Hey guys,
Most people [ especially parents
] consider playing games a waste of time. The next time when your parents tell you stop playing games and go to study, show them this video: https://youtu.be/OMjUb6k6OXI I hope it will change their minds ![]()
Hey guys,
Most people [ especially parents
] consider playing games a waste of time. The next time when your parents tell you stop playing games and go to study, show them this video: https://youtu.be/OMjUb6k6OXI I hope it will change their minds ![]()
Guys, I started a Unity training series lately, and here is my first video in this series: https://youtu.be/l5Cgk2NYLdQ In this video, I introduce Unity 5 new audio features (audio mixers, audio groups, effects, snapshots, and views), with a simple and easy illustration, then I give live examples on how to use these features. In addition, the video explains the relation between all of these concepts, how to use them to create an audio work flow, and how to apply various audio filters, like echo, audio reverbs, send, receive, and ducking effects. I hope you like it. Your feedback matters, please let me know your opinions.
Hello Guys, I created a video that compiles almost every popular video game genre, watch it here: https://youtu.be/IMiYkx208hY The video describes how games are classified, and it gives examples for each game type it presents. I hope you like it. I’d like to know your feedback.
Hello Guys,
I still remember my first days with game development (which was around 5 years ago). I still remember how complex it looked to be a game developer. Physics, math, graphics, animations, modeling, and programming. I think being a surgeon is much easier.
Not only this, but you as a new game developer, will find yourself surrounded by many terms and concepts that you have to grasp very well to survive in this field.
After going into all this, I decided to start a new channel on youtube in which I will keep posting videos that explain the complex game development terms and concepts to new game developers to make their lives easier.
My latest video which I just published today explains the difference between forward and inverse kinematics, watch it here:
https://www.youtube.com/watch?v=a3JXg2K6enw
If you like the idea, don't forget to subscribe to the Game Anatomy Channel to be updated with future videos, and share the video if you like it.
And I'm looking forward for hearing about your constructive feedback, so if you have comments (good or bad), please let me know.
Thanks,