Battlefield 214...3? Build it on frostbyte. Many explosions.
Posts by Vaya
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closing off the edges seems like the best idea in my opinion too. A couple skylights in the middle would add to the visual height of the building while separating the windows from the roof. If that makes sense.
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How the hell do you do proper version control using hammer? When I rename a .vmf hammer has a spaz out and gets confused.
there's a version control option in the SDK but I can't see how it's used.
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we should have another playtest

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erm...yeah
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I think it was patched. I'll test it tonight.
I don't think it's a big deal if you've done it to the same standard as existing operation maps.
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Found a great bug on this night. Throw the bomb off the cliff near B when playing offline and watch your whole team suicide

Not a problem with the map more the bot logic.
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This looks great so far

Water maps are always hit or miss. in my opinion the water should be clipped and be a detail rather than a gameplay feature
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I think it's due to rendering passes?
Edit - kind of right according to 3dnj

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Great map! your detailing making me want to uninstall SDK
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I really prefer DE_natty. Not sure what it is but you've removed a lot of the maps 'soul' and fun bits
for example the drop from the room into B was unique and fun
options at A seem limited
Sorry for the overly negative post

Edit - After more thinking about it might be due to the lack of routes and vertical height?
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Recently I've been setting myself achievable weekly goals and building the map incrementally.
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I'm David. 25 and work in IT infrastructure and support, Based in Edinburgh, scotland

Been making parts of maps on Hammer since Cs:s came out but never really followed through with anything to completion- Either due to noticing a huge design flaw I couldn't fix or a map being nuked by compile errors.
Started posting here because I'm hoping actual talent can rub off on me

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I'm always up for 5vs5. MG1
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Playtest it on here. you need 10 spawns, radar + buyzones etc.
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Lines of sight on this map are currently crazy long.
Hong Kong isn't exactly famous for its open space.

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Thats one of my 'friends' been vac-banned for hacking.
I need some non-toxic people to play with

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Nice!
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This might be a weird idea- Open up this wall so you can view through it (even partially- concaved?) but bullets are clipped. a couple seconds warning to help the CTs here. As jackophant said last night though our issues as a ct team might of been down to general placement/tactics rather than map imbalance
