This is frog fractions 2, right?
Posts by DrywallDreams
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sort by project for "subscriptions" would be great. I wouldn't want so much content just being dumped in my csgo folder. I'd be way into something with search and tags and stuff, sort of like the steam workshop.
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Why do I imagine that we'll get hundreds of PSDs with hidden dick layers?
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http://notch.net/2014/03/virtua…ange-the-world/
QuoteAnd I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition.
yes, let's keep oculus small and make sure they crunch 24/7 and can't keep up with demand for the damn thing because you funded them. that's how things work, right?
Reading Patrick Klepek's tweets about the conference call makes this deal sound pretty great. Sounds like Facebook is really just stepping in to provide funds and stuff
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Quote from WarbyDisplay More
sure dark souls is pretty inaccesable BUT all the other points you made ... lead me to think that you are high on crack sir !
-the world structure is awesome
-the feeling of progression is super strong
-the controls are "satisfieng" although totally unintuitiv
-atmosphere and visual design UNMATCHED
also battlefield vs dark souls thread page count:
playing dark souls beats talking about it

nah, talking about it is way better.

-Okay, I'll give the world of the first game something, it was pretty cool and nicely designed from what I played (I just stopped partway through Undead Burg)
-I never felt like i was progressing, just that I was getting lucky with the AI routines. It felt just like a grind.
-I wouldn't say satisfying. It feels like a last gen third person game trying to balance realistic animation and playability and just ended up losing that battle.
-I really don't like how the game looks, it's so brown and muddy. sepia tone photos contain more color.
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Quote from Rick_D
/side note
i'm super disappointed mapcore dumps 40 pages into fucking battlefield 4 and we're sitting on page 2 of what is arguably and demonstrably the best game released in the last 2 years.
really, dark souls (1 at least, haven't tried 2) is an inaccessable mess where most of the popularity comes from the gamer-cred you get from finishing it. It's absolutely full of poor design choices justified by nostalgia for old games that were incredibly difficult in order to artificially create more value/playtime. And unlike good hard games (think Super Meat Boy), the game provides little to no sense of progression, and checkpoints are spread out so much that in the end you just end up trying to make a mad dash to just see what's next. Also unlike other great hard games, the game controls really badly, animations are so slow and clunky that you feel like you have no control of your character. It's as if someone made Skate 2 into an RPG and took out the skateboards. The game is about as niche as it gets.
*runs* *dives out window*
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You guys and your aks. pfft, i have a gold star B)
I kind of want to make a smurf to see where I would end up now vs when MM came out and I knew nothing about the game.
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Quote from Squad
Readability is great. What about giving some buildings a slightly different colour without sacrificing coherence or readability (like yellow or so)?
Thanks! I am experimenting with some different textures for a few of the buildings right now, I'll have to try some yellow or something in there.
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Speaking of color, Drill's bombsite B is benefiting from having a more coherent color scheme:
[Blocked Image: http://i.imgur.com/0hrpubS.jpg]
Maybe it's time to mess with hdr settings...
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Tiny visual bug I found while looking around the map alone:
[Blocked Image: http://i.imgur.com/eP1BGni.jpg]
this little bit is slightly misaligned right by red house. It's also misaligned on the other side of that walkway.
can't wait to play the final version.
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[Blocked Image: http://i.imgur.com/Vlkg27C.jpg]
opinions on this? is it too noisy at all? Specifically the back wall, should I slop some paint on there or something? Note that I'm standing above where Ts enter, you normally can't get there and the tree is out of the way.
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Quote from dux
Holy giant signature image batman. Are you compensating for something
He tests maps TO THE MAX bro. You NEED a big signature to be that extreme!Him: [Blocked Image: http://marchuntington.co.uk/wp-content/gallery/skateboarding/skateboard-photographs-rampworx-5.jpg]
You: [Blocked Image: http://www.paulmurraydesign.com/wp-content/uploads/2012/07/man-talking-on-phone.jpg]
You are obviously not hardcore enough
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Quote from Patrick_H
From the article:"We spoke with a Take-Two employee who wishes to remain anonymous on where it all went wrong...
Ken even said at one point that Gandhi would not have died if he had just played BioShock Infinite and retired before his assassination when he realized that his work was already done."
Is it April 1st already? Play4Real is a satirical site. Still gets me every time though.
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Alright, I'm taking sunday's first slot then (can do regular time). Here's the file: https://www.dropbox.com/s/l1e88xshff00zf0/de_drill_a2.zip
A few speed limits might be broken thursday to check out Crown.

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Is it alright to move thursday an hour ahead so I can throw a map in there? If it's not possible, it doesn't really matter so long as my map is second, I figure I'll be home by 30 minutes after or so.
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Quote from FMPONE
somehow that's still more readable than aztec
The map looks sick! Anything new about the layout? Is it just a standard form 2 bombsite and mid path map?
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Perfectly timed after Thief.
Can't wait to see what's coming.