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  3. Vaya

Posts by Vaya

  • GTA V

    • Vaya
    • May 6, 2015 at 1:36 PM
    Quote from Thrik

    Wtf? I never came across that mission in the PS3 version. Sounds positively terrible.

    it's under the kifflom mission branch.


    http://uk.ign.com/wikis/gta-5/Kifflom!


    it's pretty shit/unfun throughout which *I think* is meant to parody how badly these cults treat people.

    Quote

    You get to steal a couple million off them at the end which makes up for a lot of it

  • GTA V

    • Vaya
    • May 6, 2015 at 12:48 PM

    tried putting a weight on my W key (only got 1 Xbox controller and it's wireless) but my keys are too stiff. could of probably done something via console but ah well, it's done now..never to be repeated.

  • GTA V

    • Vaya
    • May 5, 2015 at 10:52 AM

    Almost ragequit and put a fist through my monitor last night doing that stupid 'walk 5 miles in the desert' mission. First time I got to 4.7 miles and I got killed by a desert cat- resetting the count. 2nd time gta5 crash - resetting the count.


    Finally did it on the 3rd attempt after ~12 miles of desert walking, FML.

  • [CSGO] De_Urakka

    • Vaya
    • May 5, 2015 at 8:34 AM

    [Blocked Image: http://i.imgur.com/D22bWhv.jpg]


    See here. I would remove 1-2 windows and replace with one bigger one. Remember - layout first, realism second.


    you can board up windows too. See Mid warehouse on cache.

  • [CSGO] De_Urakka

    • Vaya
    • May 4, 2015 at 7:05 PM

    much improved imo. A couple clipping issues near T spawn (can run right along wall) and the bombsite at A has way too many spots to check (see screenshot posted on steam)


    Have you tested the chokes?

  • [CSGO] De_Urakka

    • Vaya
    • May 4, 2015 at 10:52 AM

    Screenshots look like it's heading in the right direction. I'll run around in it tonight

  • CS:GO phong on world surfaces

    • Vaya
    • May 3, 2015 at 12:28 PM

    looks awesome never the less. I think phong suits open areas better but it still works well in both scenes. Going to play about it with myself soon and see if I can work it into my current map.

  • Yooka-Laylee - Basically Banjo-Kazooie 3

    • Vaya
    • May 2, 2015 at 2:32 PM

    Looks awesome. I've not seen a good platform game in years

  • What's going on with your life?

    • Vaya
    • May 2, 2015 at 12:27 PM

    I'm sorry to hear that, I'm sure all will be okay though


    Goodluck with your map!

  • What's going on with your life?

    • Vaya
    • May 2, 2015 at 11:58 AM
    Quote from laminutederire

    In what way?18/19/20 were the best years of my life. Drinking and Snowboarding as much as possible, Now I don't drink and barely get to go snowboarding Because you begin to acknowledge the fact that while you guys have an established and well deserved career, we may not have the same chance because the world is heading to a massive crisis and it should be right about the time we finish our studies


    You're over thinking it- The economy is on the mend just now (so the media says, seems no different to me either way...) but also whatever happens with it is out of your control. Just do the best you can with your studies and have fun.

  • CS:GO phong on world surfaces

    • Vaya
    • May 2, 2015 at 10:14 AM

    I would like to see the first 2 examples in game. First floor with a simple tiled normal (large tiles) would look awesome imo

  • What's going on with your life?

    • Vaya
    • May 2, 2015 at 9:55 AM
    Quote from laminutederire

    If it comforts anyone, being 19 nowadays is really scary!

    In what way?


    18/19/20 were the best years of my life. Drinking and Snowboarding as much as possible, Now I don't drink and barely get to go snowboarding

  • CS:GO phong on world surfaces

    • Vaya
    • April 30, 2015 at 3:18 PM

    Any noticeable hit to performance? Looks awesome but I don't know if I'd use it if it eats frames.

  • Complex brushwork?

    • Vaya
    • April 30, 2015 at 2:49 PM

    To be honest the brushwork by itself normally doesn't look nice.


    you can mask the shitiness with texturing/smoothing groups/lighting though.

  • What's going on with your life?

    • Vaya
    • April 30, 2015 at 2:41 PM
    Quote from Thrik

    Got to live life to the full lads, we'll all be in coffins before long.

    I agree!


    *Spends 8 more hours on hammer SDK making subpar maps*

  • What music have you listened to recently?

    • Vaya
    • April 30, 2015 at 1:42 PM

    External Content www.youtube.com
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    <3

  • MapCore CS:GO Team

    • Vaya
    • April 30, 2015 at 11:20 AM

    pedro and I are playing tonight before the playtest (7pm gmt-ish) if anyone is about

  • MapCore CS:GO Team

    • Vaya
    • April 30, 2015 at 8:39 AM

    I'll look out for you next time we're arranging one. It's normally a case of 'who you see on your list first' rather than you being overlooked on purpose

  • Complex brushwork?

    • Vaya
    • April 30, 2015 at 8:32 AM

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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • CS:GO phong on world surfaces

    • Vaya
    • April 29, 2015 at 2:45 PM

    That looks amazing!

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