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Posts by DrywallDreams

  • 'Steam Box' gaming console

    • DrywallDreams
    • September 25, 2013 at 6:13 PM

    "Stay tuned, though - we have some more to say very soon on the topic of input."

    Maybe last day is a controller?

  • Counter-Strike: Global Offensive

    • DrywallDreams
    • September 23, 2013 at 2:29 AM
    Quote from generalvivi

    http://imgur.com/a/WcphJ

    Not in-game but in the Bioshock Infinite credits.


    I was really just going for the ones in the Bravo pack there, but there really should be a thread of all the hurgs that have ended up in games now.

  • Counter-Strike: Global Offensive

    • DrywallDreams
    • September 22, 2013 at 11:38 PM

    http://forums.steampowered.com/forums/showthread.php?t=3184903

    Alright guys, kennyvenom has spoken, your maps suck. Now follow his formula and all come out with the same goddamn map. No more having fun, every map has to be competitive.

    No really, wtf is with the CS community and thinking everything has to be competitive?

  • Counter-Strike: Global Offensive

    • DrywallDreams
    • September 21, 2013 at 2:21 AM
    Quote from holiestcows

    Someone have pictures of these hurgs

    http://imgur.com/a/WcphJ

  • Counter-Strike: Global Offensive

    • DrywallDreams
    • September 20, 2013 at 8:12 PM
    Quote from FMPONE

    Not sure about Chinatown, Ruins or Siege, but I can vouch for Gwalior, Cache, and Agency

    Found it in Siege, wouldn't be surprised about Ruins


    EDIT: found on ruins

  • Counter-Strike: Global Offensive

    • DrywallDreams
    • September 20, 2013 at 5:13 AM

    Congrats! Betting on the next pack just being a link to the mapcore collection

  • iOS 7

    • DrywallDreams
    • September 19, 2013 at 6:37 PM

    I'm really liking it, I keep checking my phone just for the sake of playing with the new UI. The only real issue I ran into was that the iPad music app now sorts albums into lists instead of the old grid view which wastes so much space.

  • GTA V

    • DrywallDreams
    • September 18, 2013 at 5:53 AM

    Is it just me, or does this game run pretty slow? I can't tell if my release ps3 is having trouble with it, or if I'm just too used to PC games.

  • Cheap gaming laptop?

    • DrywallDreams
    • September 16, 2013 at 7:07 PM
    Quote from blackdog

    done a quick Google search and I understand it's something like a cache. I wonder how does it work, i've read about hybrid disks that use some solid memory to shift around stuff accessed more often.

    But especially i wonder if there's a slot compatible with that much memory or the 32gigs are actually there.

    I was under the impression that it worked as a regular drive. There are larger ones available, I was considering one for my computer after I noticed the slot on my mobo.

  • Cheap gaming laptop?

    • DrywallDreams
    • September 16, 2013 at 5:59 PM

    mSATA is internal, really small:

    [Blocked Image: http://blog.laptopmag.com/wpress/wp-content/uploads/2012/04/Micron-msata-i.jpg]

  • Playstation 4

    • DrywallDreams
    • September 9, 2013 at 4:10 PM

    With the new Vita TV thing, I'm really hoping someone comes out with a nice local streaming box for PC.

  • ITT: Post maps/scenes that never saw the light of the day.

    • DrywallDreams
    • September 9, 2013 at 2:31 AM

    Are those just really nicely placed screenshots, or are some of those actually done? They look great!

  • How to use sketchup models in 3ds max?

    • DrywallDreams
    • August 21, 2013 at 9:07 AM
    Quote from shawnolson

    If you can master 3ds Max... I'm not so certain you'll find anything extra valuable in Sketchup. Going back and forth seems like a hassle. It would be like dual booting your computer in Windows and Linux... where you play games and make really neat things in Windows... then take the time to shut it all down and reboot in Linux so you can check your email. Just seems like it's not worth it. (Sorry if offending any Linux users... I have a Linux box here for development but honestly avoid it like the plague...)

    Not sure if you can really offend by stating the truth. I have a Linux install on this PC that I occasionally log into and just feel sad that it's not supported by adobe or most game devs.


    On topic: Just stay with Max, sketchup won't get you far in creating assets. I can only really imagine using sketchup for BSP geometry.

  • WIP in WIP, post your level screenshots!

    • DrywallDreams
    • August 19, 2013 at 1:42 AM

    After watching five minutes of the first CSS mapping tutorial on youtube, I'm finally ready to announce a new map the CS community can truly get excited about. Move aside, operation payback! This is all the CS community will ever need! Remember how much Dust revolutionized CS mapping? Here we go again.


    [Blocked Image: http://i.imgur.com/vaGbYmHl.jpg]


    now how do I make water? That's all I need to realize my vision.

  • [CS:GO]de_blackgold

    • DrywallDreams
    • August 18, 2013 at 9:07 AM

    I was already impressed with the visuals (and from the first few tests, the gameplay), and it looks even better in action! The use of color is simply stunning.

  • Battlefield 4

    • DrywallDreams
    • August 18, 2013 at 12:31 AM

    If I was on one of those ads:

    "I ran for five minutes because some dick blew up all the vehicles, then was stabbed in the face. I then left the server."

  • Indiegame - Hammerwatch beta/demo

    • DrywallDreams
    • August 17, 2013 at 5:32 AM

    I've been playing this game quite a bit, and I love it. Just one thing that is a little annoying: I wish I could just try again without restarting the server when everyone dies.

  • Recommendations for a good Beginner tutorial into 3DSMAX and 2D texturing?

    • DrywallDreams
    • August 15, 2013 at 10:15 AM
    Quote from Rick_D

    God for-fucking-bid.


    Blender is a massive piece of shit, just like XSI was. Why don't they just build their own modelling tool and base it off a decent program.how anyone can stand working with Blender, I don't know. It took me just a day or so to figure out enough in Maya to make something decent, and despite trying to learn several times in 4 years or so, I still can't figure the program out for the life of me.

    I was also wondering how to get started with texturing. All I've done is generate crappy filter textures and poorly cropped photos, and I'm wondering how to turn that into something at least decent.

  • de_stadium

    • DrywallDreams
    • August 12, 2013 at 6:24 AM

    http://steamcommunity.com/sharedfiles/fi…s/?id=168836810


    Released a pretty big update, I wan't really satisfied with how the map was in the end, so I removed that awful brush scoreboard at bombsite B, added interiors to the closed concession stands, and re-did the area outside CT spawn, and generally polished the map a little (I also re-uploaded with the final version because the map workshop opened when the map was still a heavy WIP which didn't look too good). And with that, I think I'm finally done touching this map.

  • [CS:Go Workshop] Failed to update file! Please try agian later.

    • DrywallDreams
    • August 9, 2013 at 3:47 PM

    Try the latest Steam beta if you haven't already, the change notes said something about improving workshop uploads.

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