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  3. TarrySruman

Posts by TarrySruman

  • Ouya console

    • TarrySruman
    • July 27, 2013 at 8:28 AM

    Admittedly when this is much of what it has to offer I dont blame them


    http://www.youtube.com/watch?v=G3NDFP3F774

  • What are you playing now?

    • TarrySruman
    • July 26, 2013 at 4:23 AM

    Finally got around to playing Thomas Was Alone since I got it in an indie bundle a while back. I didn't have any expectations going in and I was very pleasantly surprised by how fantastic of characters those rectangles are.

  • Insurgency

    • TarrySruman
    • July 26, 2013 at 3:08 AM

    I was honestly surprised that it already has a functioning version of hammer included. Definitely considering mapping for it in the future

  • Insurgency

    • TarrySruman
    • July 25, 2013 at 10:33 PM

    I picked up the alpha version on steam yesterday and I played for a few hours this morning. There were lots of bugs and the only active servers were in EU so ping was 100+ but I had a ton of fun. Definitely looking forward to seeing this develop.

  • WIP in WIP, post your level screenshots!

    • TarrySruman
    • July 25, 2013 at 7:37 PM

    The shadow under the tank is pretty weak imo. It looks almost like one of the water stains on the pavement.

  • Post your favourite movie scenes ever!

    • TarrySruman
    • July 25, 2013 at 8:17 AM

    See 24:20 for a 6 minute long cut


    http://www.youtube.com/watch?v=nzyDm-J065g


    http://www.youtube.com/watch?v=ugTbwvVuLKA


    http://www.youtube.com/watch?v=apq46l…319EC32&index=4


    http://www.youtube.com/watch?v=xHO6nBc4YFU


    http://www.youtube.com/watch?v=oHr4AIiHVyY

  • MapCore CS:GO Playtesting 3.0

    • TarrySruman
    • July 24, 2013 at 7:51 PM

    My map was too late due to technical difficulties, so it'll be up for the next test instead.

  • Civ 5 multiplayer anyone?

    • TarrySruman
    • July 24, 2013 at 12:25 AM

    Brave New World is really really really good. I feel like its what Civ V should've been all along.

  • Civ 5 multiplayer anyone?

    • TarrySruman
    • July 23, 2013 at 8:02 PM

    I'm doing one of these right now with some folks from tf2maps and I don't know if I would recommend it. Its been going for almost a week now and I've gotten maybe 3 turns in. It's hard to get into it when you just play 1 turn every day or two, especially since so much of civ is long stretches of hitting next turn without really doing much.

  • MapCore CS:GO Playtesting 3.0

    • TarrySruman
    • July 20, 2013 at 9:09 PM

    When are we testing again?

  • de_overrun (CSGO)

    • TarrySruman
    • July 20, 2013 at 6:48 AM

    I threw together a bunch of ideas from the half dozen or so partially-finished layouts I've scrapped over the last couple months. I'll be putting this up for testing soon, so hopefully it ends up not awful.


    The crates are placeholder cover until I decide on a theme for this.


    [Blocked Image: http://i.imgur.com/ZXJtZhZ.jpg]


    [Blocked Image: http://i.imgur.com/leOuWFa.jpg]


    [Blocked Image: http://i.imgur.com/i5Od9hk.jpg]

  • WIP in WIP, post your level screenshots!

    • TarrySruman
    • July 16, 2013 at 6:24 PM

    holiestcows: That neon yellow is bad. You can do bright colors but that is really hard on the eyes.


    Cuplacakes: Looking pretty good for an early WIP. Work on breaking up those repetitive textures though. Also, your description makes it sound like you're going to be adding a lot of lights/moving things/etc. in the scenery area above the level. Be careful about doing this, since you don't want to end up drawing the player's eye away from the gameplay area and to some distracting scenery,

  • Pacific Rim

    • TarrySruman
    • July 16, 2013 at 6:04 AM

    Went and saw this today. Damn that was good. Man of Steel left a shitty taste in my mouth and that got rid of it. I loved the art direction, especially the Hong Kong slums built around the monster ribcage!

  • Kacper Niepokólczycki - Environment Artist

    • TarrySruman
    • July 14, 2013 at 10:53 PM

    I don't think the problem is heavy content I think it's a slow server. I'm getting very slow load times as well.

  • Chivalry: Medieval Warfare TDM Map

    • TarrySruman
    • July 14, 2013 at 10:09 PM

    That's usually what the WiP thread is for

  • Chivalry: Medieval Warfare TDM Map

    • TarrySruman
    • July 14, 2013 at 5:20 PM

    Oh man I didn't know that the SDK was even available. Gotta make dem castles

  • How do start creating environments!

    • TarrySruman
    • July 13, 2013 at 7:44 PM

    http://udn.epicgames.com/Three/LandscapeCreating.html

  • How do start creating environments!

    • TarrySruman
    • July 12, 2013 at 7:50 AM

    [Blocked Image: http://jensholvoet.com/wp-content/uploads/2012/08/creative-in-internet-marketing.gif]

  • Viscera Cleanup Detail

    • TarrySruman
    • July 12, 2013 at 7:46 AM
    Quote from Al Anselmo~Intelect0

    There would still be a mutilated soldier who's still alive and crawling around the level, making a terrible and gory mess.


    Would be better if you're following right behind this guy mopping up the blood trail as he crawls away

  • WIP in WIP, post your level screenshots!

    • TarrySruman
    • July 12, 2013 at 7:43 AM

    dynamic light master race


    we dont need visual quality where we're going

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