Quote from LizardPLPlaytest 30.04.15
de_cargo_alpha4
Here is thread for de_cargo:
Declined, please take some more time to analyze the feedback you got and work on your map. Come back again when you're having a new version ready.
Quote from LizardPLPlaytest 30.04.15
de_cargo_alpha4
Here is thread for de_cargo:
Declined, please take some more time to analyze the feedback you got and work on your map. Come back again when you're having a new version ready.
Another Playtest is starting now! Come join us!
94.250.201.180:27015
Playtest Schedule
Playtest 23.04.15
Playtest 26.04.15
Playtest 28.04.15
Playtest 30.04.15
Playtest 03.05.15
Playtest 05.05.15
Playtest 07.05.15
Playtest 10.05.15
Playtest 12.05.15
Playtest 14.05.15
Playtest 17.05.15
Playtest 19.05.15
QuoteDisplay MorePlaytesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 CEST. We playtest a maximum of 2 maps per playtest.
Make sure to join our Playtesting Group on Steam to get notified when a playtest starts!
For map creators:
Please use our submission form to request a playtest and make sure to fulfill all the conditions listed in the form to get accepted for playtesting.
Submission Form: http://goo.gl/forms/qK15A03oAI
Submissions: https://drive.google.com/open?id=1tIZfm…2xY8&authuser=0
Submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours.
Thanks for your insights, guys. I don't think anyone's logic is flawed here. Both sides have really good arguments. What we're going to do is the following, I'll make it optional, tag it as "highly recommended" and see how it'll work out. People who post a mapcore thread have a much higher chance to get accepted for a playtest than people who don't, this is particularly important for those who are new to the community and want to playtest their first map.
Is this okay, are you fine with this solution? Can we all be best buddies again? Please?
Another Playtest is starting now! Come join us!
94.250.201.180:27015
PSA: Introduction of submission form and additional administrators
To improve the playtest quality, please submit your maps through the new submission form from now on.
Submission Form: http://goo.gl/forms/qK15A03oAI
Submissions: https://drive.google.com/open?id=1tIZfm…2xY8&authuser=0
MaanMan has volunteered to give most maps a quick check, to make sure they work for the playtests.
Additionally, Fnuggi and Jackophant join us as additional admins, to make sure playtests run peacefully and without interruptions.
Let us know what you think about the news, especially about the submission form as we plan to improve it with your feedback. Thanks!
Quote from Vayaso you all get LE and get straight on the smurf accounts? Shocking behavior
Edit- played with RZL/BBK/Vivi and Pedro last night. Great game, even if it came down to the wire.
Yepp, was a fun game on inferno! We also played another match on mirage afterwards with the infamous Puddy!
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Todays playtest has to be postponed. We will be holding the playtest tomorrow instead.
The server was not updated by our provider yet and is therefore running an old version. Nobody is able to join.
Console output: "Server is running an older version, client version 13481, server version 13480"
Sorry for the inconvenience.
Another Playtest is starting now! Come join us!
94.250.201.180:27015
CSGO SDK: 4583 hours (like Squad, a lot of idling is involved)
CSGO: 2654 hours
[Blocked Image: http://i.imgur.com/D366JqZ.png]
I want to thank my mom, my dad, and also my parents for all their support. Without them I wouldn't be where I am now. I love you guys!
Quote from SpronyvanJohnsonI've got 4 beta keys for Heroes of the Storm.
Pls pls pls!
Edit: One beta key for me please! ![]()
Another Playtest is starting now! Come join us!
94.250.201.180:27015
About the quality of the playtests: We're working on a solution which ensures the playtests to be enjoyable while still being open and friendly to anyone who wants to take part in our playtests.
Quote from bEn-Hi guys, just learned about this awesome playtesting schedule and I wanted to submit my first map to get fast feedbacks about how it runs. I'm ok if it could happen on the 14 of april !
Quote from soldierrobHey can I get the 14th for de_concept(need different name xD), how late is that for NL ?
The 14th is already fully booked. Please select another day!
Playtest Schedule
Playtest 09.04.15
Playtest 12.04.15
Playtest 14.04.15
Playtest 16.04.15
Playtest 19.04.15
Playtest 21.04.15
Playtest 23.04.15
Playtest 26.04.15
Playtest 28.04.15
Playtest 30.04.15
Playtest 03.05.15
Playtest 05.05.15
Playtest 07.05.15
QuotePlaytesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 CEST. We playtest a maximum of 2 maps per playtest.
For map creators:
If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out!
Prior to the test you will have to upload and share a .bsp file, one .nav file and an optional .kv file in this thread with us. All custom content (models, materials, sounds, overview) needs to be packed into the bsp. For this, you can use Pakrat. Give your map name a proper suffix like _v06, this way there won't be any problems with conflicting map files! We'll take care of the rest.
Submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours.
Quote from soldierrobHey can I get the 14th for de_concept(need different name xD), how late is that for NL ?
There is a time-converter linked in the first post of this thread. You should be in the same Timezone (CEST), so it's going to be 21:00 CEST. I'll post an Up-To-Date schedule tomorrow.
Quote from soldierrob
That's not a working hyperlink, nor a map overlay, nor a map overview
. I hope you'll get a real one working by the time the playtest begins.