Need slack for Telephone wires
Posts by slavikov4
-
-
-
Quote from Pericolos0
8 hours ago, Pericolos0 said: looks great!
thanks:D
-
Quote from spa
14 hours ago, spa said: Yeah I didnt patch the level with player clips for this stage, I assumed ppl would stay on the player area. Lesson learned

Oh and if anyone knows how to make a proper water plane that goes into the horizon i definitely could use some help.
about scale of the buildings, those buildings must be in 3d skybox
-
-
-
-
-
Quote from 3Dnj
I think it's sad to have all the window at the same height. Need variation between the different buildings.
so conceived
Quote from 3DnjI think it's sad to have all the window at the same height. Need variation between the different buildings.

-
-
-
-
Quote from Stollat
Im working on a map where I am having a concrete stair next to a building and I want the stair to be covered by a roof sticking out from the building. However I cant find the term for this and thus cant find any good reference pictures. It's like an concrete/metal awning.
Something like this but more industrial looking. Preferably east german/soviet looking
Anyone having a clue what I'm talking about?[Blocked Image: http://www.capawning.com/wp-content/themes/dt-nimble/timthumb.php?src=/wp-content/uploads/2013/03/Stair-Walkway-Cover-11.12-009.jpg&zc=1&w=542&h=400]
-
Quote from TheGuma
[Blocked Image: https://i.imgur.com/sGqmwLU.jpg]
Cooking up something good. Will let you guys know once that weirdo structure is done in the background.
look good, but architecture is not russian
-
can this be called "suburban"?
-
-
Quote from Quotingmc
Start of a demolition/arms race map. Credit to Yanzl, RZL and Puddy for textures and models.
-
-
-
it reminds me of hl2 train station