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Posts by nbman

  • [CS:GO] de_maneuver

    • nbman
    • March 6, 2015 at 8:55 PM

    Thank you very much guys, I will definetly read this and try to use while creating the map!

  • [CS:GO] de_maneuver

    • nbman
    • March 6, 2015 at 8:00 PM

    Squad, we're kinda new to mapmaking, so we didn't new the importance of func_detail in the beginning. But we're going to add this in the closest update.

  • [CS:GO] de_maneuver

    • nbman
    • March 6, 2015 at 7:01 PM

    Hello everyone! First time posting here, but long time reader. My friend and I are working on defuse map called Maneuver for around 3-4 weeks now. We arranged couple playtests with friends before and now we hope to get some feedback from mapmakers with experience.


    I think it has very interesting middle-area decision and cool battle-area near A site. Overall hope that this map could bring some new gameplay features. Please be patient about optimising, for now map doesn't have func_details and some other important things.


    Layout overview:


    [Blocked Image: http://i.imgur.com/ntQriFJ.jpg]


    Imgur album: http://imgur.com/a/bEH4c

    Workshop link: http://steamcommunity.com/sharedfiles/fi…s/?id=379867289


    We got a server to put this map 24/7 but for now have some problems with configuring, so we'll add some infromation about it as soon as possible.


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