I liked what I saw of Opera back then during Mapcore playtests, I am a big fan of sewer entrances personally. Let's see how this design evolved, hope it works out alright!
Posts by RivFader
-
-
Now this is something I didn't expect. Thoorin's recent wave of content is really interesting and covers quite a few aspects, but even then a long interview about map design is quite special. Cool stuffExternal Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
-
Negev 2000$... What.
-
Am I the only one who finds their "security system" quite scary? A little bit too Orwellian for me.
-
Thanks for clarifying this piece of trivia, everyone.
About Militia: I agree that removing the plank in favor of a jump is a strange decision considering they overall improved the movement on the map, but I assume it has deeper balancing reasons we can't comprehend yet.
I also hope that Valve continues to revamp non-active duty maps, filling up the two neglected groups with popular Operation maps in the progress. If Valve actually commits some time and effort into this, the overall quality of the game would increase yet again.
-
So apparently David Johnston was involved in the creation of De_Canals, at least according to the Wiki. That's interesting.
Also, Valve just changed quite a bit on Militia. I like that they try to improve the Non-Active Group maps now; even if they are not viable in competitions they are still part of CS history and deserve to be polished and fixed.
-
We really need unranked MM.
-
I really don't get why Agency or Season aren't in the game already. every week we get a "Season pls Volvo" thread on reddit and it seems to be consensus that Agency is by far the most popular recently released Hostage map. Just add them to the base game, you have some room for it now and they are certainly better than Assault... Meanwhile, maps like Concert or Waterfall get shafted

-
Quote from blackdog
20 minutes ago, blackdog said: How you know slots available? Is it based on old total numbers after Valve moved/removed/rearranged the lists? (Haven't been playing in a long time
)We know every rotation has 6-7 maps based on previous Active and Reserve Duty rotations. After the split we had Vertigo, Aztec and Dust in Reserves and Italy, Office, Militia and Assault in Hostage. Now that Canals has been added, we have 3 slots left.
+ Siege, Agency for Hostage and + Season and Santorini for Reserves would still leave us with one free slot for other maps if Valve plans to add more, yet includes community favourites.
Speaking of maps and the Operation, though....
https://www.reddit.com/r/GlobalOffens…this_sprite_of/
I really don't get why they included older maps instead of Concert or Waterfall. They are nice, but after over a year, more maps deserve the honor of getting into an Operation. especially if they are as polished as the two. And as I said before, it is clear the community wants Agency to be a permanent map. Just do so and add Concert instead.....
Also, it is time for Valve to work on the non-active maps as well - besides Italy :P. A lot of smaller bug fixes should happen at least, maybe even implement bigger map changes to makes all of them more viable in competitive play. Aztec and Vertigo have tons of alternate layouts on the workshop that try to do exactly that, they should look at it.
-
This map needs a lot of work, but remember how Overpass started and how great it is today. I have no doubt that Canals will be good and viable in a year.
Also, still 3 slots left for both Hostage and Reserve Groups.Santorini, Season, Agency, Siege... I am looking at you

-
Quote from RoaldDisplay More
18 hours ago, Roald said: I feld like I had to make maps that have a logic and realistic theme but thinking more about CS:GO and the objectives like blowing up foodcrates and a statues and so ever I am more like **** it. So I decided to make something I like making myself (maybe I should have done that from the start), which is abit of a surreal enviorment. It will be a lost Castle in the forrest being taken over by nature. I thought of the mapname de_acquisition but idk if that's a fitting name really, but not important for now!
This looks really promising, i hope I can play the finished version one day.
-
Quote from blackdog
8 hours ago, blackdog said: Ehrrr wut? Sequel incoming?
No idea, but I personally hope Santorini gets added to the vanilla game. Valve finally split up the Reserve Duty into CS and DE maps, so it would be logical to fill them up with the most beloved community creations.
For me that would be Siege and Agency for CS (though I get the feeling a LOT of people would enjoy the addition of Cruise or Workout as well) and Santorini, Season for DE. Other DE candidates - though less likely - for me would Lite, Fire and Ali
and maybe Mill, but let's be serious here for a second. -
-
Quote from 3Dnj
1 hour ago, 3Dnj said: The problem with Csgo maps right now is the lovely possibility of being in a "operation". 80% of people will try to make a Defuse map with a layout close to the common official competitive maps.
it would be fun to see something fresh.
I'd say you are actually more likely to get into an operation with a well-made hostage map because there are just so little available atm.
-
Anything but normal defusal, really. The other game modes have been neglected far too long. I like text_fish's idea of working on a more or less abstract theme.
-
Another idea for a CS contest would be to focus on Demolition maps. Sadly, it doesn't seem like Valve is willing to improve that mode via operations or new vanilla maps anytime soon.
-
I wonder if Mapcore could cooperate with the Black Mesa team as well. Surely they wouldn't mind seeing some new MP map for their game getting developed here?
-
UT4, CS and Black Mesa sound good to me, but I am all in favour of mixing things up when it comes to the contest itself.
How about a Hostage only contest for CS?
-
Any updates on this recently?
-
I really hope they will fill up Reserve and Hostage with popular Operation maps. Santorini, Season, Agency seem to be prime candidates but I wouldn't mind some Resort, Ali or Siege either

Speaking of which: I really hope Valve hurry up with the new Operation. It feels like Thrill, Austria, Concert, etc. will not even get a shot if they wait any longer as a new bunch of maps seem to near completion...