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  3. RivFader

Posts by RivFader

  • Counter-Strike: Global Offensive

    • RivFader
    • June 16, 2016 at 7:56 AM

    Well, it IS super distracting and the enemies can hear it as well...

    I wouldn't mind if it was some optional thing only you could hear and that could be toggled on/off, though.

  • [CS:GO]de_thrill

    • RivFader
    • June 15, 2016 at 11:02 PM

    Just stunning. Can't wait to play the final version.

  • Counter-Strike: Global Offensive

    • RivFader
    • June 10, 2016 at 4:25 PM
    Quote from Logic

    4 hours ago, Logic said: Probably, but it's still way better than:

    Dust II - Dust II - Dust II - Dust II - Dust II - Dust II - Dust II - Dust II - Dust II - Dust II

    I played a DM on Train today when I tested it, was pretty surprised. Obviously half of the server left and the map afterwards was Dust 2 again with 80+% of the votes, but nobody attempted to change the map to Dust 2. It's hilarious how the level of some people drops when they are not on D2, though... are some people really only playing 1 map?!

  • Counter-Strike: Global Offensive

    • RivFader
    • June 1, 2016 at 3:49 PM
    Quote from Vaya

    1 hour ago, Vaya said: >overspend on virtual items on sites outside valve's ecosystem

    >get upset when their 'value' changes.

    Speaking of which: The entire skin betting industry needs to be regulated. Hopefully the new TV exposure raises awareness of these problems - underage gambling is a serious matter.

  • Counter-Strike: Global Offensive

    • RivFader
    • June 1, 2016 at 9:33 AM

    Haha, a lot of pin owners are annoyed now. Oh well, I hope we get a cool Cache and Overpass pin at Cologne. I might attend the major anyway, if I can find the time.


    Otherwise, good quality of life improvements in this patch. Fading camera, better spectator options, all is well. Now we *just* need Source 2.

  • [CS:GO]

    • RivFader
    • May 17, 2016 at 7:25 PM

    Once again, you should probably reconsider the name:

    https://steamcommunity.com/sharedfiles/fi…s/?id=174733350

  • [W.I.P] de_malt

    • RivFader
    • May 15, 2016 at 8:27 AM

    How about a modern brewery? After all, malt is one of the main components of beer.

  • [W.I.P] de_malt

    • RivFader
    • May 14, 2016 at 7:50 PM

    What will the theme of the map be?

  • [CS:GO]

    • RivFader
    • May 11, 2016 at 7:30 AM

    There is another map on the workshop with the same name, though it is quite old. I remember it having a sort of Rapture-like theme. You may want to change the name of your map.

  • Counter-Strike: Global Offensive

    • RivFader
    • April 22, 2016 at 12:20 PM
    Quote from laminutederire

    On 22.4.2016 at 11:27 AM, laminutederire said: I'll look at it later but I think you give them the number, they send a text to that number with a specific code they ask you then. You enter that code, and you should be good to go. Since that's how it works with every other phone number identification I've seen... :) ( if you can't text you should change of phone ^^)


    On the long run that could however be a problem. You could have a new phone number already paired with another account and therefore couldn't pair your number with yours...

    They will know the real identity of people with that at least, and could even prevent them to have two accounts if they have two phone numbers :)

    Okay, I will try it with my normal cell phone later then.


    PS: It works.

  • Counter-Strike: Global Offensive

    • RivFader
    • April 22, 2016 at 9:42 AM

    Is a normal phone enough for Prime? I still don't have a smartphone due to privacy reasons and I'd hate it if after the market MM itself would get annoying for me as well.


    As for the rotation changes: It was bound to happen. Imho both Inferno and Dust 2 need a little cooloff phase and small overhauls, so that's fine. What isn't fine is imho that Nuke - while certainly looking spectaculary - is too much detail for many older PCs to handle and has some design decisions that might break competitive play on it. Then again, without putting it into active duty you would never get enough data to actually fix it in time, so it is expected. I just hope they put priority on Nuke and improve it before the next mayor.

  • [WIP] de_pharaoh

    • RivFader
    • April 12, 2016 at 6:39 PM

    This, Thrill and Nausea... Seems like Operation Theme Park will happen sooner than Operation Boat :D

  • Counter-Strike: Global Offensive

    • RivFader
    • April 4, 2016 at 4:58 PM

    Lots of injuries recently though. Guardian, Olof and I think some other pros as well.

    Quote from laminutederire

    5 hours ago, laminutederire said: Is it already competitive ready? They will try to patch it before putting it in majors I think :)

    I think they need lots of data to make sure the fine tuning is successful, so putting it into Active directly after the major/end of the operation would make sense. A few months of MM and league play should make it viable for tournament play.

  • Counter-Strike: Global Offensive

    • RivFader
    • April 4, 2016 at 12:06 AM

    Well, this was certainly an interesting tournament. I hoped for a better second map in the final, but nobody can deny that LG deserved it. Now, onwards to the future. Next major better have Nuke in the pool again ;)

  • Counter-Strike: Global Offensive

    • RivFader
    • April 2, 2016 at 12:21 AM

    That wasn't pretty CS, but fairly entertaining. Adren is making a lot of people doubt the recent roster change, maybe Liquid should have kept him and just switched him from IGL to this fill-in position. Anyway, with Koosta joining and Simple going back to rifles things will hopefully not change too much in terms of success.

    Very interesting tournament so far.

  • Counter-Strike: Global Offensive

    • RivFader
    • April 1, 2016 at 9:18 PM

    I am pretty sure this means we will have a new champion that never won a mayor before. Astralis, Lumi and Navi really deserve it so I am fine with whoever wins. Virtus Pro are probably not strong enough to take on Lumi right now and I don't think the Americans will progress to the final.

  • Counter-Strike: Global Offensive

    • RivFader
    • March 31, 2016 at 6:59 AM

    Some really interesting matches in the group stages so far. EnvyUs slumping harder than VirtusPro, the Mouz vs Flipside overtime drag, the insane Liquid Fnatic match, etc. Shaping up to be a really good tournament so far.

  • [CS:GO][WiP] cs_opera

    • RivFader
    • March 21, 2016 at 3:19 PM

    I suppose there is no update on this?

  • [CS:GO] DE_LITE

    • RivFader
    • March 17, 2016 at 8:45 AM

    And it might just be me, but it looks a bit... barren at times? I don't know. I assume small highlights and details will follow in the final part of the project.

  • de_havana

    • RivFader
    • March 14, 2016 at 6:37 PM

    The green-white color scheme is beautiful. Great job.

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