Still no new OP. Don't think it'll come before 2017 now ![]()
Sound update seems cool though!
Still no new OP. Don't think it'll come before 2017 now ![]()
Sound update seems cool though!
I don't really dig your lighting, spa. When i look at your screenshots i can't stop thinking about de_zoo. Simply because there was a bit of the same issue going on. In the early versions, the lighting looked somewhat strange in there as well, but eventually it turned to something pretty awesome. (See early version of Zoo here:
Means -> Less brownish lighting. Cause right now it's de_sepia.
Didn't work on this map for ages..
Just did a bit today, to get back into it. Maybe there will also be another playtest in 2016. There were some rather big layout changes this year. We'll see. It's about damn time i get this map done.
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@Squad If you want to have all DLC maps, then go for Premium. There will be 4 DLCs with 4 maps each. If you don't care about skins etc, don't buy the Ultimate but the Standard Edition and the Premium Pass in addition to that. If you want to save some few extra bucks, subscribe to Origin Access for 1 month and cancel it right away. Gives you a 10% discount on Origin purchases. Origin Access is 4€ a month.
@Pampers The Red Baron and Lawrence of Arabia Packs are skins only, right? Or are there extra weapons/vehicles included?
@The game itself: Triple AAA game on a cutting edge 2016 engine but it's still not possible to make screenshots without external programs or typing screenshot.render in console. :< Fix please. It's not even possible to bind that command to a key by yourself. Correct me if i'm wrong.
It appears, that Dust 2 will be the next map to get a rework. It seems logic to me and i expect it to be set in Australia (as i was obviously wrong, that Inferno would make use of the Australia setting
)
well, lol ![]()
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Quote from Vaya3 minutes ago, Vaya said: most logical conclusion is removing the old operation maps from the base game to remove the bloat. Since the content is in the VPKs it may lead to the game running better (smaller seek times)
Having an 'all map' operation seems like a very bad idea to me. Some of the older, lesser formed maps would never be touched.
huh? Afaik, OP map assets were never stored in the VPKs. They would have appeared in the SDK otherwise.
What is happening?!
Compatibility versions of several Community maps from past Operations are being uploaded right now.
Edit: More maps still being uploaded..
Is there something bigger in the works? Let's hope we'll be able to play older Operation maps in official playlists. ![]()
Just played some 5on5 games on it and i must say, that it's pretty well done. Ts seem to favour B a bit too much tho. But i don't think that's a real problem and CTs will adapt to it. Now just 2-3 boosts need to get fixed (although they're fun to use - but don't really have a place in a competitive map.
Also: The map is looking awesome.
There's music added close to CT spawn and is relaxing af. Just stood there for a few minutes and listened to it.
Are doors and ladders a thing in DoI? Haven't seen a single one in the official maps yet.
Quote from blackdog1 hour ago, blackdog said: Checked yday the store for possible promotions, there's a bundle for DoI+Ins that comes cheaper than DoI alone for couple pounds (£12), I might just get it and then give away Ins (if possible, I already own it).
When you buy the bundle when already owning Ins, you only get DoI and a discount instead.
Thank you for all the effort and especially time you put into the Playtesting Service and the Mapcore Community! Incredible valuable for the whole custom map scene. Terri's got to beat the 3 year mark now
(and rosk obviously, too
)
Spoiler This thread is mine now. I hijacked it ![]()
That's just looking incredible! Really looking forward to see the final version in game.