Bump update:
I reworked the second phase area to delay a bit Ct's so that it isn't too easy for them to outrun T's. I've reworked a path too to restrain T's to unfairly rush Ct's, it isn't quite perfect yet but it's a lot better from what I've played.
Here is the new overview with phase 1 paths:
ANd here it is with phase 2 paths and timings (I actually don't know if these are readable though):
The reworked area is the following:
Quote[Blocked Image: http://i.imgur.com/SkUjiyQ.jpg]
Let me know if I should give a Bsp for you guys to take a run!
On my to do list are the reworking of chokepoints to make them more interesting and adjusting timings a little bit more even if they are roughly what they are supposed to be.
And oh here is the album of last changes: imgur
Edit: I'm including a link to the bsp just in case: Link for the Bsp file