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Posts by Stevelois

  • TEXTURE SET: PK02 - Source/TGA versions

    • Stevelois
    • July 24, 2013 at 4:47 PM

    Ahh, they are emissive textures, THX for the explanation

  • The Swamp

    • Stevelois
    • July 24, 2013 at 4:40 PM

    Love it ! Yep, again LOL

  • Escape 2085

    • Stevelois
    • July 24, 2013 at 3:56 PM

    I must say everything I see in the scene is so damn awesome (models, texturing, lighting, meshing, characters expressions, etc etc etc) !


    Putting all that together in such a small amount of time is simply astonishing


    I love the music too, it fits very well the theme.


    Only thing I like less is the camera cuts but it's minor anyway.


    Superb work & none the less

  • TEXTURE SET: PK02 - Source/TGA versions

    • Stevelois
    • July 24, 2013 at 2:37 PM

    My first post


    I found these textures to look awesome and I wanted to say THX for releasing them in tga's so I would be able to use them in my next level


    When I look at the files, can you tell me what the "i" are for ? I understand there is a diffuse + specular + normal tga's but I'm not sure is the "i" is a ambient occlusion map nor how to set them in the unreal editor ?


    THX again

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