stuff and it still lies dead. Meaning I've had to dig for a new monitor to work with for a bit, given I've not had to upgrade my old monitor for a long fucking time. All I have left is this very old monitor that was made back when HD was first catching on. The stand for this monitor is missing so I've had to balance it against the wall, and it barely manages 720p

    I'll have to stop by a friend of mine tomorrow, he has a ton of old computers salvaged here and there, surely one monitor is there that I can buy from him to tide me over.

    Here's a image

    [Blocked Image: https://pbs.twimg.com/media/CvpspnhWEAQ1OD0.jpg:large]

  • Day of Infamy Mapping Contest WIP Thread

    • Bastion
    • October 24, 2016 at 10:28 PM

    Bit of work on the fortress

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/252592447307937127/47DF139CF4AED2E06B86E31C6E9B6AD773EB8C89/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/252592447307937570/CD10DC47D79A8E242C0BFCCF145B14DA916327D2/]

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