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  3. Vaya

Posts by Vaya

  • Corona Virus

    • Vaya
    • April 16, 2021 at 12:05 PM

    covid's has a ~1% fatality rate. This doesn't sound too back until you factor in: A) how transmittable it is B) what it can do to a healthy person's respiratory system I work in a hospital, seen scans of young people being absolutely decimated by this virus. If stuff stayed fully open millions would have died and millions more would have life changing affects.

  • Counter-Strike: Global Offensive

    • Vaya
    • March 24, 2021 at 7:25 PM

    I don't think those errors will be causing your issues, everyone gets them. if you open task manager when playing csgo is anything going crazy resource wise?

  • Corona Virus

    • Vaya
    • March 10, 2021 at 8:52 PM

    I have my second one booked in 5 weeks(!!) time. can't wait to get it over and done with.

  • Counter-Strike: Global Offensive

    • Vaya
    • March 10, 2021 at 9:53 AM

    I'm just so done :')

  • Counter-Strike: Global Offensive

    • Vaya
    • March 10, 2021 at 9:42 AM

    [Blocked Image: https://i.imgur.com/8ete15X.gif]

  • Counter-Strike: Global Offensive

    • Vaya
    • March 9, 2021 at 6:12 PM

    classically trained musicians vs high school band who think playing in tune is copying.

  • Counter-Strike: Global Offensive

    • Vaya
    • March 9, 2021 at 5:52 PM

    'let me send you the dictionary definition of original' yes I'm being toxic, I didn't start it though! I'm just very done with how you act here. you are VERY clueless and VERY opinionated. you won't improve unless you understand why people use references. it's not to copy, it's ground their levels in a believable locale.


    it's probably not worth even trying to explain stuff to you. you don't listen, you've never listened.

  • Counter-Strike: Global Offensive

    • Vaya
    • March 9, 2021 at 5:35 PM

    god you are awful -either a troll or so far up yourself you'll never see the light of day again. by your logic there's never been an original work in any game - everything comes from somewhere, be it real life or a derivative of another artform.

    [Blocked Image: https://upload.wikimedia.org/wikipedia/commons/thumb/4/46/Dunning%E2%80%93Kruger_Effect_01.svg/1200px-Dunning%E2%80%93Kruger_Effect_01.svg.png]

  • Counter-Strike: Global Offensive

    • Vaya
    • March 8, 2021 at 5:39 PM

    people should be supported to make great original works and not derivatives/gimmicky things. thats what mapcore exists for.

  • WIP in WIP, post your level screenshots!

    • Vaya
    • February 26, 2021 at 9:29 AM
    Quote from ThunderKeil

    On 2/16/2021 at 6:25 AM, ThunderKeil said: Finally got around to testing this out a bit, looks nice ( from some angles )

    hope you'll consider turning this into a 'proper' CSGO map. could be game viable with the right gameplay.

  • Corona Virus

    • Vaya
    • January 22, 2021 at 10:51 AM

    getting the 1st dose of vaccine in 30 mins woo

  • CS_Apollo

    • Vaya
    • December 6, 2020 at 10:36 PM

    External Content www.youtube.com
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    we got into the new operation. Lots of grind with this project! museum maps? never again.

  • Counter-Strike: Global Offensive

    • Vaya
    • November 14, 2020 at 2:08 PM

    we talk more about csgo on discord. forums are kinda dead now

  • CS_Apollo

    • Vaya
    • October 25, 2020 at 6:52 PM

    https://steamcommunity.com/sharedfiles/filedetails/?id=1206809088  improved clipping. fixed texel density on a couple textures (now with more jackophant 'clearly on mushrooms' squires)

  • [CS:GO] Ravine (wingman)

    • Vaya
    • October 15, 2020 at 11:45 AM

    this looks great

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Vaya
    • August 10, 2020 at 11:48 PM

    'we were going to release based on the petition but then didn't since VNN made a video on it and fuck that guy'

  • Basalt

    • Vaya
    • August 6, 2020 at 2:07 PM
    Quote from JorisCeoen

    2 hours ago, JorisCeoen said: I've lately been running around in this map, being in awe of the propwork that was made for conveying the atmosphere and natural setting. I just have got to say it: I think this map's visual quality has been criminally undermined. Surely, some minor interior work and certain white brushes are akwardly low-detail compared to the rest, but the cliffs with the detail props and the transparant grass is something I've actually been taking a close look at for the past week. It's rare for me to get so impressed and blown away by just a few models that I actually decompiled the map and some models to make sure I could understand just how the heck it was made. Only a professional modeler/mapper could possibly come up with such smart visual solutions, therefore wishing to applaud the team behind the design of this map.

    Thanks for bringing out this map, and for being a huge inspiration for my current project ?

    #basaltwasrobbed

  • [CSGO] Engage

    • Vaya
    • August 3, 2020 at 9:49 AM

    amazing work.

  • County

    • Vaya
    • August 1, 2020 at 6:36 PM

    has the netgraph just been left on as a flex?

  • Frostbite - Danger Zone

    • Vaya
    • July 21, 2020 at 8:27 AM

    we played both arctic and frostbite last night on the mapcore server. I think frostbite feels a lot more planned and there's more consistency in the environments. @Kokopelli if you want to play we'll be doing another with the new version soonish.

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