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  3. will2k

Posts by will2k

  • Mini Challenges feedback thread

    • will2k
    • March 11, 2014 at 8:06 PM

    Filled the survey;

    keep up the good work

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • will2k
    • March 8, 2014 at 7:37 PM
    Quote from Mazy

    Hmmm when I try to use the Workshop Item Publisher in the CS:GO SDK I just get a small black box instead of the item publisher window, which idles there doing nothing. Anyone know a fix for this? Or a way of publishing items outside of the CS:GO SDK?


    Hey Mazy


    This happened to me yesterday after the 80 MB CSGO update of March 6.


    You just need to verify game cache integrity for both CSGO and the SDK (in the tools library); couple of corrupted files will be re-downloaded and you should be good to go after that . Seems the update itself screws some workshop publisher files

  • cs_towaway_zone_b1 (RELEASE)

    • will2k
    • March 8, 2014 at 2:46 PM

    I am a fan of urban/city theme so more maps using this theme are always welcome.


    I noticed a couple of things in the screenies:


    - Your police cars are missing the siren prop on top; the red and blue sprites/particles are floating mid-air. There should be a siren model along the car model in the stock models.

    - You probably forgot to add or build your cubemaps as all the car windows are matte instead of shiny reflective.


    Good luck

  • DE_CROWN wip by FMPONE and Volcano

    • will2k
    • March 7, 2014 at 5:17 PM
    Quote from FMPONE

    Hey guys


    SO been keeping a little secret for 9 months or so. Here's an article in PC GAMER about it, with a couple of screenshots.


    http://www.pcgamer.com/2014/03/07/bui…ompetitive-map/


    The "crown" was kept in a secret "cache" for nine months

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • will2k
    • March 7, 2014 at 1:42 PM
    Quote from esspho


    I would clean up the linework on this. It's beautiful but its very detailed for a sticker, I think. Not that I'm an expert, my attempt sucked


    i'll see what i can do about that later today but i think it will work out when i scale it down.

    hope to have the sticker ready by friday. i'm going for paper-backed glossy and holo.


    The holographic version should work fine; you already have a pink-ish patterned color surrounding the skull and it should be the basis for the holomask (the green channel)


    Good luck, waiting for the final version

  • MapCore's Mini Texturing Challenge #01 | CS:GO Stickers | Submissions

    • will2k
    • March 7, 2014 at 1:27 PM

    This was originally a custom texture that I designed and created for my map Brooktown, as part of the many funny signs that I created and scattered across the map.

    original texture in-game

    My good friend RZL suggested that I should remake it as a sticker; with many modifications done, I present to you the "double kill fragrance" sticker.


    Double Kill (glossy, paper-backed and foil finishes)


    http://steamcommunity.com/sharedfiles/fi…s/?id=235673197


    [Blocked Image: http://cloud-2.steampowered.com/ugc/450663530997869005/1BDE73E70AF76A7AF599DFA8454DCB4C149260E8/]

    [Blocked Image: http://cloud-3.steampowered.com/ugc/450663530997890526/4E96C754D86BD577A451932DADB73830FD10A9C7/]


    Cheers


    Will2k

  • MapCore's Mini Texturing Challenge #01 | CS:GO Stickers | Submissions

    • will2k
    • March 5, 2014 at 8:52 PM

    Continuing the series of "camper on board"


    Lag ahead (foil and glossy finishes)


    http://steamcommunity.com/sharedfiles/fi…s/?id=235019071


    [Blocked Image: http://cloud-3.steampowered.com/ugc/450663433164656340/E066D627FEE9BF70B5A4F11379E89D7178D161CD/]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/450663433164735503/4716D0EF87AF92E4888590480ADE94D6A731C847/]


    Enjoy


    Will2k

  • CS:GO - Maps of the month

    • will2k
    • March 5, 2014 at 8:19 PM
    Quote from leplubodeslapin

    It's a bit late but article #2 is online


    http://www.vakarm.net/news/read/Maps…-Fevrier/5481/2


    I hope you will appreciate it


    Merci Sylvain pour cet article, c'est vraiment gentil de votre part


    Thanks for including Brooktown in the feature, your support is greatly appreciated


    Excellent article.

  • MapCore's Mini Texturing Challenge #01 | CS:GO Stickers | Submissions

    • will2k
    • March 5, 2014 at 9:18 AM

    Chop Chop (foil, glossy and color-replace finishes)


    http://steamcommunity.com/sharedfiles/fi…s/?id=234696295


    [Blocked Image: http://cloud-3.steampowered.com/ugc/450662799504840081/6F78C31FB667BDCC45EF6354072FC29B6E5B32AE/]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/450662799504929812/547DD55D06446640E95470C842159B20B1AA6E27/]


    Cheers


    Will

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • will2k
    • March 5, 2014 at 9:14 AM
    Quote from paranoidMonkey

    wich version should I use? K33P or 1337?


    [Blocked Image: http://i.imgur.com/esmkxU3.png][Blocked Image: http://i.imgur.com/8o7NLvW.png]


    I would say "k33p", as it's more logical. But you could combine both as "k33p calm and GO 1337" in one sticker.

  • MapCore's Mini Texturing Challenge #01 | CS:GO Stickers | Submissions

    • will2k
    • March 3, 2014 at 7:37 PM

    I feel like i'm hijacking this thread but hey, you can't stop creativity


    Instead of 1, here are 2 new stickers.


    - Screwed (glossy and foil): Humor with a twist (pun intended)


    http://steamcommunity.com/sharedfiles/fi…s/?id=234343376


    [Blocked Image: http://cloud-4.steampowered.com/ugc/4506627994…3F16F58B8305BE/]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/4506627994…867BE196AF76E0/]


    - Wipe the opposition (paper-backed and holographic): Send a strong message to the opposing team.


    http://steamcommunity.com/sharedfiles/fi…s/?id=234346212


    [Blocked Image: http://cloud-3.steampowered.com/ugc/4506627994…9F936B51062CC0/]

    [Blocked Image: http://cloud-2.steampowered.com/ugc/4506627994…00BC1E2D59A592/]


    Thanks and enjoy


    Will

  • What have you watched recently?

    • will2k
    • March 2, 2014 at 5:40 PM

    "Le Gendarme" comedy films of the great late Louis de Funès starting with "Le gendarme de Saint-Tropez" in 1964 to the last one (6th) "Le gendarme et les gendarmettes" in 1982.


    http://en.wikipedia.org/wiki/Le_Gendarme_de_Saint-Tropez


    [Blocked Image: http://upload.wikimedia.org/wikipedia/en/f/fe/Le_gendarme_de_St._Tropez.jpg]


    Watched them as a kid in the mid 80s, and had a blast and a good laugh revisiting them now

  • MapCore's Mini Texturing Challenge #01 | CS:GO Stickers | Submissions

    • will2k
    • March 2, 2014 at 5:12 PM

    Time for some pun

    Meet the original iron man


    http://steamcommunity.com/sharedfiles/fi…s/?id=233958683


    [Blocked Image: http://cloud-4.steampowered.com/ugc/4506627994…E9003558067309/]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/4506627994…8429118320D226/]

    [Blocked Image: http://cloud-2.steampowered.com/ugc/4506627994…A3427C9CB8076B/]


    Available in glossy and foil finishes.


    Cheers


    Will

  • MapCore's Mini Texturing Challenge #01 | CS:GO Stickers | Submissions

    • will2k
    • March 1, 2014 at 11:06 AM

    Behold


    3rd submission: Bug Fixer


    http://steamcommunity.com/sharedfiles/fi…s/?id=233155123


    [Blocked Image: http://cloud-3.steampowered.com/ugc/4506627993…320E88E8A30745/]

    [Blocked Image: http://cloud-3.steampowered.com/ugc/4506627993…0744B098AB3C0D/]


    [Blocked Image: http://cloud-2.steampowered.com/ugc/4506627993…2CF7F28CDB347C/]


    This one took a bit more work since the holomask has a separate vtf that required manual editing of each of the red, green and blue channels.


    Available in paper-backed glossy and holographic.


    Have a nice weekend, everyone


    Will

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • will2k
    • February 27, 2014 at 6:20 PM
    Quote from LATTEH

    I made another one I don't know if i want to release it, was just kind of experimenting with color and stuff. I still need to fix some things on it though:

    Its the molecular structure of Gun powder.


    [Blocked Image: http://i.imgur.com/I4cF5bP.png]


    Ahh..Chemistry


    The cyan color feels a bit out of place imho, maybe another dimmer color would fit more with the weapon background. Just a thought


    Good luck

  • MapCore's Mini Texturing Challenge #01 | CS:GO Stickers | Submissions

    • will2k
    • February 27, 2014 at 6:10 PM

    Creative juices are flowing


    Here's my 2nd submission: "Camper on board"


    http://steamcommunity.com/sharedfiles/fi…s/?id=232736321


    [Blocked Image: http://cloud-4.steampowered.com/ugc/4506627993…EFF22A0C4E1884/]


    Self explanatory sticker

    Available in glossy and foil finishes.


    Cheers,


    Will2k

  • MapCore's Mini Texturing Challenge #01 | CS:GO Stickers | Submissions

    • will2k
    • February 27, 2014 at 12:19 AM

    I decided to enter just for the fun of it


    I read the workshop sticker tutorial this afternoon then fired up photoshop and got goin'


    Here's my 1st submission: "Hammer Time"


    http://steamcommunity.com/sharedfiles/fi…s/?id=232526349


    [Blocked Image: http://cloud-4.steampowered.com/ugc/4506627993…3E7D9767B8F8E9/]


    It hints to dominating and shattering your opponent in CSGO, and it is also a nod to Source level designers who use Hammer as their map building tool .

    The sticker is available in glossy and foil finishes.


    Cheers


    Will2k

  • WIP in WIP, post your level screenshots!

    • will2k
    • February 24, 2014 at 2:17 PM
    Quote from mr.P

    got some time over this weekend, adding a few wip from my latest level,


    left to do: fixes, fixes, fixes


    [Blocked Image: http://i.imgur.com/i3gpQXs.jpg]


    not final compile...

    Display More


    Great work


    Reminds me of the dam level in Return to Castle Wolfenstein.


    This could also work as a finale level for L4D2 if you ever decide to recycle

  • Duke Nukem Mass Destruction?

    • will2k
    • February 24, 2014 at 2:08 PM
    Quote from dux

    Don't want top down. Want FPS Duke 3D.


    Exactly


    Duke deserves a proper FPS sequel.

  • DE_BROOKTOWN

    • will2k
    • February 20, 2014 at 10:07 AM

    Thanks everyone for your support


    D3ads, @ mr.P: Thanks for your kind and motivational comments, greatly appreciated and really glad you enjoyed the map.


    I had a crazy idea yesterday: Brooktown being the sequel to east borough, made me think that I need to close the loop with a trilogy and it makes sense actually.


    East Borough backstory: several undercover cops went missing after their cover was blown during a botched drug deal with the local gang. Intel shows they are being held at an auto repair shop in West 137 street. The gang members are armed and dangerous and the threat of executing the officers is very serious.


    Brooktown backstory: The SWAT team managed to raid the gang hideout and rescued the captive undercover cops while inflicting heavy damage to the gang's infrastructure. The remaining gang members are seeking revenge and will attempt to bomb the city hall or the police headquarters. The neighborhood is closed and the battle is about to begin.


    I am thinking the logical backstory to the third map in the New York City trilogy would be along these lines: The gang members reached the City Hall (bombsite B) but were unable to successfully plant the bomb. Instead they barricaded themselves inside the building with several civil servants held as hostages. SWAT team has to infiltrate the city hall, rescue the civilians and put an end to the remaining gang members once and for all.


    Although I'm pretty tight on free time these days but I think it should work


    Thoughts?

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