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  3. blackdog

Posts by blackdog

  • Everybody's Gone to the Rapture

    • blackdog
    • March 17, 2015 at 9:53 PM

    Has this become a PS4 exclusive? Always thought was coming to all platforms.

    Looks great and interesting, I was expecting something more concrete when they first started talking about it (ie: visible characters).

    ryan: don't understand the connection with the video you posted?

  • Nintendo to start making mobile games (in Japan)

    • blackdog
    • March 17, 2015 at 1:55 PM

    Game press has been hammering the "port Nintendo games to smartphones" since the app store opened.

    They're gonna make a lot of money. I'm most likely not gonna give em any.

  • [CS:GO][WiP] cs_opera

    • blackdog
    • March 17, 2015 at 9:13 AM

    Wow, this is a grand design! Congrats, it's coming along great.

    As Kikette points out it lacks cohesion atm, but luckily is something you can fix, especially if an artist joins the project… I don't think you will have troubles with that with the quality in display here.

  • Testers needed for Private Beta (Transmissions : Element 120)

    • blackdog
    • March 16, 2015 at 8:51 PM

    I can only say I have HL2+Ep1+Ep2 installed and haven't had model problems.

  • Testers needed for Private Beta (Transmissions : Element 120)

    • blackdog
    • March 16, 2015 at 9:06 AM

    Hey sorry I haven't had time to finish it and come back to you, but will do, also replay the new version and see if the issues I had repeat

  • MapCore Job Census

    • blackdog
    • March 16, 2015 at 2:10 AM

    Awesome Mazy!

    Very curious to see what you're cooking there... the company identity already makes quite a statement.

  • What have you watched recently?

    • blackdog
    • March 15, 2015 at 10:46 PM

    Need For Speed, lol. Ridiculous.

    Didn't know that Keaton was in there.

  • Flame in the Flood - Ex Irrational

    • blackdog
    • March 15, 2015 at 7:50 PM

    Saw this live at the EGX, it's really sleek! (apart from an aliased UI)

    Unfortunately couldn't try it, when I was over the Microsoft booth the guy before me played for a while and I couldn't stand around longer.

  • Valve: Future Hardware Plans

    • blackdog
    • March 15, 2015 at 7:33 PM

    This was the talk/panel at the EGX Rezzed. Nothing to be seen, no video were shown. Wasn't groundbreaking, still might be interesting.

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  • WIP in WIP, post your level screenshots!

    • blackdog
    • March 15, 2015 at 1:21 AM

    Looks pretty, insurgency?

  • (UE4) Sci-fi Colony Bunk Room

    • blackdog
    • March 14, 2015 at 5:16 PM

    Congratulations Liam! Totally deserved

  • de_havana

    • blackdog
    • March 14, 2015 at 4:18 PM
    Quote from Lajron

    Also some visual work

    [Blocked Image: http://i.imgur.com/fglutKD.jpg]

    Ah, the memories! Nailed it

  • Oculus Rift

    • blackdog
    • March 14, 2015 at 1:48 PM

    lol

    Tried the oculus yesterday for the first time, I have to say it was a bit of a downer, the resolution is clearly inferior to any display.

    All the other considerations about functionality depend on the game, which in my case was not a game to port over (an fps platformer) – I started feeling sick after 5 minutes.

  • New Urban Terror HD

    • blackdog
    • March 13, 2015 at 8:01 PM
    Quote from Xarop

    It was a mod for Q3 yes, and still is. They are just taking the game and remaking it in UE4.

    Sorry, silly me, got confused reading to quickly on mobile

  • New Urban Terror HD

    • blackdog
    • March 13, 2015 at 11:32 AM

    I think I remember this name… never played, I have always been devoted to hl mods.

    Not sure I understand, it was for Q3, ported to UT, and now full fledged game on UE4?

  • MapCore Job Census

    • blackdog
    • March 13, 2015 at 11:14 AM

    Congrats to all three of you, great places to be!

  • Uncharted 4

    • blackdog
    • March 11, 2015 at 1:37 PM

    Did it have a date??

  • [CSGO] Good map rotation times

    • blackdog
    • March 10, 2015 at 8:55 PM

    Personally I would expect that for a short rotation time the bombsite will have better cover and will be more difficult to retake, vice versa long rotation time a slimmer bombsite.


    I'm just considering going through the "main" rotation path (of course going back to your spawn should be safe and take extra long time).


    Does that make any sense?

  • Just Cause 3

    • blackdog
    • March 10, 2015 at 7:27 PM

    Avalanche released at PAX East new screenshots of the game; for an in-game video they want to wait for a more refined version

    Screenshot gallery at Polygon

    [Blocked Image: https://cdn3.vox-cdn.com/thumbor/QNDsWmoh_cru5S0cNl9BfsQ8qGk=/950x540/cdn0.vox-cdn.com/uploads/chorus_asset/file/3478016/Screen_Shot_2015-03-06_at_6.56.17_PM.0.png]

    [Blocked Image: https://cdn3.vox-cdn.com/thumbor/mNnBd2tnMSVcth3ID-_aOQesa3M=/950x540/cdn0.vox-cdn.com/uploads/chorus_asset/file/3477972/Screen_Shot_2015-03-06_at_6.40.11_PM.0.png]

    [Blocked Image: https://cdn0.vox-cdn.com/thumbor/4Ma3StWFfDbjToIGuJsz6hMjWdE=/950x540/cdn0.vox-cdn.com/uploads/chorus_asset/file/3477984/Screen_Shot_2015-03-06_at_6.36.25_PM.0.png]

    [Blocked Image: https://cdn3.vox-cdn.com/thumbor/UIs7kN0l2qjLBNyNJtWxkMbnvYU=/950x540/cdn0.vox-cdn.com/uploads/chorus_asset/file/3478012/Screen_Shot_2015-03-06_at_6.53.50_PM.0.png]

    Edit: just posted on fb: why are we not showing gameplay

    http://www.gamespot.com/articles/just-…e/1100-6425750/

  • Xbox One

    • blackdog
    • March 10, 2015 at 4:58 PM

    Just tried the controller on the PC, feels great! Although it's sensibly lighter and I'm not sure, makes it feel more fragile. I like the sticks and in general the clicky feeling.

    I still have to try a proper action so not sure, but the triggers feel less analogical, less "springy" if it makes sense.

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