Sit down with colleagues that had started watching 21 Jump Street. I usually hate those comedies so sitting through it means it was decent enough
Posts by blackdog
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Thanks for the input Thrik, didn't explain myself properly on UI: I am not referring to what's at any moment on screen (the HUD) but the menus you have to go through to select an item seem very bloated to me. There's a lot of clicking and scrolling from what I can see.
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Quote from KoKo5oVaR
Yeah the mgs serie is definetely not the best stealth games nowadays, but this is more a story driven adventure game than a stealth game really.
That's why I was really interested in this one, now that it is finally multi platform release.Then more than one person, that have played every chapter, told me that Kojima's work is a bit overrated on that regard too.
Anyway, I'm still very curious, particularly because of the openness, day cycle and stuff… but after seeing the real gameplays, feels like they haven't learnt anything from previous chapters and other games.
I've always been very attracted by MGS, they just didn't make it easily available, and going back to the first chapters was painful (only keyboard compared to mouse if I remember correctly).
When MGS4 was coming out I was surprised to see a modern game so cluttered on UI, and now this as well looks too busy to do apparently the same things that Splinter Cell and Hitman do much more elegantly.
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No i only tried the very first one on PC, way after I got used to Splinter Cell and haven't been able to get to the elevator at the beginning of the game, even though I had done all the training rooms :$
I know that MGS has all these little bits like the box/barrel… but still I find incomprehensible this balloon mechanic: what does it do, what's the purpose? Score?
I can understand and appreciate the lol factor of catapulting some guy down a cliff with the decoy-mine, but you cannot justify that guards standing like 20m away don't react to that.
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Bad Boys on tv! And coolest thing is that I was thinking about it two days ago!
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This wolf business makes me think of this [Blocked Image: http://forum.multiplayer.it/images/faccine/look.gif]
Plus, like Mazy said, animations?? Not just the throwing, but also jumping... and dog is awkward as well. I dunno what Kojima is doing, or just i continue to not like the way Japanese put irony into a story.
Edit: where the fuck the horse comes from? why does he get the suit delivered if he just started the mission? what the fuck is this business with the baloon extraction thing even with the enemies?? (And why would a soldier surrender and not pick up the weapon if you turn your back to him).
And what about the completely idiotic soldiers not aware of their mates disappearing? /facepalm
Looks like the dumbest sneaking game ever, from this demo
Quote from Pericolos0looks phenomenal, though the environments are suffering a bit from very simplistic lighting
In sunny scenes, this game to me looks like the most photorealistic thing around
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Oh yeah, I wasn't even thinking that by now tickets must be all gone… still a beer would (have) be(en) nice.
If the gf is not staying I might pop into town!
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Aww, I'm not on polycount… and i don't make stuff, it would be silly to come to that. Plus I think my girlfriend is gonna stay over the whole we.
In case she won't, what's at EGX? Is it better than DICE?
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The FEAR collection on Steam.Another series of games I won't play in a long while :-/
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My sis last year got me an original Fight Club tshirt, Tyler with the quote "we have jobs we hate to buy shit we don't need" (which is actually something said by an Italian hermit ages ago)
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I thought it was mentioned the event appending this week in London… I'm working, but I can zoom out in the afternoon for the evening (last train back 23:30
)Otherwise I'm gonna be in Guildford for a bday party on Friday, so if there are people from there, happy to have a few shots

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Ye cos it makes sense if they're deciding the strategies, but if those are mainly decided by the captain, I see much less use of em
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Quote from Thrik
the iPhone 6 Plus is definitely too big unless you have huge hands. I literally couldn't get my thumb within a couple of centimetres of the top of the screen, it's pretty much a dealbreaker for one-hand users.
They have "Reachability" for that
OT: I cannot use the phone holding it firmly like they always show, can't type.
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Yeah i was thinking of the coaches, I've read their role being mentioned previously… what do they actually do? O.o
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Walhberg… the dude is fucking pumped since Pain & Gain!
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Yeah that's an iPad.
They went from tiny to oversized. 4.5" ideal size for me.
Totally not happy with what they came up, design makes me puke (makes me think of a flattened iPhone Edge), plus a rounded parallelepiped is hardly to be considered ergonomic.
Also hate they adopted the Android vendors' tactics and put the stabilised camera only on the 6+
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Bumping this up, I just remembered about it.
Who's going??
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Speaking of the tournaments, who are those guys walking up and down behind the player's seats during matches?
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No I genuinely like it, I like this modern styles merging with old that are all around London. Picture is not the best, you should see the episode.