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Posts by Vaya

  • Counter-Strike: Global Offensive

    • Vaya
    • September 17, 2016 at 11:18 AM
    Quote from grapen

    25 minutes ago, grapen said: Glitches happen, and Valve continues to push updates on fridays before hitting the commute home for the weekend. But what do I know, I'm not a dev. :D

    very true. I hope they aren't sticking to some BS release schedule and not testing at all due to this...


    Pushing updates on a friday is stupid, we'd never do it here and this company is a mess :)

  • Counter-Strike: Global Offensive

    • Vaya
    • September 17, 2016 at 9:23 AM

    gltiches happen- more so in an ancient engine. I don't understand why valve would add a beta strand and then not use it for 1/2 the update though. They could of avoided the normal faux outrage.

  • [CSGO] Transition

    • Vaya
    • September 15, 2016 at 3:29 PM

    between this and import I think you guys can take the title of lighting gods. Doesn't look like source.

  • [CSGO] de_ruby

    • Vaya
    • September 15, 2016 at 1:15 PM

    I'd like to have a playtest on this one!


    from the overview I'm wondering if mid will feel 'sluggish' to play since it's pretty long end to end. Top bombsite looks like a chore for CT players to get to at the start of the round too. Can't tell a great deal from just an overview though :P

  • What music have you listened to recently?

    • Vaya
    • September 15, 2016 at 9:10 AM

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  • Can't decide - maya or 3da max?

    • Vaya
    • September 14, 2016 at 4:16 PM

    when I've been software audited in the past (microsoft) they normally go: 'we suspect you don't have all the required licences, can you prove you do'

    I'd assume it would be the same for autodesk,


    This is not important though- valve don't care if you have the licences for windows/autodesk/whatever for your map. They like your content they'll add it. If it turns out later that you're a filthy pirate that's not thier problem- it's an issue for you to resolve with autodesk directly. All Autodesk can do is fine you too- they can't get you to retroactively destroy your models or anything like that.

    http://www.autodesk.com/company/licens…stions#section3


    P.s - I should probably add that I personally recommend you pay for any software you use

  • Can't decide - maya or 3da max?

    • Vaya
    • September 14, 2016 at 4:03 PM

    is there something in the metadata for each model? I have no idea how they could track.

  • Can't decide - maya or 3da max?

    • Vaya
    • September 14, 2016 at 3:10 PM

    How would valve/autodesk check? Can you check if a word document was written on a legal copy of MS office?

    We're using mainly blender and Substance designer on Solution.

  • Can't decide - maya or 3da max?

    • Vaya
    • September 14, 2016 at 2:23 PM

    Valve wouldn't take map checking to that level I'm pretty sure. You might want to learn blender and gimp anyway if you have the choice.

  • What's going on with your life?

    • Vaya
    • September 14, 2016 at 8:35 AM
    Quote

    Quote And one of my old teachers became convicted paedophile yesterday, so there was that.

    Yea I had that happen to two different people I knew (one guy I'd have considered a friend)


    Preeeettty sure the police are now watching me now as a potential link in a ring ¯\_(ツ)_/¯


    Congrats on the nexus mods thing.

  • Dishonored II

    • Vaya
    • September 13, 2016 at 3:45 PM

    damn you guys like blowing up bodies

  • What music have you listened to recently?

    • Vaya
    • September 13, 2016 at 9:05 AM

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    on a Cedric Bixler and Omar Rodriguez stint recently.

    Saw The Mars Volta in 2004-2005 and it was amazing- saw them in 2010 w/ a really pissed off girlfriend because they jammed for 3 hours solid and she was superbored.

  • What's going on with your life?

    • Vaya
    • September 12, 2016 at 5:16 PM

    'Why does my outlook take so long to open in the morning?!' Well probably because you're downloading the equivalent of all 3 lord of the rings films on bluray on a daily basis.

  • Counter-Strike: Global Offensive

    • Vaya
    • September 12, 2016 at 1:09 PM

    @blackdog It's a bit of a weird one. It's not exactly against the flow of the game - it's the equivalent of saying 'no jumping when someone is shooting at you'


    Valve may seem to be patchwork fixing the game but it may be the only option open to them on source.

  • What have you purchased recently?

    • Vaya
    • September 12, 2016 at 1:06 PM
    Quote from 2d-chris

    On 03/09/2016 at 7:04 AM, 2d-chris said: Invested in some nice audio recording mics and preamps, planning some tutorials


    AKG 214 mic with a Roland quad capture interface

    *looks up price* Damn you commited. Goodluck on the tutorials :)

  • What music have you listened to recently?

    • Vaya
    • September 12, 2016 at 12:41 PM

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  • [CS:GO][WIP] Tel Aviv

    • Vaya
    • September 12, 2016 at 10:44 AM

    The map is very promising. Hoping the displacement being fixed stops the map crashes and we can give this one a proper test.

  • What's going on with your life?

    • Vaya
    • September 12, 2016 at 9:43 AM

    [Blocked Image: http://i.imgur.com/lH7PGWK.png]


    decommissioning an exchange server is about as much fun as rubbing glass in your gooch. 7 mins into archiving 2 mailboxes- 0%. 25 mins into moving a 2gb mailbox - 3%.

  • [WIP] cs_beatz

    • Vaya
    • September 11, 2016 at 11:34 PM

    I think it's just the same name. not intentional- it's a very common club name

    https://www.google.co.uk/maps/search/pu…z/data=!3m1!4b1

  • [WIP] cs_beatz

    • Vaya
    • September 11, 2016 at 10:42 PM

    this thread kinda showcases the reason not to make a map controversial - no one's talking about the actual content

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