Quote from RealaxFourX4 minutes ago, RealaxFourX said: The workshop link doesn't work.
Try this one: http://steamcommunity.com/sharedfiles/fi…s/?id=632040311
Quote from RealaxFourX4 minutes ago, RealaxFourX said: The workshop link doesn't work.
Try this one: http://steamcommunity.com/sharedfiles/fi…s/?id=632040311
The reveal trailer got me pretty hyped, a solid base for a great game seems to exist. I just hope the game designers didn't implement silly things which will harm the experience. Time to see some gameplay and extra details now.
I just want to play a good, true Battlefield game since it's been a few years i got that excited for a new part of this franchise.
Pls gif closed alpha, thx.
Can't stop watching that trailer ;__; So good
QuoteQuote 7. Can I play Call of Duty: Modern Warfare Remastered without buying Call of Duty: Infinite Warfare? No, you must own Call of Duty: Infinite Warfare in order to get Call of Duty: Modern Warfare Remastered.
LOL, kthxbye.
https://support.activision.com/articles/en_US…-Remastered-FAQ
if cod4 remastered will be sold seperately, i might get it. but infinite warfare is not the type of game i want to play. not anymore interested in what cod has become.
Sooooo BF5 anyone? ![]()
Also: For everybody being in Stockholm next week: https://eaca.co1.qualtrics.com/SE/?SID=SV_3xSlpJOxTGoTo1f
Why don't you combine the gothic and underground attempt? Could work great together
A whole underground map without any open areas(think about smokes and flashes) might be too restricting.
Great greyboxing skills btw!
No greybox, no feedback ![]()
The new gamemode is actually pretty fun
I recommend trying it out.
I can't stop laughing :'D
Quote from FMPONE4 hours ago, FMPONE said: I didn't realize I could do something like that now lol I just started making some stuff in Photoshop. That tower just inspired me because it looked very painterly thanks to Source's nice lighting and Ted's composition.
Tbh the environment art question was more like a general question to you, not really related to de_lite.
I've just seen during time, that you have a good view on art related things. Like choice of colours etc. I really like to see feedback like this, it helps.
These are some sweet concepts @FMPONE. Like the 3rd one the most. Did you learn everything environment art related by yourself or did you use some other resources as well?
Oh no, you didn't! That's awesome!!
Woah that area has changed quite a bit ![]()
Though the colour choice on this site (first screenshot) seems a bit weird. The green boxes don't really fit imo.
Looking like a good start, definitely has potential.
Just had a quick run around the map and the layout seems to be ok so far. But there are some flaws in the layout.
-The verticality around the map seems to be too much(i.e. fall damage)
-There are too many one way drops around the map.
-I don't really like the B long U-turn-one-way part.
-Rotation from B towards A also is very limited due to the one way drops.
-Ladder next to A looks accessible but isn't. Make it more obvious.
Looking forward to some changes and potential playtests in the future
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