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Posts by El_Exodus

  • Aztec Talk [Suggestions]

    • El_Exodus
    • October 30, 2015 at 10:57 AM
    Quote from laminutederire

    FMPONE remade Cache and Season and both maps are today considered as amazing, while he is considered as a god, so I don't see why Tensei shouldn't fix Aztec if he wants to.

    Well, Cache and Season had a working layout and there was no need to fix anything. The remakes consist of mostly visual changes. Aztec on the other hand, doesn't have a good layout. These are two different things.

  • So I have some spare games...

    • El_Exodus
    • October 29, 2015 at 9:57 PM
    Quote from blackdog

    EDGE -- Steam
    Sanctum 2 -- Steam

    These two look actually pretty cool. Thanks in advance ♥ :hurg2: ♥

  • de_venue [WIP]

    • El_Exodus
    • October 29, 2015 at 8:09 PM

    Just loaded it up because of the FPS topic. No further words needed:

    [Blocked Image: http://i.imgur.com/Pkvfilf.jpg]

    Don't compile in fast mode(if you do so) and make use of render distance for models. Performance is super bad. I'm surprised the game didn't crash when i used mat_wireframe 1

    Edit: Some areas are "ok" performance wise. But the whole central area is not.

  • Counter-Strike: Global Offensive

    • El_Exodus
    • October 29, 2015 at 5:50 PM

    Did you guys watch Luminosity vs Fnatic?

    Quote

    That was super exciting and a huge deserved win for Luminosity. Didn't expect this to happen! I got my pick wrong but screw it. Great game

  • Aztec Talk [Suggestions]

    • El_Exodus
    • October 29, 2015 at 5:27 PM

    The chokepoints. Terrorists don't really have much to work with in the beginning of the round. Opening the skybox would already help a lot. Maybe also a rework of the water area so CTs don't see Ts feet before they have a chance to react. Furthermore there are visibility issues due to the textures which are used in this map.

  • Aztec Talk [Suggestions]

    • El_Exodus
    • October 29, 2015 at 5:21 PM

    These changes don't really solve the core problems this layout has imho.

  • [WIP] de_meat [Looking for gameplay feedback]

    • El_Exodus
    • October 27, 2015 at 4:08 PM

    Squad is so mean :( This won't ever happen again

    [Blocked Image: http://i.imgur.com/p1l9ifW.jpg]

  • Counter-Strike: Global Offensive

    • El_Exodus
    • October 27, 2015 at 4:02 PM
    Quote from Squad

    That time again. Anyone else playing?

    [Blocked Image: http://i.imgur.com/P3x6bbv.jpg]

    Yup, i do

    [Blocked Image: http://i.imgur.com/pU9j6zx.jpg]

    [Blocked Image: http://i.imgur.com/aVWFuTn.jpg]

  • [CS:GO] de_sirius

    • El_Exodus
    • October 26, 2015 at 1:38 PM
    Quote from jackophant

    Changes look like that solve a lot of what was discussed, however, due to the crossover nature of the CT side of A entrances, I would very much highlight that the larger entrance is for A, and to not highlight the narrow upper route as an entrance in to prevent confusion.

    I look forward to the next playtest

    [Blocked Image: http://i.imgur.com/dglnFKO.jpg]

    Better? :D

    Would you suggest another 10vs10 or jump directly to a 5vs5?

  • [CS:GO] de_sirius

    • El_Exodus
    • October 25, 2015 at 3:19 PM

    Alright, it's been 10 days. I made a lot of changes which are covered in the most recent blog post if you are interested.
    http://exodus-devblog.blogspot.de/2015/10/layout…10-mapcore.html

    The workshop version got also updated to the most recent version.
    http://steamcommunity.com/sharedfiles/fi…s/?id=535066567

  • WIP in WIP, post your level screenshots!

    • El_Exodus
    • October 24, 2015 at 12:39 PM
    Quote from El Moroes

    Well...about Highland we'll see what we'll do, we lost motivation and about Arizona we started it again since this week. It's a bit hard for us to mix our work with the maps and our live tbh.

    Finish what you've started! I'd be very sad otherwise :( Both are very promising projects.

  • Star Wars

    • El_Exodus
    • October 20, 2015 at 3:32 AM

    External Content www.youtube.com
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    OMG OMG

    This gave me goosebumps. I'm so hyped right now!

  • cs_darkwalls WIP

    • El_Exodus
    • October 18, 2015 at 6:34 PM
    Quote from Overdoziz

    It's never too early.

    Sometimes it is. There's not always a playtest needed to see obvious flaws in a layout.

  • De_forlorn WIP

    • El_Exodus
    • October 18, 2015 at 6:24 PM
    Quote from will2k

    Thanks :)

    images not loading, really? :???: I'm using mediafire and they are loading fine on my side. Maybe a hard refresh CTRL+F5 might help? or scripts blocked on your side?

    Nvm, found the problem. It's on my end^^ My ISP is limiting the speed to filehosting sites. :(

  • De_forlorn WIP

    • El_Exodus
    • October 18, 2015 at 6:06 PM

    Nice to see more old projects being revived :)

    But pls use Imgur next time, pictures are not loading for me D:

  • cs_darkwalls WIP

    • El_Exodus
    • October 17, 2015 at 7:29 PM

    Have to agree with Bodd. This layout doesn't look like it's going to be fun. Not playtest ready imo.

  • What have you purchased recently?

    • El_Exodus
    • October 16, 2015 at 6:26 PM
    Quote from Beck

    Yeah the Insignia is a bit huge, definitely too big for a single guy with no kids! Though the one I have has nice comforts. Built in sat nav, air con, plays music over the speakers via bluetooth and all that. But yeah, too big!

    As I said I can't speak for my current Civic really but my last one was a dream to drive. I had the diesel version (2.2 litre) and it's kind of quick if you want it to be and you still get the good MPG out of it (60MPG on motorway - About 45MPG with city driving). It's pretty big on the inside even though the car looks small (Can comfortably seat 5) and the boot has a lot of space too. Has all of the modern features too (sat nav etc).

    I drove one at a previous job and fell in love with it. Once I broke into the games industry I bought myself one so I didn't have to get the bus anymore. I had my last one for 3.5 years with zero problems apart from brakes and tyres needing replacing which is just general wear and tear! Great cars and engines to be honest!

    If you really wanted you could get the diesel engine remapped to add an extra 55BHP for about £250 which makes it as fast as the petrol Type-R version

    I'd recommend the car. A friend of mine has a sports car which gets 17MPG but since I've had my Civic he's looking to buy one for his next car.

    Well.. I'm driving a Seat Exeo ST 2.0 TDI(built upon the chassis of a former Audi A4) as a single guy with no kids :D I really like big cars. Super easy to transport lots of stuff. I really enjoy that. Also big cars are great for the Autobahn. I would like a bit more bhp than the 143 i have, but it's totally fine for the moment. No idea how many MPG it's using. In germany we use litre per 100km to measure fuel usage and that's about 6,7l/100km what i'm currently driving with.

  • What have you purchased recently?

    • El_Exodus
    • October 16, 2015 at 4:59 PM
    Quote from Beck

    [...]Vauxhall Insignia[...]

    You just screwed with my mind. In germany Vauxhall is called Opel and i'm so not used to read/hear Vauxhall :D Didn't like that car when i worked at Europcar tbh. Back then when i looked for my car, the Civic was also on the list. I'm curious how it drives. Is it good?

  • [CS:GO] de_sirius

    • El_Exodus
    • October 15, 2015 at 9:08 PM

    Thanks to all of the people who joined todays playtest. I'll analyze the feedback in the next few days and will make changes depending on it. If you want to add anything to the feedback, it's very appreciated :) Lots of work to do now.

    Edit: Feedback analysis: http://exodus-devblog.blogspot.de/2015/10/10vs10…t-feedback.html

  • Source 2 and CS:GO

    • El_Exodus
    • October 15, 2015 at 6:03 PM
    Quote from Pampers

    roflmao, 11 years and we can finally....scale props

    it's about time :D

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