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  3. 'RZL

Posts by 'RZL

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 19, 2015 at 8:00 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 17, 2015 at 8:09 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 17, 2015 at 7:49 PM

    Downloads for today's playtest:


    DE_Resort: https://drive.google.com/file/d/0B1VMhSeaPuy0bXV5NUdia3RPSm8/view?usp=sharing 


    CS_Cruise: https://drive.google.com/file/d/0BwJmd9…iew?usp=sharing

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 16, 2015 at 2:01 PM

    Playtest Schedule


    Playtest 17.02.15

    • Yanzl's and RZL's DE_Resort
    • Skybex' CS_Cruise

    Playtest 19.02.15

    • Latteh's DE_Shichang
    • Jakoman's DE_Street

    Playtest 22.02.15

    • Onebit's DE_Urban POSTPONED
    • Borgking's DE_Acceleration

    Playtest 24.02.15

    • Onebit's DE_Urban
    • El Moroes' and Kikette's DE_Arizona

    Playtest 26.02.15

    • Vaya's DE_Solution
    • Swst.turn's DE_Yard

    Playtest 29.02.15 01.03.15

    • Smileytopin's DE_Rouge
    • Yukari's DE_Agro

    Playtest 03.03.15

    • Tomato's DE_East
    • Text_Fish's DE_Brutal

    Playtest 05.03.15

    • Anduriel's DE_Losttemple
    • Demolition's DE_Event

    Playtest 08.03.15

    • SamCom's DE_Earlywarning
    • [OPEN]
    Quote

    Playtesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 CEST. We playtest a maximum of 2 maps per playtest.

    For map creators:
    If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out!

    Prior to the test you will have to send 'RZL one .bsp file, one .nav file and an optional .kv file. All custom content (models, materials, sounds, mapradar) needs to be packed into the bsp. For this, you can use Pakrat. He'll take care of the rest!


    Submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours.

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 15, 2015 at 8:08 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 13, 2015 at 8:49 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 12, 2015 at 8:03 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 10, 2015 at 8:04 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 8, 2015 at 8:05 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 5, 2015 at 8:05 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 5, 2015 at 12:01 PM

    Playtest Schedule


    Playtest 05.02.15

    • Yukari's DE_Osna
    • Andre Valera's DE_Map

    Playtest 08.02.15

    • Chu's DE_Map
    • Maanman's DE_Map

    Playtest 10.02.15

    • Tr0nic's DE_Mocha
    • [OPEN]

    Playtest 12.02.15

    • Vaya's DE_Solution
    • Andre Valera's DE_Map

    Playtest 13.02.15

    • El Moroes' and Kikette's DE_Arizona

    Playtest 15.02.15

    • Gattsu's DE_Sparrow
    • Smileytopin's DE_Rouge

    Playtest 17.02.15

    • Yanzl's and RZL's DE_Resort
    • Skybex' CS_Cruise

    Playtest 19.02.15

    • Latteh's DE_Chingchangchong
    • [OPEN]
    Quote

    Playtesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 CEST. We playtest a maximum of 2 maps per playtest.

    For map creators:
    If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out!

    Prior to the test you will have to send 'RZL one .bsp file, one .nav file and an optional .kv file. All custom content (models, materials, sounds, mapradar) needs to be packed into the bsp. For this, you can use Pakrat. He'll take care of the rest!


    Submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours.

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 3, 2015 at 8:06 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • February 1, 2015 at 8:04 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • January 29, 2015 at 8:03 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • January 27, 2015 at 8:04 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • January 26, 2015 at 5:35 PM

    Playtest Schedule


    Playtest 27.01.15

    • Vinneri's DE_Agri
    • GameDev's DE_Departure (REC)

    Playtest 29.01.15

    • Borgking's DE_Acceleration
    • Tr0nic's DE_Mocha ("Mocha" means "piss" in Russian)

    Playtest 01.02.15

    • Leplubodeslapin's CS_Opera (REC)
    • Smileytopin's DE_Rouge

    Playtest 03.02.15

    • Single's DE_Neutron (REC)
    • Gattsu's DE_Map

    Playtest 05.02.15

    • Yukari's DE_Osna
    • Andre Valera's DE_Map

    Playtest 08.02.15

    • Chu's DE_Map
    • Maanman's DE_Map
    Quote

    Playtesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 CEST. We playtest a maximum of 2 maps per playtest.

    For map creators:
    If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out!

    Prior to the test you will have to send 'RZL one .bsp file, one .nav file and an optional .kv file. All custom content (models, materials, sounds, mapradar) needs to be packed into the bsp. For this, you can use Pakrat. He'll take care of the rest!


    Submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours.

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • January 25, 2015 at 8:02 PM

    Another Playtest is starting now! Come join us!

    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • January 22, 2015 at 8:00 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • January 18, 2015 at 8:15 PM

    Another Playtest is starting now! Come join us!
    94.250.201.180:27015

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • January 16, 2015 at 12:48 PM
    Quote from kinggambit

    Can I get a slot for 20th as well, mah rizzle? de_fracture


    Added to the schedule


    Quote from tr0nic

    Hello! I would like to reserve a spot on jan 22.

    Thanks!


    Added to the schedule


    Quote from jackophant

    RZL, may I please have the replay uploaded at your earliest convenience? Thank you!


    Added the replay to the replays folder


    Quote from Vaya

    do you guys normally full compile for playtests?


    I normally do a full HDR only compile for playtests.

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