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  3. Sjonsson

Posts by Sjonsson

  • Flappy Octopus, Flappy Jellfish, Flappy Whale, Flappy Fish, Flappy Wings

    • Sjonsson
    • February 13, 2014 at 2:35 PM
    Quote from Pampers

    thats what she said

    Haha, you just had too, didn't you? xD

  • Flappy Octopus, Flappy Jellfish, Flappy Whale, Flappy Fish, Flappy Wings

    • Sjonsson
    • February 13, 2014 at 11:44 AM
    Quote from Thrik

    lmao! Flappy Bird has now officially become the best thing on the internet.

    Agreed, it's so weird how it blew up so big! And quickly! xD

  • Flappy Octopus, Flappy Jellfish, Flappy Whale, Flappy Fish, Flappy Wings

    • Sjonsson
    • February 13, 2014 at 9:49 AM

    Did you guys here of Flapp MMO yet? I'ts 'amazing'! xD

    http://flapmmo.com/ (Site might be overloaded.)

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  • WIP in WIP, post your level screenshots!

    • Sjonsson
    • February 10, 2014 at 4:36 PM

    Thanks! I've been thinking a bit about that too. Currently my plan is that once the player catches a really big or rare fish you would get a mini-game, so it's also a challenge the harder catches get even more rewarding. I still want the player to be able to 'hoard' fish quickly, but if that turns out to be boring I guess I have to add a mini-game for every fish.

    I will definitely add some puzzle games, but where - I'm not sure yet!

  • WIP in WIP, post your level screenshots!

    • Sjonsson
    • February 9, 2014 at 10:26 PM

    Finally I can show you guys some of the work I've been doing on a hobby project!


    [Blocked Image: http://i.imgur.com/g4hwJ8J.jpg]

    It's a fishing game for mobile platforms with one simple goal, catch the biggest fishies with the biggest rods, you get fish, sell it and buy more better gear. Currently everything in the game is placeholder graphics and the sprite for the player character is from Pokemon, will make some kind of a character later.

    Current Features

    - Fishing.

    • Simple Fishing Mechanic where the player can go to the water and fish.

    - Three inventories.

    • Fish Inventory
    • Tackle Inventory
    • Equipment Inventory

    - Fish Drop Tables, when a fish bites it's type is generated based on following:

    • Type of Tackle used
    • Type of Water currently fishing in.

    CURRENT TASKS

    • Add a bob to the fishing mechanic.
    • Add a cast mechanic so the player can aim at what range the bob should land.
    • Add a Fishing Shop where the player can sell fish, buy Equipment and Tackle.

    Here's what it looks like right now:


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  • WIP in WIP, post your level screenshots!

    • Sjonsson
    • February 9, 2014 at 10:23 PM
    Quote from Vilham

    fuck yeah

    This whole mouse thing is so much Terry Prattchett to me it hurts!

  • Does this mean it is for real?

    • Sjonsson
    • February 6, 2014 at 5:29 PM
    Quote from Sentura

    You can start thinking like them, and then acting accordingly. Signing petitions won't do anything, I'm sure.

    Yeah that's about how far I get in terms of actions too, but no I'd rather stay angry.

  • Does this mean it is for real?

    • Sjonsson
    • February 6, 2014 at 3:11 PM

    I want to do something about this, I signed all the petitions and that stuff - but what else can I do? Anyone got ideas? I feel helpless and angry about this.

  • A Game of Thrones

    • Sjonsson
    • February 6, 2014 at 8:32 AM

    Holy shit, that's exactly how I pictured him while reading the books.

  • Carmack officially leaves iD

    • Sjonsson
    • February 6, 2014 at 8:29 AM

    I'm not really skeptic about VR but I still feel we got a few more miles to walk, maybe Carmack can make a leap for it.

  • Any interest in a mapcore 2014 50/50/50

    • Sjonsson
    • January 31, 2014 at 8:34 AM

    Very interesting challenge, never heard of it but sure why not! That means about one book, game and movie per week - pretty ambitious.

  • Global Game Jam - 2014

    • Sjonsson
    • January 26, 2014 at 7:53 PM

    Now the jam is over and I have been so busy I haven't been able to post very much progress stuff. it was 48 really rough hours, yet super fun!
    Best part of it all was that I could do things I usually don't do, like art!

    This years theme was: "We don't see things as they are, we see them as we are."


    But here's our game: Be Me

    It's a puzzle game about only being able to "see" things that you share something with, in our case a shape or a color.


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    I did some 3D, 2D art and scripting. The thing I'm most proud of that I made is the moving background.

    If you want to play it I attached a zip file.

    Hope you like it!

    Be Me.zip

  • Global Game Jam - 2014

    • Sjonsson
    • January 24, 2014 at 10:28 PM

    Awwh, that's too bad! Next year then maybe!

  • Global Game Jam - 2014

    • Sjonsson
    • January 24, 2014 at 9:29 AM

    Heya everyone!

    Since it 'that' weekend I thought it would be interesting to see if anyone here is going to participate? If you will, feel free to share the game in this thread and/or progress.

    I'm going to participate here in Malmö, Sweden and I'll definitely post whatever we may accomplish here!

    Hope to see someone else post here too!

  • [CS:GO]de_blackgold

    • Sjonsson
    • January 19, 2014 at 12:26 PM
    Quote from MrTwoVideoCards

    Hue.

    At first I thought you were like "Hue hue hue hue hue"! xD

    Sorry for bombing your thread with this, but I can't resist.

    http://i1.memy.pl/obrazki/e8c6454292_hue_hue_hue.jpg

  • DayZ Mod for ARMA II

    • Sjonsson
    • January 16, 2014 at 2:21 PM
    Quote from Dark

    Yes and no, and now I completely take back what I said about it being a pos. Anyway our group actually polices roads and cities, we take down bandits and help new spawns and lone survivors. Its actually incredible fun.


    If your curious about how it works, check out RHINOCRUNCH's channel on youtube.

    That actually sounds like great fun, gonna try that out some time!

  • A Game of Thrones

    • Sjonsson
    • January 16, 2014 at 7:53 AM
    Quote from SpronyvanJohnson

    No, I had a completely different version pictured of the Viper as well.


    I've read the books and even I had to think about what's what. No spoilers here imo.

    While it might not contain spoilers the very first seconds was more than I wanted to see, haha! I really don't know why I see trailers for things I already know I want to see, cause it will eventually spoil something, not a plot maybe but a scene that might have been more interesting to see once you actually see the whole thing.

  • SimCity V

    • Sjonsson
    • January 15, 2014 at 12:16 PM
    Quote from Pampers

    Well if the system was built for cloud storage, I'm sure they couldn't rely on using the same approach as a bedroom hacker and have it stable and optimized, but actually had to rewrite a lot of stuff to make it work.

    I have to say Sim City V in the same context as 'stable and optimized' is very ironic!

    It's so sad they fucked this up, now I have to wait another couple of years before they announce a new one that might bring false hopes as well. Bahh..

  • Going crazy at work, need help!

    • Sjonsson
    • January 15, 2014 at 12:08 PM

    Look, I gave you a like, it ain't a facebook like but hey, it's a like! Now be happy!

  • Going crazy at work, need help!

    • Sjonsson
    • January 15, 2014 at 11:51 AM
    Quote from SpronyvanJohnson

    You know what's worse? That a lot of people IRL come up to you saying how they love your status updates but on Facebook none of them clicks like :S

    Well I'm not sure if a not-very personal 'That's really nice man!' is better than just clicking the like button.

    Anyway, nice thread! If I ever find myself in a similar situation I'll try to remember the wisdom of this thread, haha!

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