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Posts by Vaya

  • [CSGO] de_ruby

    • Vaya
    • August 2, 2019 at 8:40 PM

    I didn't say you should optimise his map. I said you should try finishing a map of this quality. See the optimisation stage for yourself.

  • [CSGO] de_ruby

    • Vaya
    • August 2, 2019 at 8:22 PM

    Holy shit dude


    Quote

    Quote The mapper is solely responsible for their maps optimization.

    yes. This is also a creative community so if you think you can offer feedback that will improve a project you should do so. Do it as feedback though not a 'man this guy doesn't know what he's doing at all!' type deal. Giving locations of issues is enough. (what way you are looking et al)

    Quote

    Quote The layout is not particularly open and I think there is just too much content in the map.

    That is a subjective opinion really. Again just give locations. Up to the mapper what they do from there. vertices are quite cheap in source, drawcalls are not.

    Quote

    Quote Also, is optimization no longer problem if it is hard to do?

    where did I say that optimisation should be ignored? I said step down with the rude subjectiveness and give some actual details.


    Quote

    Quote You are making a non-arguement intended to attack me that has nothing to do with the map

    Trying to stop you making a total arse out of yourself. Failing.

  • [CSGO] de_ruby

    • Vaya
    • August 2, 2019 at 8:03 PM

    maybe come back once you've tried optimizing a finished map like this yourself. There is no need to get rude here, optimising in source is very difficult at times- Catfood knows what he's doing here! Tell him WHERE you have issues and he could potentially fix.

  • [CSGO] de_ruby

    • Vaya
    • August 2, 2019 at 7:39 PM

    calling the mapper ignorant isn't insulting? ok

  • [CSGO] de_ruby

    • Vaya
    • August 2, 2019 at 1:24 PM

    It's possible to get your point across without being abjectly rude.

    Also 'high res textures' do very little CPU cost wise.

  • de_snow [WIP]

    • Vaya
    • July 31, 2019 at 3:15 PM

    use cordon

  • de_snow [WIP]

    • Vaya
    • July 31, 2019 at 1:27 PM

    ? that skybox tho

  • Turbulence

    • Vaya
    • July 30, 2019 at 2:56 PM

    old version. We had a playtest and are reworking the map just now :)

  • Exotic Castle map Work in progress pictures...

    • Vaya
    • July 25, 2019 at 4:00 PM
    Quote from Soldat Du Christ

    6 minutes ago, Soldat Du Christ said: nope, lol

    Do you guys know what a blockout is? This is a preliminary phase before building the map using the hammer editor, maybe you are confused

    normally you would do the blockout in the engine you are using. Scales be different etc and stuff will be lost/changed in the port. you do you though.

  • TAR won't produce a dds.

    • Vaya
    • July 17, 2019 at 2:26 PM

    I wouldn't suggest mapping from the sdk_content folder. Not sure if that's the issue or not though

  • Turbulence

    • Vaya
    • July 16, 2019 at 10:48 AM

    [Blocked Image: https://media.discordapp.net/attachments/595552571436040211/600395990058532909/med.png?width=1200&height=675]



    terri is making rocks. I think they are nice.

  • Incline

    • Vaya
    • July 11, 2019 at 1:57 PM

    looks like a great start!

  • de_arr

    • Vaya
    • July 8, 2019 at 9:34 AM

    when we testing this :D

  • Turbulence

    • Vaya
    • June 30, 2019 at 9:56 PM

  • de_orbit

    • Vaya
    • June 28, 2019 at 12:32 PM

    just needs to be a bunch simpler everywhere. this would make a great halo level but fair too busy geometry wise for CSGO.

  • de_orbit

    • Vaya
    • June 28, 2019 at 12:04 PM

  • Turbulence

    • Vaya
    • June 27, 2019 at 10:41 AM

    https://gfycat.com/cleanorneryaardvark

  • What's going on with your life?

    • Vaya
    • June 21, 2019 at 11:26 PM
    Quote from ItzOmega

    48 minutes ago, ItzOmega said: I just finished my 3D art master today! Coudln0t be happier.

    Now I have to start my 6 months final project. Meanwhile I'm going to build a kick-ass portfolio and I'm going to start looking for some companies ^^

    I should also improve my english as I almost understand everything but I need more fluency both verbally and written.

    mapcore's discord might help with that :)

  • Turbulence

    • Vaya
    • June 20, 2019 at 11:46 PM

    thanks for the rec but we have placeholders already :)

  • Turbulence

    • Vaya
    • June 20, 2019 at 8:52 AM

    our plane has at least 3 more verts than that one :D

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