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  3. tomm

Posts by tomm

  • Goals for 2017?

    • tomm
    • December 27, 2016 at 2:32 PM

    - stop smoking

    - start exercising

    - finish csgo map

  • Merry Christmas

    • tomm
    • December 26, 2016 at 7:23 PM

    Merry christmas ya'll !

    mapcore logo has no christmas decorations, very disappointed tbh.

  • Overwatch

    • tomm
    • December 21, 2016 at 7:26 AM
    Quote from Minos

    13 hours ago, Minos said: Started to post some of my environment work, today is ilios :) Remember that our maps are made mostly by Mapcorians and they are a team effort!

    https://www.artstation.com/artwork/25bng

    would it be too much to ask for some brief explanation on how texturing in overwatch works? do you use multiple UV sets? if so, what are they used for? Do you blend in details solely via vertex colors? do you fake AO in any way? how do those sweet normal mapped corners work, are they just a bunch of trim textures?

    the teal building to the left in the pic above for example, is that dirt in the corners mapped in via separate UV set? stuff like that :)

    it's probably really obvious but I'd still like to hear about it from someone way more experienced than me.

  • Hey mapcore, what's your "comfort" game?

    • tomm
    • December 20, 2016 at 10:49 AM

    started playing colonization after a long time again, this game hasn't dated gameplay wise at all, it's great.

    I suck at it though.

    [Blocked Image: https://upload.wikimedia.org/wikipedia/en/3/34/Colonization_map.png]

  • The random model thread!

    • tomm
    • December 7, 2016 at 7:37 AM

    it turned out well :) show us some bakes!

  • What's your favourit game ending / final boss ever?

    • tomm
    • November 22, 2016 at 7:29 AM
    Quote from WD

    3 minutes ago, WD said: Also the boss fight of Dark Souls 1 left me some good memories. I really felt I've accomplished something rather than ticked a box of seeing the end credits roll.

    this, one of those endings that made me question my actions throughout the game, has an even bigger impact once you start looking up the story online.

  • Ghost In The Shell Movie

    • tomm
    • November 13, 2016 at 6:09 PM

    looks better than I anticipated, will probably go and see it for that sweet cgi and cyberpunk vibes.

  • Brest

    • tomm
    • October 21, 2016 at 1:57 PM

    just give them those prizes already.

  • CS:GO cubemaps problem

    • tomm
    • October 17, 2016 at 2:38 PM

    not much you can do, this is just regular source shittery imo

    try using phong shading instead of cubemaps.

  • Counter-Strike: Global Offensive

    • tomm
    • October 7, 2016 at 9:24 AM

    csgo community be like:

    Spoiler

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  • totally random texture thread

    • tomm
    • October 3, 2016 at 6:04 PM

    started playing around with substance as well, this is my 2nd attempt at some generic ground tiles, first one was garbage.

    [Blocked Image: https://i.imgur.com/zHBYyV1.png]

  • What are you playing now?

    • tomm
    • September 25, 2016 at 5:50 PM
    Quote from Sentura

    2 hours ago, Sentura said: stuff

    I just read the article and it basically says that demon's souls is better than dark souls, and he's probably right.

    Same goes for dks2 and 3, I personally think the third one was the weakest of the series.

  • What are you playing now?

    • tomm
    • September 25, 2016 at 9:52 AM

    How is there little feedback when moving or attacking? each weapon type has different animations, you can actually feel the weight of a giant sword the way you swing at enemies.

    And wearing heavy armor without enough endurance makes you slow and fat roll.

    Quote

    Quote The bosses I experienced weren't challenging and became more a question of where to roll in order to kill them off

    I'm gonna assume you haven't killed capra demon yet. Which also means you're in the beginning of the game and have seen very little of it. Yes it does get better later imo.

    Quote

    Quote The game's comment system feels like trying to band aid over bad design decisions.

    The messaging system and blood stains are there to show you there are other people suffering as much as you, so you won't get discouraged. And for occasional help or trolling. It's a big part of the game.

    Quote

    Quote For instance the boss battle on the bridge where you have archers hitting you in the back. You can immediately go kill off the archers technically, but the ladder is completely hidden from view when you enter the level.

    The game wants you to explore the world, it won't throw anything into your face other than enemies and environmental hazards. It's why it's called prepare to die. Some people enjoy it, others don't.


    I guess I'm one of those people, because dark souls for me is one of the greatest games I've played in recent years. There's zero hand holding and I wish more games incorporated similar multiplayer mechanics(single player - but not quite).

  • What's going on with your life?

    • tomm
    • September 22, 2016 at 8:38 PM

    I asked them specifically about using modo for modeling + UV but they insisted to use maya only because of their inhouse tools.

    I know it's still a pretty shitty reason not to use modo for modeling, but whatevs.

  • What's going on with your life?

    • tomm
    • September 22, 2016 at 7:35 PM

    found a small outsourcing company nearby, decided to give it a shot and I just received my art test.

    It's simple stuff, but they want me to use maya.. after 6+ years of using modo. It feels sooo clumsy :(:(

    modo master race

  • What's going on with your life?

    • tomm
    • September 7, 2016 at 4:51 PM
    Quote from 0kelvin

    23 minutes ago, 0kelvin said: My english cocker spaniel died after 16,8 years. I took that pic 3 days before he passed away.

    oh man, that sucks :( it's the worst thing about owning a dog, or any pet really.

    my dog died last year, he was 21 years old. He had a runny nose for a few weeks before he passed away, is that why your dog is lying on that sheet?

    curious if it's a common thing for older dogs.

  • Generalvivi's - Prototypes and Polygons (now with vr)

    • tomm
    • August 28, 2016 at 11:30 AM

    nice, make it into a flamethrower and throw waves of nasty spiders at the player, that would be the most satisfying VR game ever

  • What is the best game to create maps for?

    • tomm
    • August 26, 2016 at 2:13 PM
    Quote from Mitch Mitchell

    14 minutes ago, Mitch Mitchell said: as mentioned I am still interested in CS:GO, but will probably keep searching for a better tool to work with (or game, more importantly!) or a UE4-based shooter.

    try google sketchup? pretty sure you can use it to build a level for csgo. It's probably a good option if you have never touched hammer before, although I suggest getting used to hammer, there's a reason why people love its brush manipulation.

  • What is the best game to create maps for?

    • tomm
    • August 22, 2016 at 6:33 PM

    you can pick an existing theme and do it better, or worse, it's all about the execution anyway.

    and when it comes to csgo I don't see how it feels constrained in any way, plenty of people here on the forums are pushing the boundaries of what's possible in csgo with their creativity. Just have a look at some of the recently released maps.

    and why do you care so much about what people say about the map? just try to enjoy the process, you can't please everyone.

  • de_havana

    • tomm
    • August 12, 2016 at 11:42 PM

    spam(update) time


    we're seriously struggling with art direction in some parts of the map and we feel like we just can't get it right. I personally think we've made a huge visual mess.

    bear in mind that it's still wip, there's no 3d skybox and we haven't really done any proper detailing in many parts, we're just trying to get things to look nice and readable first.

    feedback is highly appreciated.


    [Blocked Image: http://i.imgur.com/jesjk33.jpg]

    [Blocked Image: http://i.imgur.com/BgDOL7S.jpg]

    [Blocked Image: http://i.imgur.com/FmjVR1p.jpg]

    [Blocked Image: http://i.imgur.com/q9j3IpH.jpg]

    [Blocked Image: http://i.imgur.com/L83ZZPm.jpg]

    [Blocked Image: http://i.imgur.com/XRBTZHW.jpg]


    and some more polished stuff

    [Blocked Image: https://i.imgur.com/QjQmLe5.jpg]

    [Blocked Image: https://i.imgur.com/Fmr2PtB.jpg]

    [Blocked Image: https://i.imgur.com/CXkhhJP.jpg]

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