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  3. AyzOn

Posts by AyzOn

  • The random model thread!

    • AyzOn
    • August 13, 2014 at 5:52 PM

    MP40.

    You should have renamed the picture.^^

  • Humans need not apply

    • AyzOn
    • August 13, 2014 at 4:20 PM

    I once mentioned to other people what I really want to be.

    It was awful...

  • Robin Williams has passed

    • AyzOn
    • August 12, 2014 at 2:50 PM

    I grew up with his movies and even though I almost forgot about him, I was shocked when I read that he´s dead.

    May he rest in peace.

  • THQ... Next Crytek?

    • AyzOn
    • August 9, 2014 at 5:04 PM

    That was already posted at the top of this page.

  • THQ... Next Crytek?

    • AyzOn
    • August 8, 2014 at 5:17 PM

    Im not even affected by any decision Cevat made and I actually didnt even care.

    But after reading the Interview... wow. I dont like that guy.

  • Ryse - A not-so-exclusive XBOX One title by Crytek

    • AyzOn
    • August 7, 2014 at 7:24 PM

    There´s a lie in the title of this thread.

  • SAMPA // A near-future sci-fi city in Unreal 4

    • AyzOn
    • August 5, 2014 at 8:02 PM

    You could use a tree generator to create the foliage. Tree(D) for example.

    Found this old Mapcore thread of it.

    The site is currently down as it seems. http://www.frecle.net


    And yea, I would also like to see a breakdown afterwards.

  • Suggestions for graphics card?

    • AyzOn
    • August 4, 2014 at 3:14 PM

    Never had any Issues with AMD cards either, In fact I have a HD4850 here which is 5-6 years old and still working perfectly fine. (beside being forking weak nowadays)

    Though, I have a Nvidia card right now and as long as the perfomance is alright, I dont care.

    You should buy the best available card that you can get within your budget and dont worry too much about AMD or Nvidia.

    Atleast if you dont want some special nvidia/amd feature.

  • SAMPA // A near-future sci-fi city in Unreal 4

    • AyzOn
    • July 30, 2014 at 6:34 PM

    I dont know why but I could totally imagine kicking some hyperion asses on that map.

    Looks really good so far.


    Is it going to be a full level?^^

  • Rainbow Six: Siege

    • AyzOn
    • July 29, 2014 at 4:19 PM

    It looks pretty good.

    I just dont like that you have to pick a class.

    But that depends on how much freedom you got to costumize your loadout. So if its not completly restricting, than I wouldnt mind it.


    I was kinda hoping for a slower and more tactical game like the old Rainbow Six games (Rogue Spear etc.) or Swat 4.

    The Destruction is also cool, but a bit overdone.

    You can literally bomb your way from the roof into the basement just to find that one guy hiding in the basement in a corner.

    In the video it feels more like they´re bombing their way through that house because its cool/they want to show it off/whatever, not because its actually necessary.


    Im not really excited about it, but it could turn out as a game that I like. Ill keep an eye on it.

  • The random model thread!

    • AyzOn
    • July 27, 2014 at 7:26 PM

    ^What Puddy said.


    Nah, I honestly had no Idea why people use tape on their magazines.

    I just made it for the tacticool look. lol


    Thanks though

  • Fallout 4

    • AyzOn
    • July 26, 2014 at 8:57 PM

    I hope it will look better then this. I dont like that oversaturated and oversharpened fake realism look.^^

  • Music you listen to while weurking ?

    • AyzOn
    • July 22, 2014 at 3:56 PM

    I just saw tomm´s post, so I guess some of you could like this.:

    http://carpenterbrut.bandcamp.com/album/ep-ii

    or a bit "newer" https://soundcloud.com/redial


    Most of the time I listen to big mixes so I dont get distracted if theres a song in my playlist I dont like.

    At the moment its these mixes.:

    https://soundcloud.com/drumsoundandba…show-april-2014

    https://soundcloud.com/freestylers/lo…summer-2014-mix

    https://soundcloud.com/crazy-daylight/dyld

  • The random model thread!

    • AyzOn
    • July 18, 2014 at 6:14 PM

    The complete model, Customer is happy and Im kinda too.^^

    I might add a link to the greenlit game with the rifle in it sometime.

    [Blocked Image: http://i.imgur.com/8r1VL8ml.jpg]

  • Quixel Suite Open Beta

    • AyzOn
    • July 11, 2014 at 4:15 PM

    I tried it recently but it didnt create the materials properly so I just made the textures by hand.

  • What's Next

    • AyzOn
    • July 10, 2014 at 8:33 PM

    A game about a human apocalypse in a zombie world

  • The random model thread!

    • AyzOn
    • July 9, 2014 at 4:12 PM
    Quote from Steppenwolf

    Nice gun but 4k sounds excessive. Pretty sure you could do kickass skin with half that resolution. 5.7k tris on the other hand sounds average/slightly low. Could have spent more polies on the details which are right in the players face like the screw and that corrugated thingy. instead of making it completely normal map.


    With weapons it's common mistake of artist to spread details evenly so it looks good on portfolio when for actual games (and people judging your portfolio) it's important to focus the detail on the things which are closest to the first person camera (polies aswell as texture density).

    I agree with you on both.^^

    I chose the 4k textures because it looks better on renderings.

    The Rifle has actually even a purpose so that guy who uses it for its game will most likely scale it down to whatever he wants.

    I scaled it down and it looks just fine with 2k textures as well.

    Ill probably texture the next rifle directly on 2k textures as it doesnt seem like anyone will need those 4k textures. Also the .psd files are fucking huge, all together over 1,5GB.


    Before I textured the Rifle I actually thought it would be possible to see more of the rear sights so I made them a little more fancy (more texture space and more polies) but it turned out to be a complete waste.

    I should have put that work into the part of the model direct in front of the players view.


    I´ll have to pay much more attention to those things next time.

  • The random model thread!

    • AyzOn
    • July 8, 2014 at 8:27 PM

    Finally done with the Rifle Texture. Now I gotta have to texture the Mag.

    Textures are currently 4k and the Rifle has (without mag) 5,725 tris.

    Front

    [Blocked Image: http://i.imgur.com/t7bnfhml.jpg]

    Back

    [Blocked Image: http://i.imgur.com/80UHHSQl.jpg]

    FirstPerson

    [Blocked Image: http://i.imgur.com/zGe7iD7l.jpg]

    And because I wasted too much time on the rear sights

    [Blocked Image: http://i.imgur.com/L8v3GfDl.jpg]

  • What I'm Working On

    • AyzOn
    • July 6, 2014 at 4:57 PM

    Wow, that is damn sexy.

    Wouldnt mind living there.^^

  • FIFA World Cup 2014

    • AyzOn
    • July 1, 2014 at 5:44 PM

    We need shorter shorts, longer hair and bring back dem mustaches.

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