Worked a bit more on this scene. Your critique will be appreciated.
[Blocked Image: https://i.imgur.com/zkBnAmO.jpg]
[Blocked Image: https://i.imgur.com/wW8Rmzn.jpg] [Blocked Image: https://i.imgur.com/PWhagdD.jpg]
Worked a bit more on this scene. Your critique will be appreciated.
[Blocked Image: https://i.imgur.com/zkBnAmO.jpg]
[Blocked Image: https://i.imgur.com/wW8Rmzn.jpg] [Blocked Image: https://i.imgur.com/PWhagdD.jpg]
That's a lot of maps for the past few months. And its great !
Quote from HoMaRt1 hour ago, HoMaRt said: Hey guys, been a long time i didn't post anything i have been working on : Here is my recent work : Yorkshire Dales vista, All rendered in UE4 dynamically (foliage is using volume light sample to receive GI, but still not perfect in dark area,caused by the way the foliage tool work... )
More Screenshots on my artstation ! https://www.artstation.com/artwork/0VAd4
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Great work man! What software did you used for making the trees ?
Awesome looking map!
I wonder what is that suppose to be.
Are you making your trees in SpeedTree or just in a regular modeling software?
Imo it has the best layout of all 2cps. But i think that the defenders spawn is a bit too close to the second point.
I don't think his voice would fit the new Doomfist design.
Quote from PuddyOn 17.06.2017 at 1:17 AM, Puddy said: Me and RZL teamed up for a few games, got stomped once but we mostly stood our ground! If there are any other mapcorians who want to team up more, let us know! We're platinum-level.
I lucked out like hell with Dva.
Girly reaction scream included.
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What's your battle.net account?
Quote from [HP]1 minute ago, [HP] said: Out of curiosity, what's the tricount on this?
I like the irregular silhouete! Would feel even more natural if it ended in a cone I think. Other than that, really good.
There's a lot of tries at the moment maybe like 30k or smth. But since im not making it for an actual level its fine for now. Ill try to maybe reduce it in the future.
Quote from grapen7 minutes ago, grapen said: Update to my skybox from earlier. I think the atmospheric scattering is just right at last (sorry about the image qual, I seem to have hit my monthly(?) quota for uploads :D).
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Nice terrain, did you made it in world machine ?