Quote from JetsetlemmingJust now, Jetsetlemming said: Really, the proper solution is to kill the exploitable problem in the first place. I don't have the kind of hitbox issues in any other game I play. I dunno if Source 2 fixes them by using more reliable bounding boxes or something, but I hope so. Some of the historical stuff Valve's still invested in is good, like BSP, but some areas other companies have made a lot of legit progress in, like online systems.
There is no exploitable problem, though. The issue with hitboxes/hitcapsules in the current live version of the game is that player's angles don't update properly when a player is stationary, there isn't any bug with crouching.