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  3. kikette

Posts by kikette

  • Tileable textures?

    • kikette
    • April 15, 2013 at 8:48 PM

    I think that you REALLY should watch my link before asking this =)

  • Tileable textures?

    • kikette
    • April 15, 2013 at 5:59 PM

    I don't understand what you are talking about =s Maybe some images could helps =)

  • The random model thread!

    • kikette
    • April 15, 2013 at 5:58 PM

    They'll be certainly available but I need to make some other one first =)

  • Tileable textures?

    • kikette
    • April 15, 2013 at 4:43 PM

    Well... What about trying changing this with the Offset filter (photoshop / filter / various) ?

    If you have a 512*512 px texture, do a 256 px offset in the X and Y axis and try to hide the hard transition.

    Here's a tutorial collection wich should be very useful for ya.

    http://www.interlopers.net/tutorials/Texture_Creation

    Especialy this one :

    http://www.interlopers.net/tutorials/2862

  • The random model thread!

    • kikette
    • April 14, 2013 at 8:17 PM

    Yeah, me too =s This is the first time I make Sci-fi and I really appreciate the challenge it gives. It's really different from victorian stuff =)

  • The random model thread!

    • kikette
    • April 14, 2013 at 4:48 PM

    Here's my latest prop, inspired from an NS2 artwork =)

    [Blocked Image: http://i.imgur.com/JcSBLHj.jpg]

  • The random model thread!

    • kikette
    • April 13, 2013 at 7:53 PM

    What is this ? ^^'

  • Where can i find refrence photos?

    • kikette
    • April 13, 2013 at 4:21 PM

    Google and flickr ?

  • Geoffrey Rosin - Environment artist / Texture artist

    • kikette
    • April 11, 2013 at 11:04 PM

    Tks a lot dude ! About the camera, this is a team choice and it was very, very hard to decide it. I think that the fact that my materials arent't looking as good as on my portfolio is principally my own mystake since I did not adapt my props to this particular view/ But to fix that, we did a particular shader wich change the tilt of the surface normal and so permits to see specular on some place (when the lighting permit since our game is very dark). =)

    For personal reason, I recently leave my school and so my contribution for this project stoped since 3 weeks ( but there is already lot of stuff and I still available for my mates to do some special things). This is just to inform that I won't show anything new about this project ='(

    "That was the trivial for tonight"

  • DE_GWALIOR

    • kikette
    • April 10, 2013 at 8:21 AM

    Argh ! I'm busy tonight but it would have been pleased ='(

  • De_ruins

    • kikette
    • April 9, 2013 at 2:56 PM

    Can't wait to play on it =D Nice lighting retake btw ^^

  • MapCore CS:GO Playtesting 2.0

    • kikette
    • April 7, 2013 at 12:00 PM

    I think that we really should make a big playtest session with everyone's map and not only 1 map. I found that the play of yersterday was finally too short =l

  • Liam Tart - Environment Artist

    • kikette
    • April 6, 2013 at 12:14 PM

    Epic stuff here ! I really enjoyed each one of your project =D

  • DE_GWALIOR

    • kikette
    • April 5, 2013 at 4:51 PM

    For sure !

    Thanks to Fmpone and his brushwork some of these texture have more depth in game =)

    Here's some diffuse :

    Crates and Bombsite stuff

    [Blocked Image: http://i.imgur.com/5wRI0dC.jpg]

    Tower middle part

    [Blocked Image: http://i.imgur.com/VmrT6NL.jpg]

    The big Arch

    [Blocked Image: http://i.imgur.com/hCMKLp7.jpg]

    Generic ornament

    [Blocked Image: http://i.imgur.com/lirTgWj.jpg]

  • DE_GWALIOR

    • kikette
    • April 5, 2013 at 8:40 AM

    Hey there !

    Here's a little show of a part of my work on Gwalior =)

    [Blocked Image: http://i.imgur.com/alXjgIj.jpg]

    [Blocked Image: http://i.imgur.com/8oVNE54.jpg]

    [Blocked Image: http://i.imgur.com/EZKvku9.jpg]

    [Blocked Image: http://i.imgur.com/nVVMFXa.jpg]

    [Blocked Image: http://i.imgur.com/unMArXm.jpg]

    [Blocked Image: http://i.imgur.com/o0f1MSM.jpg]

    [Blocked Image: http://i.imgur.com/ZLSpSeh.jpg]

    [Blocked Image: http://i.imgur.com/drJSnSx.jpg]

    Feel free to give some feedback

  • New Wall Worm Video

    • kikette
    • April 4, 2013 at 9:02 AM

    Thanks a lot for your tools dude. It really helped me for my work !

  • DE_GWALIOR

    • kikette
    • April 1, 2013 at 9:48 AM

    Thanks for your feedback guyz o/

  • The random model thread!

    • kikette
    • March 29, 2013 at 9:54 AM

    Personaly, I could recommand you "MAHstudio Sexy Modeling Clay" matcap

    http://www.zbrushcentral.com/showthread.php…ll=1#post683592

  • The random model thread!

    • kikette
    • March 28, 2013 at 6:51 PM

    Very very nice !

  • WIP in WIP, post your level screenshots!

    • kikette
    • March 27, 2013 at 10:39 AM

    Can't wait to test it =)

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