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Posts by crepracon

  • DE_BROOKTOWN

    • crepracon
    • February 16, 2014 at 3:07 PM

    You know what I think I noticed that you don't have any telephone poles or hanging rides anywhere. You should try adding some and it should create some depth/interest and fight the open/flatness of the map a little.

  • CS:GO Weapon skin + Looking for co-op with map devs

    • crepracon
    • February 11, 2014 at 10:40 PM

    Hey guys,


    So i'm going to go ahead and take advantage of this and post my newest weapon skin here.


    http://steamcommunity.com/workshop/filedetails/?id=227014194


    But basically I am wondering if anyone is working or; Has worked on a map that would like to co-op with me in doing some weapon skins (based off and/or around your map). I generally think it would be a good idea to pair up submissions


    1. I gets a lot more votes and favorites.

    2. It's more coverage on steam workshop and other websites.

    3. It gives a very steam like professional look to our works.


    For example the "assault", "italy" ..ect those logos and weapon skins...that..arguably "match" the levels they are based on.


    I would like to offer to work with a map dev to make a custom brand of weapons for and with their levels.


    I am looking for a decent map that is based on competitive play. It should be well built/designed and well that's it. If anyone is interested please either post here or on my steam wall. I might not just accept random invites. I would like to go over the map before I commit to designing 2-5 weapons for it.


    also below is a half done weapon I started to design for "agency" map..neither dev responded to my posts so their loss.


    http://steamcommunity.com/sharedfiles/fi…s/?id=226297889


    Thanks guys,
    PoTaTo!!!

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