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Posts by Bombraker

  • [HL2:EP2] Forgotten Valley

    • Bombraker
    • May 25, 2015 at 7:56 PM

    Hello Fellow Level Designers!

    My name is Midas, and I'm a third year IGAD student who has been working on a specialisation in level design.

    I'm looking for people that wish to play my Half-Life 2: Episode 2 level, and guess what? You can be one of them!

    This is what I ask of people that are interested:

    1. I would like you to play the level which takes around 30mins/1 hour depending on your own tempo

    Zip file with download + installation instructions: http://l.facebook.com/l.php?u=http%3…M8VauNvBjEw&s=1

    2. After you played it I would like you to fill in my survey:https://www.facebook.com/l.php?u=https%…tUPGTe1aBoQ&s=1

    3. I'll remember you, forever.

    Only Episode 2 is required to play!

    Thanks for reading, I hope I can count you in!

    - Midas

  • 0

    • Bombraker
    • May 25, 2015 at 12:22 AM

    0000

  • Combat Encounter Design

    • Bombraker
    • March 4, 2015 at 10:03 PM

    I believe indeed that these sources are not the best, hence the reason I'm looking for better ones. However, there is definite knowledge to be found in them. I'm completely new to single player combat, and am just trying to figure out how to create interesting encounters with the same (limited) assets. Any tip are more than welcome!

    I've seen that video a couple of times ^^ thanks for sharing!

  • Combat Encounter Design

    • Bombraker
    • March 4, 2015 at 6:58 PM

    Hey MapCore humans,


    I'm currently working on a single player map for HL2:EP2. The reason is because I am currently specialising in level design and I want to learn the design process of combat encounters; how they tick, what makes them work, how to make them challenging and fun (basically all the pillars for this part of level design).

    So my question: Are there any resources (articles, videos, talks etc.) that you would recommend me? I would like to learn a much as there is to be learned on this subject! (Tips are most welcome!)

    The resources I have been using so far:


    • Anatomy of a combat zone by Josh Bridge: http://www.gamasutra.com/view/feature/1…combat_zone.php
    • Designing Action (2008): https://www.youtube.com/watch?v=kBAl0CysTiU#t=1563
    • Level Design for Games by Phil Co
    • Game Level Design by Ed Byrne
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