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  3. Quotingmc

Posts by Quotingmc

  • cs_ivory

    • Quotingmc
    • June 18, 2019 at 7:31 PM

    New radar for a new version! Many changes, especially to the right side which has been lowered significantly. A very WIP workshop version can be found below but there is no proper clipping yet and several major bugs. https://steamcommunity.com/sharedfiles/fi…/?id=1769160834

  • cs_ivory

    • Quotingmc
    • June 14, 2019 at 8:03 PM

    First complete radar, check! Workshop version coming soon™

  • [CS:GO] Custom Playermodel Script, Easy replacements.

    • Quotingmc
    • June 12, 2019 at 10:58 AM

    Never knew Mapcore had so many linguistic experts!

    Thank you for the tool ZooL, can confirm it works well and can be set up by a noob to scripts like myself.

  • cs_ivory

    • Quotingmc
    • June 11, 2019 at 6:52 PM

    Figuring out a viable layout has proved quite a challenge as aspects of my initial sketch fell apart when transfered into hammer as can be seen below. This is a perfect example of why spending ages on every tiny detail on paper is rarely a good idea.


    22 versions and countless compiles later and I am starting to get a result I am more happy with. While the base timings are roughly in place, extensive testing is going to be needed to whip the map into a competitivly viable state.

    As with most of my serious and pre-planned projects I have created an image board in PureRef from which I also begun to make some small detailing tests and a zoo-like map for props that fit the theme to ensure I have a solid and recognisable visual style and to begin to create a list of custom assets that will be needed. Getting the custom player models sorted early on has helped me chose colours that will provide a large enough contrast between players and their enviroment.

    I am learning a lot about mapping for hostage rescue as I go and I am confident I will have a complete layout ready some time next week. In the meantime, here are some very early screenshots for posterity.

  • cs_ivory

    • Quotingmc
    • June 8, 2019 at 8:51 PM

    Thanks to @ZooL, Ivory now features its very own CT faction. The South African Police are ready to respond to any threat!

  • cs_ivory

    • Quotingmc
    • June 7, 2019 at 9:10 PM

    Ivory - A competitive 5v5 hostage scenario map by @Quotingmc and @Quadratic.

    A terrorist militia has taken hostages in a luxury hunting lodge in this hostage scenario map. Play as the South African Police and rescue the captured civilians before the time runs out.

    A special thanks to @Yanzl , @ZooL , @Thewhaleman and @Squinky for additional assets.

  • Planet Zoo

    • Quotingmc
    • April 24, 2019 at 8:41 PM

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    Planet Zoo has just been announced and I am excited to say the least. Planet Coaster was excellent and Zoo Tycoon is still one of the best zoo simulation games to date. Hopefully Frontier can pull it off again!

  • DE_PAVEMENT

    • Quotingmc
    • February 14, 2019 at 6:49 PM

    I feel like a played this map years ago with the name revolt (picture below)? Is it a rework or just a strange coincidence?

  • [CS:GO][Wingman] Pitstop

    • Quotingmc
    • December 17, 2018 at 9:35 PM

    Pitstop is complete and released as mine and Quad's entry into the /r/csmapmakers 2018 wingman contest.

    Download and Play

    Thanks to @Yanzl and @Terri for allowing us to use their assets.

  • WIP in WIP, post your level screenshots!

    • Quotingmc
    • August 25, 2018 at 10:38 PM

    I have been working recently on my entry into the /r/csmapmakers wingman contest based around the Monaco street circuit. Credits to @Terri for the F1 car and @Yanzl for various assets.

  • Classic Offensive

    • Quotingmc
    • July 24, 2018 at 10:56 PM
    Quote from text_fish

    11 hours ago, text_fish said: Out of interest, has Valve approved the use of CS:GO art assets such as the infernew doors, or is there a plan to replace them before release?

    Valve have said we are free to use any content from their games as long as Classic Offensive is free, requires CS:GO, and does not appear to be officially endorsed by them. Their only main concerns were brand confusion or profiting from a modification, the majority of which is still their creation. For example, we cannot use the "Counter-Strike" name or logo. The maps in the mod will use assets almost entirely from Global-Offensive. Of course, we must also follow the Steam User Agreement so no exe/dll edits from Vanilla CS:GO. Hope that clears things up.

  • Evil genius (Netflix)

    • Quotingmc
    • July 10, 2018 at 5:14 PM

    I watched this a month or so back and it is very well put together and not too long like some other similar shows on Netflix. It is a fascinatingly weird story with a lot of strange details. I would definitly recommend it to anyone who likes true crime shows.

  • GRAND PRIZE WINNERS Declared!

    • Quotingmc
    • February 23, 2018 at 5:25 PM

    Congrats to all the winners!

  • Black Mirror

    • Quotingmc
    • January 2, 2018 at 7:10 PM

    Finished all the episodes and in my opinion it is the best season yet. While I agree with @nikkoship that Arkangel ended a little too soon and Metalhead needed a tad more backstory, every episode brought something new. Even the episodes with lighter tones like USS Calister and Hang the DJ were enjoyable and the finale, Black Museum, left the series on a high. Can't with for season 5!

  • [WIP] de_biome

    • Quotingmc
    • December 30, 2017 at 7:01 PM

    All of it looks great! New skybox is particuarly cool!

  • Black Mirror

    • Quotingmc
    • December 29, 2017 at 4:12 PM

    Season 4 is out!

    Episode one was better than I expected, hopefully two is just as good.

  • Black Mirror

    • Quotingmc
    • November 29, 2017 at 8:40 PM

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    Second episode trailer is up!

  • [WIP] de_biome

    • Quotingmc
    • November 26, 2017 at 2:37 PM

    Absolutely stunning. Amazing work.

  • Black Mirror

    • Quotingmc
    • November 25, 2017 at 11:37 PM

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  • The Walking Dead

    • Quotingmc
    • November 12, 2017 at 4:25 PM

    Unpopular opinion, this season has been great.

    The Walking Dead is something very different now from what it was at the start. If you can accept that, it is consistent in style and delievers on what it promises; conflict between and within dueling factions in a post apocolyptic setting.

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