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  3. El_Exodus

Posts by El_Exodus

  • Megascans

    • El_Exodus
    • December 10, 2014 at 4:37 PM

    Wow, this is sexy


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    http://quixel.se/megascansintro

  • de_stupa

    • El_Exodus
    • December 8, 2014 at 12:31 AM

    I'd go for the Vertex Tool with these angles. Shouldn't be too hard to manage as i see this. Just select the vertices you want to move in the 3D viewport and drag them to the place you want in the 2D viewports.

  • de_stupa

    • El_Exodus
    • December 7, 2014 at 10:55 PM

    What kind of angles? Do you have an example of that?

  • Counter-Strike: Global Offensive

    • El_Exodus
    • December 4, 2014 at 10:56 PM

    Wow wow wow wow wow wooooooooow. I just had the most fucking annoying round of the last month. One guy in our team spammed Chat with voice commands. The whole fucking 30 minute game! And we weren't even able to kick him, because of a mate of him. Such pieces of shit. As you probably can see, i'm so fucking annoyed at the moment i just had to post it :< Sry for that folks.

  • CS:GO de_untitled

    • El_Exodus
    • December 4, 2014 at 9:25 PM

    -Entries at A look way too straight and narrow. The site might be a pain in the ass to take as T.

    -It looks like CTs are always able to spot if Ts are going to B or not. This is gamebreaking. I might be wrong, but you want to change this maybe.


    (Feedback just based on radar btw)

  • Random Photo Thread

    • El_Exodus
    • December 4, 2014 at 1:28 PM

    Thx I really have to start shooting photos again. It's been a long time since my last usage of the camera :x

  • Counter-Strike: Global Offensive

    • El_Exodus
    • November 30, 2014 at 4:56 AM

    2 points from gold trophy :/ second time in a row.. so close..

  • Counter-Strike: Global Offensive

    • El_Exodus
    • November 29, 2014 at 3:09 AM

    3rd map will be replayed after 1st semi final.

    Damn, few seconds too late

  • Random Photo Thread

    • El_Exodus
    • November 27, 2014 at 2:36 AM

    I just showed some pics of mine to a friend and thought: "Hey, y no share with the core, yo". Here you go. The pictures are pretty old.

    Some huge pics in there btw.


    Quote

    Totally non-shopped (seriously)

    [Blocked Image: http://abload.de/img/img_9390cutyhld.jpg]


    South France beach

    [Blocked Image: http://abload.de/img/img_1683-1wj2v.jpg]


    Sunrise in my hometown

    [Blocked Image: http://abload.de/img/img_6157-1cutgroessewk72.jpg]


    Me while learning

    [Blocked Image: http://abload.de/img/img_2780-retouche-1-c2fub9.jpg]


    Again Southern France

    [Blocked Image: http://abload.de/img/img_7650cut-1-3-41r0d.jpg]


    Playing with fire

    [Blocked Image: http://abload.de/img/img_7677-1opgn.jpg]


    Hometown again

    [Blocked Image: http://abload.de/img/img_0234w2jbu.jpg]

    Display More
  • [CS:GO] de_market

    • El_Exodus
    • November 25, 2014 at 9:18 PM

    Layout improved in total. But you really need to fix those clipping and nodraw issues.


    I don't like it to be able to stand on water

    [Blocked Image: http://abload.de/img/2014-11-25_00012jiy3s.jpg]


    The clipping in those windows feels odd. Remove the clip or make the place in front of the windows smaller, so it doesn't feel that wrong.

    [Blocked Image: http://abload.de/img/2014-11-25_00011eoyt4.jpg]


    That carpet hurts every control freak :<

    [Blocked Image: http://abload.de/img/2014-11-25_0001072by7.jpg]


    I'd remove the crate in front of the roof. It looks like you're able to jump on it.

    [Blocked Image: http://abload.de/img/2014-11-25_00009aox2f.jpg]


    This passage is too narrow

    [Blocked Image: http://abload.de/img/2014-11-25_00008lclte.jpg]


    Now complete texture pls

  • cs_workout

    • El_Exodus
    • November 25, 2014 at 8:09 PM

    I just found this in my Shadowplay recordings ^^ This happened in one of the playtests.


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  • [CS:GO] Shipped

    • El_Exodus
    • November 25, 2014 at 1:44 AM

    I missed the PT but i just had some Bot rounds on it. So my feedback might be not that accurate compared to a real match. But the layout improved definitely compared to the first version i tested.


    This spot where i am sitting on feels a bit op.

    [Blocked Image: http://abload.de/img/2014-11-25_00004a2cvv.jpg]


    Maybe this one aswell. But i'm not sure.

    [Blocked Image: http://abload.de/img/2014-11-25_000038uc9h.jpg]


    I really don't like 64 unit high objects. I suggest to lower this one a bit.

    [Blocked Image: http://abload.de/img/2014-11-25_00002nofp6.jpg]


    The ways inside the ship (B site) are a bit too narrow imo.

    [Blocked Image: http://abload.de/img/2014-11-25_00001c4cmb.jpg]


    This sightline is way too op for CT's. You maybe could remove the way outside of the house(?? i have no idea how this thing is called on container ships =D) and create one inside instead with windows opened to the side, so it still feels a bit like "outside". I hope you know what i mean. Maybe this would remove the overpowered sightline.

    [Blocked Image: http://abload.de/img/2014-11-25_00005cgcs7.jpg]


    I'm looking forward to new builds

  • Counter-Strike: Global Offensive

    • El_Exodus
    • November 21, 2014 at 8:56 PM
    Quote from ics

    Not so good, somebody seems to have deleted bombsite B from Bazaar...

    Haha


    BTW: We recently played a game in MM together on de_facade. I think you didn't recognize me there^^

  • Counter-Strike: Global Offensive

    • El_Exodus
    • November 21, 2014 at 3:35 PM

    good update today. i also like the new stickers.

  • Counter-Strike: Global Offensive

    • El_Exodus
    • November 18, 2014 at 12:30 PM

    Just the same process while playtesting. Have a look at the map for a few minutes before playing them and counter the tactics of the enemy team. And as always. Sometimes you reck, sometimes you get reck'd.

  • Counter-Strike: Global Offensive

    • El_Exodus
    • November 17, 2014 at 6:50 PM

    FMPONE & ted:

    On Season the bomb can get stuck at T spawn under the truck. Don't know if this is already fixed, but i think you should know it. This did almost cost me a round Luckily we managed it to win anyway.

  • [Insurgency] Kandagal

    • El_Exodus
    • November 17, 2014 at 5:53 PM

    I just played it on the NWI Playtest Server. The map is really good looking, but unfortunately my ping was too damn high, so i quitted quickly. But you did a good job as far as i saw it

  • WIP Defuse map - Feedback

    • El_Exodus
    • November 15, 2014 at 5:53 AM

    There is a Homepage which creates heatmaps out of demo files. I suggest you to try that out and check wich ways have been used more often. I am currently not at home, but i would have another look at the layout next week or so.

  • Counter-Strike: Global Offensive

    • El_Exodus
    • November 14, 2014 at 2:14 PM

    What's going on with the sercret room on Bazzar Skybex?

  • Breaking Point Mod for Arma 3

    • El_Exodus
    • November 13, 2014 at 1:15 AM

    Hi, i couldn't find a topic for it so i created this one.


    Does anybody of you know the Breaking Point Mod for Arma 3? It's similar to DayZ but it does an important thing better. You can choose between different classes. And with this, you can decide if you'll be friendly or a bandit and your appearance depends on it. So you can see if random people are friendly or not. If you ignore this and kill players of the same faction, you get negative points and your appearance will change so other players can see what you have done. If you kill players of the enemy faction, you get plus points and your character will level up until you hit the 3rd stage. You'll have then a bigger spawn backpack or some other stuff for example. But you still have to act right or you'll lose your "level" again.


    This leads to a way more interesting gameplay imo.


    Other features are:

    -Crafting (Crates e.g.)

    -Lockable houses

    -Group-feature

    -Katana sword


    It also has a seperate launcher wich makes updates easy. For more info, just have a look at their website and the wiki or just hop in and give it a try.

    http://www.thezombieinfection.com/

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