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  3. Vaya

Posts by Vaya

  • POTUS 2016

    • Vaya
    • November 11, 2016 at 2:30 PM

    If the DNC doesn't drop this whole identity-based politics mantra then we're looking at 8 years of trump.

    https://twitter.com/search?f=tweets&vertical=default&q=white males&src=typd

    being inclusive means speaking on behalf of all people- not just the minorities.

  • POTUS 2016

    • Vaya
    • November 8, 2016 at 12:44 PM
    Quote from Vorontsov

    1 hour ago, Vorontsov said: The man even endorsed her, lol.

    Why is the current president allowed to campaign for a candidate really hard and frequently using taxpayer's money? Has any other president done this?

    http://www.npr.org/2016/07/05/484…their-successor

  • Follow up stream and playtest of contest maps

    • Vaya
    • November 8, 2016 at 10:21 AM

    take 2 for brest. We're playing it careful and not making changes to this version before the playtest. Radar is there but doesn't show player.


    http://steamcommunity.com/sharedfiles/fi…s/?id=792967534


    big update coming next week :)

  • POTUS 2016

    • Vaya
    • November 7, 2016 at 2:35 PM

    CTRL + Z

    CTRL + Z

    CTRL + Z

  • Westwall

    • Vaya
    • November 7, 2016 at 10:49 AM

    barricades should be clipped imo. Was pretty jarring watching people bunnyhop across them

  • Erdbeere (working title)

    • Vaya
    • November 7, 2016 at 10:26 AM

    interesting map. I'd recommend giving the lighting another pass and brightening up the gameplay area- work to improve flow and ensure players have a smooth path to objectives.

  • Brest

    • Vaya
    • November 4, 2016 at 1:13 AM

    here's a workshop link to the playtest versionhttp://steamcommunity.com/sharedfiles/fi…s/?id=792967534


    feedback is nice. :D


    (couple errors in this file that I didn't have time to fix.)

  • Sign up to playtest your contest maps!

    • Vaya
    • November 4, 2016 at 1:11 AM

    Hi Guys

    http://steamcommunity.com/sharedfiles/fi…s/?id=792967534


    Liberation


    No radar currently as it's late and I couldn't get it working. We'll add and update the file ASAP


    :):):)

  • Sign up to playtest your contest maps!

    • Vaya
    • November 2, 2016 at 4:31 PM
    Quote from Christian H

    17 minutes ago, Christian H said: @Vaya

    yes I saw that. our time recently changed though and I want to ensure I have the correct time GMT.

  • Sign up to playtest your contest maps!

    • Vaya
    • November 2, 2016 at 9:37 AM

    just to confirm this is due before 7pm gmt tomorrow?

  • What music have you listened to recently?

    • Vaya
    • October 27, 2016 at 12:12 AM

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  • What music have you listened to recently?

    • Vaya
    • October 22, 2016 at 10:52 AM

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  • [CSGO] Lack of mapping channels on YouTube

    • Vaya
    • October 22, 2016 at 10:04 AM

    I've never thought as mapping as a spectator sport.


    Tophatt's videos were great for getting started (and still great for learning about entities/techniques that I've not used yet) but skills are built with experience and trial/error.

  • Black Mirror

    • Vaya
    • October 22, 2016 at 9:59 AM

    started watching it but found it wayyy too depressing

  • Brest

    • Vaya
    • October 21, 2016 at 2:37 PM

    I think we've had a large advantage in getting our general layout down so fast. I think the contest will start heating up over the next couple weeks as people get further on with their projects.


    Lizard and terri are awesome though, I'm at work all day and keep coming back to something new and amazing.

  • What music have you listened to recently?

    • Vaya
    • October 21, 2016 at 9:06 AM

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  • Overwatch

    • Vaya
    • October 21, 2016 at 8:37 AM

    https://www.reddit.com/r/Overwatch/co…inactivity_and/


    Rip Mapcore strats

  • Brest

    • Vaya
    • October 20, 2016 at 10:38 AM

    not sure. @LizardPL + @Terri? I'm quite happy to leave as is since playable water is always a little weird :P

    Thanks for the offer though! (update your thread!!)

  • Brest

    • Vaya
    • October 19, 2016 at 4:31 PM

    Thanks for the pictures, maybe lizard will be able to use these to help us get 'back to brest' ;).

    I think one of our main problems with being accurate here is the difference in scale- our map could easily fit into the majority of those pictures and would look pretty 'samey' (one city zone) what we've done is scaled down while trying to keep a realistic feel- players have visual guides help them navigate and unique areas for each capture point. If that means we end up feeling smaller scale then I think we'll just need to go with that


    [Blocked Image: http://www.cparama.com/forum/cartes20…8325-img389.jpg]


    @LizardPL - I like the tower here ;)

  • Brest

    • Vaya
    • October 19, 2016 at 2:59 PM

    changes:


    -deleted env_sun from map

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