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Posts by KID A

  • [CS:GO] de_estado [Wip]

    • KID A
    • September 30, 2015 at 9:27 AM

    Hello respected people of mapcore,
    I was moving blocks for quiet a while now. I'm kinda stuck with my layout and can't judge it anymore. Timings and all should be fine. I'm just not sure if it's fun to play.
    I feel like I should change everything but maybe i'ts just because I'm looking at it for too long. So i need your help!
    Goal is to make a highly balanced and easy readable map for competetive play (cache, mirage).

    The overall idea was to make it a mexican themed map and everything you find googeling "hacienda". But don't pay any attention to the visuals yet!
    Subject should be only the layout now.

    Pictures and stuff

    Quote

    Workshop link is: http://steamcommunity.com/sharedfiles/fi…s/?id=526254409

    Overview
    [Blocked Image: http://i.imgur.com/znsrHnJ.jpg]

    Overview Paths
    [Blocked Image: http://i.imgur.com/s5SjEZO.jpg]

    Mid Area
    [Blocked Image: http://i.imgur.com/tuyx5no.jpg]

    B
    [Blocked Image: http://i.imgur.com/aZc1J4Y.jpg]

    A
    [Blocked Image: http://i.imgur.com/sEyABW2.jpg]

    T Base to A
    [Blocked Image: http://i.imgur.com/zaIyBlL.jpg]

    random angle at A (CT side)
    [Blocked Image: http://i.imgur.com/mlBTNNt.jpg]

    B terror entrance
    [Blocked Image: http://i.imgur.com/TKOTpJg.jpg]

    more random pictures
    http://imgur.com/a/UGgQu

    Display More


    Thank you for any help.
    Appreciated!

  • My Advanced Hammer YouTube Tutorial Series (Episode 8 RELEASED: Packing Textures/Models into the BSP)

    • KID A
    • July 9, 2015 at 8:41 PM

    Very helpful! Coming from the old hl engine that's the stuff i got stuck with when trying to build a cs:go map. I mean i kind of was familiar with all of it but you present it very clean and clear

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