Ahh, they are emissive textures, THX for the explanation ![]()
Posts by Stevelois
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Love it ! Yep, again LOL

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I must say everything I see in the scene is so damn awesome (models, texturing, lighting, meshing, characters expressions, etc etc etc) !
Putting all that together in such a small amount of time is simply astonishing

I love the music too, it fits very well the theme.
Only thing I like less is the camera cuts but it's minor anyway.
Superb work & none the less

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My first post

I found these textures to look awesome and I wanted to say THX for releasing them in tga's so I would be able to use them in my next level

When I look at the files, can you tell me what the "i" are for ? I understand there is a diffuse + specular + normal tga's but I'm not sure is the "i" is a ambient occlusion map nor how to set them in the unreal editor ?
THX again
