Quote from PaulHSticking to basics would be setting everything up using dev textures only and no real assets. Doesn't mean you can't get across an idea of the final theme though, but does mean you don't have to spend time dressing areas when simple blocks representing cover will suffice.
Quote from SquadAs others have said, I would just focus on blocking something out. Set your main goal to making something that is fun with good performance.
Thanks for the replies guys. I might just block out the layout I had in mind then and not worry about any custom assets/textures to start with. Just to try and create something fun that's well optimised.
PaulH - Airport was sexy! The multiplayer maps in the beta were the reason I bought Crysis 3, so much fun and they were gorgeous - awesome work. ![]()