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  3. Corvus

Posts by Corvus

  • WIP in WIP, post your level screenshots!

    • Corvus
    • September 3, 2017 at 4:54 AM

    Worked a bit more on this scene. Your critique will be appreciated.


    [Blocked Image: https://i.imgur.com/zkBnAmO.jpg]


    [Blocked Image: https://i.imgur.com/wW8Rmzn.jpg] [Blocked Image: https://i.imgur.com/PWhagdD.jpg]

  • Overwatch

    • Corvus
    • August 21, 2017 at 7:26 PM

    That's a lot of maps for the past few months. And its great !

  • WIP in WIP, post your level screenshots!

    • Corvus
    • August 18, 2017 at 6:50 AM

    Green stuff


  • WIP in WIP, post your level screenshots!

    • Corvus
    • August 15, 2017 at 7:18 PM
    Quote from HoMaRt

    1 hour ago, HoMaRt said: Hey guys, been a long time i didn't post anything i have been working on : Here is my recent work : Yorkshire Dales vista, All rendered in UE4 dynamically (foliage is using volume light sample to receive GI, but still not perfect in dark area,caused by the way the foliage tool work... )

    More Screenshots on my artstation ! https://www.artstation.com/artwork/0VAd4  

    Great work man! What software did you used for making the trees ?

  • Overwatch

    • Corvus
    • August 11, 2017 at 2:59 AM

    Awesome looking map!

  • WIP in WIP, post your level screenshots!

    • Corvus
    • August 8, 2017 at 2:05 AM

    W.I.P unreal scenes. First one using tf2s assets. The other ones are megascans.



  • WIP in WIP, post your level screenshots!

    • Corvus
    • August 1, 2017 at 11:12 PM

    I wonder what is that suppose to be.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • July 21, 2017 at 8:18 PM

    W.I.P subway tunnel

  • WIP in WIP, post your level screenshots!

    • Corvus
    • July 16, 2017 at 1:09 PM

    Are you making your trees in SpeedTree or just in a regular modeling software?

  • Overwatch

    • Corvus
    • July 8, 2017 at 2:08 AM

    Imo it has the best layout of all 2cps. But i think that the defenders spawn is a bit too close to the second point.

  • Overwatch

    • Corvus
    • July 8, 2017 at 1:40 AM

    I don't think his voice would fit the new Doomfist design.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • July 2, 2017 at 2:37 AM

  • WIP in WIP, post your level screenshots!

    • Corvus
    • June 29, 2017 at 10:51 PM
    Quote from Radu

    38 minutes ago, Radu said: You're getting too much praise, man. I want to see something playable.

    I wish i could make something playable.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • June 29, 2017 at 4:57 PM

    Unreal Engine 4 makes anything look pretty.

  • Overwatch

    • Corvus
    • June 18, 2017 at 6:16 PM
    Quote from Puddy

    On 17.06.2017 at 1:17 AM, Puddy said: Me and RZL teamed up for a few games, got stomped once but we mostly stood our ground! If there are any other mapcorians who want to team up more, let us know! We're platinum-level.

    I lucked out like hell with Dva. :D Girly reaction scream included.

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    What's your battle.net account?

  • The random model thread!

    • Corvus
    • May 31, 2017 at 3:31 AM

    Flowers

  • WIP in WIP, post your level screenshots!

    • Corvus
    • May 30, 2017 at 11:32 PM
    Quote from [HP]

    1 minute ago, [HP] said: Out of curiosity, what's the tricount on this?

    I like the irregular silhouete! Would feel even more natural if it ended in a cone I think. Other than that, really good.

    There's a lot of tries at the moment maybe like 30k or smth. But since im not making it for an actual level its fine for now. Ill try to maybe reduce it in the future.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • May 29, 2017 at 12:20 AM
    Quote from FMPONE

    Just now, FMPONE said: Definitely better! I also notice that your building's plaster is overly clean.

    Yeah it doesnt have any dirt decals yet, plus its a place holder that was made in like 30 mins :D. Ill make a new one later.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • May 28, 2017 at 11:07 PM
    Quote from FMPONE

    31 minutes ago, FMPONE said: The foliage seems a bit under-contrast, needs darker shadows and more definition IMO.

    Fixed i hope

  • WIP in WIP, post your level screenshots!

    • Corvus
    • May 28, 2017 at 8:21 PM
    Quote from grapen

    7 minutes ago, grapen said: Update to my skybox from earlier. I think the atmospheric scattering is just right at last (sorry about the image qual, I seem to have hit my monthly(?) quota for uploads :D).

    The content cannot be displayed because it is no longer available.

    Nice terrain, did you made it in world machine ?

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