Quote from Logic4 minutes ago, Logic said: I don't think it's worth it en the end. It's probably easier to do motion capture rather than developing AI that might not even live up to expectation. It does have potential however.
The closest thing to this is probably the implementation of the Euthoria engine in GTA IV. Ragdolls weren't really learning anything, but had properities that would make them react in different ways, depending on the situation. Interesting stuffExternal Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.![]()
That may look a bit like what I've shown though ![]()
It may be using it! Well there a few similarities about those, when you look at how they can be affected by the environment and keep still, that's the real advantage of machine learning based animation, they are flexible and unique each time, less memory space for a diversity of animations.
I think you answered my question, it is used apparently ![]()