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  3. Quotingmc

Posts by Quotingmc

  • Goals for 2017?

    • Quotingmc
    • December 27, 2016 at 8:38 PM

    Gain some weight

    Find a boyfriend

    Finish something mapping related, literally anything

  • Star Wars

    • Quotingmc
    • December 27, 2016 at 6:31 PM

    Rest in peace Carrie Fisher 1956-2016

  • [CS:GO][WIP] Tel Aviv

    • Quotingmc
    • December 26, 2016 at 3:37 PM

    [Blocked Image: http://i.imgur.com/fbTLTk9.jpg]

    New overview for new version. Should be out Soon™

  • Overwatch

    • Quotingmc
    • December 25, 2016 at 12:52 PM

    Got a copy today as a gift from my parents! Can't wait to start playing.

  • Star Wars

    • Quotingmc
    • December 22, 2016 at 8:18 PM

    I saw it last night and have to say I enjoyed it more than The Force Awakens. I am a huge fan of the ending and I felt like the movie finished perfectly.

    I am excited to see it again Boxing Day.

  • The Man In The High Castle

    • Quotingmc
    • December 17, 2016 at 11:17 AM

    With season 2 launching yesterday on Amazon Prime, I wondered if anyone else watches the show? I really loved season one and hope the new set of 10 episodes are as good.

    External Content www.youtube.com
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  • Counter-Strike: Global Offensive

    • Quotingmc
    • December 14, 2016 at 5:48 PM

    [Blocked Image: http://i.imgur.com/OffP01i.gif]

    Some sweet jiggle bones on his model.

  • [CS:GO][WIP] Trailerpark

    • Quotingmc
    • December 12, 2016 at 3:37 PM

    Remeber seeing your screen shots of this a while back and liking the looks. Glad the map finally got it's own thread!

  • [CS:GO][WIP] Tel Aviv

    • Quotingmc
    • December 10, 2016 at 8:16 PM
    Quote from Klassic

    1 hour ago, Klassic said: Looks amazing! 1 thing though:

    http://# Hide contents

    Not signed in Is this ladder climbable, if so where does it go. If not it might interfere with gameplay (?)

    It just for detail and isn't climbable :D

  • Why can i only post in this thread?

    • Quotingmc
    • November 7, 2016 at 6:55 AM

    New members should have to comment on a thread before they can create a new one.

    For some reason this section doesn't have that. This is dedicated to maps for the day of Infamy contest so I would delete this post before a mod does for you.

  • Overwatch

    • Quotingmc
    • November 6, 2016 at 2:01 PM

    [Blocked Image: https://i.ytimg.com/vi/NTLui7ghx6I/maxresdefault.jpg]

    Sombra seems familiar...

    Sombra does look really cool though! I think I will pick up Overwatch finally. Anyone know if it will be on sale anytime soon?

  • Titanfall 2

    • Quotingmc
    • October 30, 2016 at 10:12 PM

    I remeber being surprised when I heard the first game was built using source but they did the same for Titanfall 2.

    I know it was heavily modified but how was such a different and updated look and feel achieved?

  • The Walking Dead

    • Quotingmc
    • October 24, 2016 at 1:19 PM

    Well that was pretty darn brutal. Acting was amazing throughout.

    Spoiler Didn't expect them to kill off two!

  • Black Mirror

    • Quotingmc
    • October 21, 2016 at 7:53 PM

    Just started watching the new season, anyone else been watching?

    If the first few episodes are anything to go by this is gonna be another great season.


    Edit: Nice little Easter egg, the link http://www.maploc.uk/99876 featured in episode 3 actually redirects you to the show's Netflix page

  • Paladins

    • Quotingmc
    • October 12, 2016 at 9:19 PM

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    A new champion has just been released: Mal' Damba

  • Resort and Castle assets

    • Quotingmc
    • October 8, 2016 at 8:22 PM

    Any chance assets for your more recent maps like Zoo and Cruise might be released?

  • [CSGO] [WIP] de_aquablast

    • Quotingmc
    • October 4, 2016 at 7:20 AM

    I think you need to tone down the number of inflatable rings, there are at least 10 in practically ever screenshot.

    Other than that, this map looks awesome :D

  • Day of Infamy Mapping Contest Discussion

    • Quotingmc
    • October 3, 2016 at 4:57 PM

    Managed to find the money to buy the game. Hopefully I can get an entry together in time :D

  • [CS:GO][WIP] Tel Aviv

    • Quotingmc
    • October 2, 2016 at 11:21 AM

    I thought I should probably share our post play test progress, thanks to everyone who took their time to play de_aviv.

    We have adjusted both CT and T mid to reduce play space for CT and improved the sight lines from T mid. We have also shortened mid a little to make pushing up easier for T.

    Images:

    Spoiler [Blocked Image: http://images.akamai.steamusercontent.com/ugc/2615971000…D6BCFAB86D5AA6/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/2615971000…C6E99B717EE465/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/2615971000…99D8BFF0C2C8EC/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/2615971000…42F24A06BFEED1/]


    Another change we have made is to make the right entrance to A a boost. You can use the slanted box or dustbins to strafe jump up solo as well but both leave you very exposed and require a lot of skill. By adjusting this entrance, we have made the site easier for CT to hold and less angles to check on a retake.

    Images:

    Spoiler [Blocked Image: http://images.akamai.steamusercontent.com/ugc/2615971000…378F6CF1635B90/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/2615971000…2A7B89C6F4CF97/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/2615971000…ED68031E487335/]

    We have also adjusted several box heights and placements throughout the map to reduce frustrating moments and improve the general flow of the map.

    At this point we are both fairly happy with the layout and we have begun experimenting with textures read for the first art pass. Despite this, we are 100% still open for feedback on all aspects of the map and would love to hear what you have to say. The workshop is up to date and you can download the map here.

  • [CS:GO][WIP] Tel Aviv

    • Quotingmc
    • September 24, 2016 at 5:03 PM
    Quote from sevin

    On 19/09/2016 at 9:57 PM, sevin said: Is the map up on the workshop yet? Would love to run around.

    Yes! You can find it here.

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    Thought I would also post this little video to show the changes ahead of tomorrow's play-test.

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