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Posts by DrywallDreams

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • DrywallDreams
    • July 26, 2015 at 3:20 AM

    Also, nothing about that whole story makes sense. 10 people working on story, just finished. Then "upper management" which doesn't exactly exist at valve, says "nope!" Well why did they finish the script in the first place?!

  • Counter-Strike: Global Offensive

    • DrywallDreams
    • July 24, 2015 at 2:32 AM

    http://blog.counter-strike.net/index.php/2015/07/12182/

    Doors were fixed! Footsteps were fixed! Seems like hitboxes are the only gameplay issue left to fix, crazy update!

  • Tropes vs Women in Video Games

    • DrywallDreams
    • July 20, 2015 at 6:10 AM
    Quote from Sprony

    [Blocked Image: http://i.imgur.com/SMKfd92.jpg]

    For those that didn't watch this episode: he was setting her up to explain that she's never actually said that. Was really funny to see that pop back up out of context.

  • Counter-Strike: Global Offensive

    • DrywallDreams
    • July 19, 2015 at 7:28 PM

    Well, seems like people finally figured out that hitboxes are bad because they just don't sync right with animations on the server. Hopefully Valve will get that fixed soon.

  • Rocket League

    • DrywallDreams
    • July 18, 2015 at 2:52 AM

    I wasn't expecting that much from the game, being someone who grew up around the 2000s and experienced all of the awful n64 era car soccer. I finally got around to playing this, then immediately picked it up on PC. They finally got car soccer right, there's just so many movement possibilities, it feels incredible.

    It's also worth noting that the game has cross-platform multiplayer, so the crazy large PS Plus playerbase will match with PC players. That's huge for a downloadable multiplayer game, too many of them die out on certain platforms or entirely.

  • Looking for people that are aspiring to work in the game industry

    • DrywallDreams
    • July 17, 2015 at 10:40 PM

    i'll b the idea guy

    Programmer.

  • Rocket League

    • DrywallDreams
    • July 15, 2015 at 9:39 AM

    It's free on PS Plus right now, get it!

    I haven't had a chance to play it yet, last time I tried the servers were a little on fire. It seems really good, can't wait to try it out.

  • Share your PC Specs

    • DrywallDreams
    • June 27, 2015 at 4:18 AM

    [Blocked Image: http://shop.gunnars.com/store/ProductImages/details/VAY-00101_onyx_l.jpg]

  • Source 2!

    • DrywallDreams
    • June 21, 2015 at 3:15 AM

    CS:GO's (and old Dota's) ui is done with Scaleform, which is garbage from the start, honestly. Valve's new framework, Panorama, seems to be pretty good. Big Picture mode was also never too bad and is based off of Panorama as well. Steam's chromium/webkit stuff is totally awful though, hopefully they refresh the desktop client soon.

  • Source 2!

    • DrywallDreams
    • June 20, 2015 at 1:46 AM
    Quote from blackdog

    The terrible UI is the same of CSGO if we are talking menus, by looking at screens on website… or was always like this?

    i dunno, never liked this UI since they put it in CS. Haven't played much but I don't like it.

    CS:GO's menu is like Dota's old menu done by someone who never played Dota. It was so much less responsive and messy. Dota's was fine, and the new one is actually really good. It throws the stuff you want to the forefront.

  • E3 2013 - The Division | Ubisoft

    • DrywallDreams
    • June 19, 2015 at 11:11 PM

    Most of the "downgrade" just looks like no direct lighting. Maybe it was just dark in the game. But of course you gotta get those views and outrage!

  • Doom (4)

    • DrywallDreams
    • June 19, 2015 at 5:19 AM

    sorry but consoles are able to do 60 fps now lol checkmate. w/e have fun with your spreadsheets and shit i'll be busy playing real games with a controller that was specifically designed for video games lol!

  • Source 2!

    • DrywallDreams
    • June 18, 2015 at 3:53 AM

    https://developer.valvesoftware.com/wiki/Dota_2_Wo…ic_Construction

    Source 2 is ridiculously good, Hammer 2 is basically Modo for maps.

  • E3 hype!

    • DrywallDreams
    • June 17, 2015 at 3:46 AM

    "valve.software"

  • E3 hype!

    • DrywallDreams
    • June 17, 2015 at 2:41 AM

    Microsoft's new PC strategy: fuck it

  • Shenmue 3

    • DrywallDreams
    • June 16, 2015 at 9:49 PM

    It's how Japanese studios seem to be doing things these days, seed interest with a big name Kickstarter, then throw more money at it.

  • E3 hype!

    • DrywallDreams
    • June 16, 2015 at 3:29 AM

    Uncharted 4 demos so far: "Wonder if this is live... Yep. it's live."

  • Game Overhead

    • DrywallDreams
    • June 16, 2015 at 2:05 AM

    We need to get back to the days of Doom and stuff, in which the menus were actually designed for you to mash enter and just start the game up.

  • Mirrors Edge Catalyst

    • DrywallDreams
    • June 15, 2015 at 11:08 PM

    Alright, I'm hyped. Now gimme

  • Oculus Rift

    • DrywallDreams
    • June 13, 2015 at 8:25 PM

    The issue is really that you're playing a console game when you probably have monitor in front of you that will be larger than the virtual tv, which is a little absurd. I'd be really interested in being able to virtualize multiple monitors though, that's where I see things going.

    Then again, you still look super lame doing this stuff. Might as well look lame doing something really cool that you cannot do with normal displays

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