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  3. Vaya

Posts by Vaya

  • Counter-Strike: Global Offensive

    • Vaya
    • September 10, 2016 at 2:33 PM

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    pretty cool editing

  • [CS:GO] DE_Breach - Released!

    • Vaya
    • September 9, 2016 at 8:35 AM
    Quote

    Quote vent about shit

    Can I vent about vents?

  • What is the best game to create maps for?

    • Vaya
    • September 8, 2016 at 8:34 AM

    Dino D-day contest incoming

  • Overwatch

    • Vaya
    • September 7, 2016 at 8:28 AM

    [Blocked Image: http://i.imgur.com/HgkGX7P.gif]

  • Jérôme Cyr - Level Designer

    • Vaya
    • September 3, 2016 at 1:30 PM

    Looks great!

    I notice there's no date against DE_coffee, why is this? :)

  • Battlefield 1

    • Vaya
    • September 3, 2016 at 10:35 AM

    Enemies in this feel like bullet sponges after spending so much time in csgo.

  • What have you watched recently?

    • Vaya
    • September 3, 2016 at 10:33 AM

    'The True Cost' on netflix. A pretty harrowing look at what fast fashion (cheap disposable clothes) is doing to the world.


    Worth a watch.

  • Battlefield 1

    • Vaya
    • September 1, 2016 at 3:40 PM

    @Pampers do you think if you were to start working on 2142's sequel the rest of the office will just follow suit? Herd mentality and all that :)

  • What's going on with your life?

    • Vaya
    • September 1, 2016 at 1:09 PM

    I'll need to find out where herds of pretentious film critics hang out.overpriced bars seem like a good place to start :)

  • [CS:GO][WIP] Tel Aviv

    • Vaya
    • September 1, 2016 at 12:55 PM

    you can't really say either side in counterstrike is the 'good guys' you see the game from both perspectives.

    @Puddy is basically saying the references to isreal should be reduced (not removed) to avoid issues. Look at bazaar (formerly de_Pakistan) Map is still set in pakistan but the references were reduced to make the map more universal.

    If you're being controversial with your map on purpose, go ahead- it's your right to make what you want!

    BUT if you're just trying to make something people will play sticking to common denominators and 'Valve's standards' is a good idea. I don't think it's the mapmaker's plan to start a second arabspring with their map so what Puddy said is common sense.

  • What's going on with your life?

    • Vaya
    • September 1, 2016 at 12:44 PM

    dux - case of hollywood accounting?

    It looks like a standard Seth McFarlane style comedy to me. Not for me.

  • What's going on with your life?

    • Vaya
    • September 1, 2016 at 10:58 AM

    is it normal to go see terrible films just to be social? Saw Suicide Squad last night (cost was 70p for booking fee and still felt robbed)

    now someone else is asking me if I want to see 'sausage party' at the weekend. It does not look like something I want to see...:P

  • Deus Ex: Mankind Divided

    • Vaya
    • August 30, 2016 at 11:33 AM

    how is the game sans microtransaction shite?

  • What is the best game to create maps for?

    • Vaya
    • August 27, 2016 at 9:32 AM

    @laminutederire used sketchup for his first couple CSGO maps. Maybe he had documentation for the process?

  • CS:GO - Wishbone, V2

    • Vaya
    • August 27, 2016 at 9:22 AM

    Why wreck a chance of having a cool map by giving it such a generic theme?

    I think with some tweaking the layout could be really fun and you're going to give it literally the most overused theme in conterstrike eversince Wpndepot was added to the counterstrike beta?

    Anyone can drop a couple (hundred in your case :P) crates on a map and call it a shipping yard.


    If you're aiming for an operation you should be thinking more creatively about this aspect...Sorry if this comes across as overly harsh.

  • CS:GO - Wishbone, V2

    • Vaya
    • August 26, 2016 at 10:35 AM

    feedback from last night.

    - timing is weird for CTs getting to site without getting shot in the side of the head. I think a lot of problems here would be fixed by moving the terrorist timing back by 2-3secs

    - lots of extra paths and lots of openable doors. I don't think so many need to be closed by default. It makes for weird player flow

    - Damn that's a lot of crates

    - Some areas are super tight for no real reason.

    - crotch-high lights are weird

    -seriously, where are they getting all these crates?

  • What music have you listened to recently?

    • Vaya
    • August 26, 2016 at 9:38 AM

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    Guaranteed good morning w/ every listen

  • No Man's Sky

    • Vaya
    • August 25, 2016 at 10:08 AM

    I'd doubt HelloGames would say anything against the game vs expectations for the foreseeable future. There will be DLC etc for sure.

  • What music have you listened to recently?

    • Vaya
    • August 24, 2016 at 12:26 PM

    External Content www.youtube.com
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  • What have you purchased recently?

    • Vaya
    • August 23, 2016 at 11:47 AM

    a pint of milk and some eggs

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