Posts by Z(Rus)
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this is brush or patch? or model?))
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i don't know yet
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[Blocked Image: http://f6.s.qip.ru/~13jhip3by.png] [Blocked Image: http://f6.s.qip.ru/~13jhip3bz.png] [Blocked Image: http://f5.s.qip.ru/~13jhip3bA.png] [Blocked Image: http://f6.s.qip.ru/~13jhip3bB.png]
replace the patches on the brushes. patches better use on the arches, jump pads and curves walls, patches transmit the light(as on the first screenshot, no shadow on second floor)
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[game: Blade Symphony] simple, medium size, CP mode map, 4 points, 20 spawns
[Blocked Image: http://blade.gamebanana.com/maps/embeddables/183218?type=medium]
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i feeling that from quake3 everyone wants to make UT or Unity game, all constructed from models
it's Quake! don't upset John Carmack 
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select item, press N, and press flag "suspended", item will be hanging out there where you put it(spawn, armor, health, weapon)
[Blocked Image: http://f5.s.qip.ru/13jhip3aE.png]
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hi my friend))) doom style map?)
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I recommend using original interface for gtk(3 windows), in this interface you can operate much faster than a hammer interface(4 window)
all you need to know it's just a few buttons:
ctrl+tab - fast switching axes in 2D form
w,r,v,n,s - edit brush, rotate, vertex editing, entiti edit, texture edit
all buttons in left hand, mouse in right.
it is much more comfortable than playing piano when editing map in hammer
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I think I need to rebuild the lower part of the map. remove sea of lava. leave a waterfall. add area with a jump pad. build a descent down to the first floor from the central room. rebuild central room(circle platform)
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right mouse button activates and deactivates the camera in the 3D window
use arrow keys to move camera
ctrl+mouse move / ctrl+shift+mouse move - add more functional for camera movement
in win7 sometimes the camera in 3D window can buggy
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not so fast as i can))
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if you have mean to make CSGO map without using a brushes, in some cases, this can be done without brushes, example - small map like a box with few barricades (sample fy_snow)
but if you want build something like DE_SEASON by Ted and FMPONE, game will be laggy, because brush structure responsible for optimizing the map, http://youtu.be/mIy0Usc8zXU?list=UUiKV_fEUKDc2IxTvTTQLegwit work on all Quake(Q1/2/3/4, nexuiz,xonotic,warsow) and HL/CS(HL1/2,CS,CSS, and all games on source engine)
p.s. sorry for my english
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can i use this textures http://css.gamebanana.com/textures/3214? i will convert and m.b. redraw some textures... original autor creators Silkroad









