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  3. blackdog

Posts by blackdog

  • Hardcore - The First Ever Action POV Feature Film

    • blackdog
    • September 19, 2015 at 8:21 AM
    Quote from TheOnlyDoubleF

    And is this some kind of Animus?

    coupled with augmentation… it's all the main video games duct taped together.

    I liked the beginning, seems an interesting sci-fi, but then it's clearly way too indie, lot of movements feel very unnatural and done just to look --good-- ehm cool on camera, which results in the opposite.

  • The Walking Dead

    • blackdog
    • September 18, 2015 at 9:27 PM

    Gonna download the third tomorrow and watch it Sunday.

  • Mad Max

    • blackdog
    • September 15, 2015 at 1:48 PM

    What? I played 31 hours until now and I don't think I'm so close to finishing it. The next story mission points to Gastown but I would be baffled if it was the last one. Doesn't feel like anything happened other than grinding to collect car parts.

  • What have you watched recently?

    • blackdog
    • September 15, 2015 at 1:46 PM

    This is very cool for the cinema geeks and I think for those living in Vancouver... you guys there might know this already, or maybe not? :)

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  • Mad Max

    • blackdog
    • September 14, 2015 at 10:00 PM

    [Blocked Image: https://scontent-lhr3-1.xx.fbcdn.net/hphotos-xaf1/t…463725532_o.jpg]

    and online there are some real pieces of photography art...

    http://steamcommunity.com/app/234140/screenshots/

  • Mad Max

    • blackdog
    • September 13, 2015 at 10:09 PM
    Quote from Vilham
    • Batman style combat, there's a nice progression as you unlock new abilities that allow you to combat tougher enemies, similar to batman gadgets in combat except there is fewer of them and therefore less bloat/unnecessary things


    • Feels quite like burnout paradise, the driving, the boosting, the ramming. Combat in vehicles is fun.


    • My only major complaint is it suffers from ubisoft collectible design, there are far too many generic scrap locations. There are some that are really cool and interesting, it feels like they should have been the only scrap locations and just had their scrap amounts boosted. Too many random tent huts and ship wrecks. They just aren't interesting enough to be POIs.


    • The actual story itself isn't particularly gripping but the game is about surviving and building up your car in a wasteland so it doens't need a particularly riveting story to work/

    Do agree with most you said. The Batman style was very welcome for me, I'm a fan of that. The unlocking of new moves brings me back to Arkham Asylum (in the next ones you only unlock gadgets if I remember correctly).

    My main complaint is about the driving, it is better now that the car has been upgraded (I think halfway through), but still makes me cringe the fact that instead of turning the car clearly pivots on a center of gravity that is way too central on the car. Also there's no drifting, not even at high speed on the beaten roads. Handbrake doesn't really allow you for u-turns and when turning sharply, the camera doesn't follow very well imo.
    Past that, I really really enjoy ramming and battling, disassembling parts with the harpoon etc.

    Can agree on the collectible design, I haven't felt much bored as every location is always nice to explore; mainly I wanted to object that Just Cause 2 had shitloads of collectibles, all those cargo boxes and relicts...

    In terms of story in the last session thursday night I was a bit baffled as I got to Pink Eye's stronghold and the cutscene shows a girl that was prisoner in another stronghold, no explanation how she got there as I haven't finished the missions from that friendly base, so I was just thinking that maybe narration and mission design is not perfectly designed. Actually I think I got to Pink Eye because the same girl sent me toward the Jaw gate, so how she got past is beyond me.
    I quite like though being able to explore so much without the need of necessarily unlocking an area.


    PS: tried to log in WB play and the form are bugged as hell preventing to log in! As I'm typing the password the form still looks for commands, so when I pressed "R", which is contained in my pwd, got a prompt for resetting the password, without means of cancelling the operation! Whattahell is that?!?!?!

  • What's going on with your life?

    • blackdog
    • September 12, 2015 at 1:57 PM

    Very sad news, my condolences Morten.

    He was clearly a great man and you gave him a lot to be proud as well.

    Hug.

  • Gear.Club: The new racing title from Eden Games

    • blackdog
    • September 11, 2015 at 11:40 AM

    Just wondering if they provided TV test units ;)

    Too bad about the force touch, but you might find something

  • Rocket League

    • blackdog
    • September 11, 2015 at 4:06 AM

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  • Gear.Club: The new racing title from Eden Games

    • blackdog
    • September 11, 2015 at 3:36 AM

    Gameplay or it didn't happen :P

    Jokes aside, looks good, grats!

    You guys got some dev test units before the announcement, or you have to provide for yourself? You gonna use the force touch on the phone?

  • Mad Max

    • blackdog
    • September 11, 2015 at 3:19 AM

    Documenting the Wasteland is just as fun

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  • Mad Max

    • blackdog
    • September 10, 2015 at 8:51 PM
    Quote from FMPONE

    I can't even make it past 5% of MGSV how am I supposed to play this awesome shit ;(

    well i played 16 hours and completed like 25% just roaming the wasteland and liberating camps, I've only done 5 story missions and 2 side missions…

  • Mad Max

    • blackdog
    • September 9, 2015 at 11:34 AM

    I just finished playing a session
    Finished work at 5pm yesterday with an immense headache, went to bed and woke up for dinner an hour later, went to bed again and slept until half midnight... I couldn't sleep anymore so started playing and was hooked until now :/

    Started grabbing some screens and tried nVidia Shadowplay as well... by mistake recorded like an hour of video
    PS: @dux how do you enter the camera mode? I remember seeing a prompt/tutorial but I couldn't find how to do it tonight.

    Anyway, it's so beautiful. And you can spend hours not progressing in the story just messing around and still have fun.


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  • The Walking Dead

    • blackdog
    • September 9, 2015 at 11:27 AM

    Ah lol, got ya :D

  • cs_shichang

    • blackdog
    • September 9, 2015 at 11:24 AM

    Well done, I think looks much better than before.
    What I meant for public illumination is that I don't see lamp posts; also an idea could be to use some flood lights in a couple key areas (roadworks or building renuvation) that would also make an area more distinguishable/memorable for players.

  • Fig - games only crowdfunding platform

    • blackdog
    • September 9, 2015 at 11:19 AM

    Tim Shaefer & friends are launching Fig, a crowd funding platform that also allows for investment, so backers that invest $1K or more get money from the final product.

    http://www.pcgamer.com/fig-is-a-new-g…eal-investment/

  • Mad Max

    • blackdog
    • September 8, 2015 at 8:53 PM

    The only way to make it better I think would have been letting the player drive Interceptor and get the feeling of how a fully upgraded car would have been like

  • The Walking Dead

    • blackdog
    • September 8, 2015 at 8:49 PM

    What about Barack? O.o Also you were mentioning the third episode but it's still to come from the dates I've seen.

    In terms of characters, I guess that the grumpy kid is just what he's supposed to be.

    Agreed about the chubby one, my gf saw it coming he was there (but she thought he was or would have turned). I have the feeling he'll be back. Ridiculous though that after all that they don't take food.

  • The Walking Dead

    • blackdog
    • September 8, 2015 at 1:55 PM

    Haven't had the time to comment earlier, but watched the first two on holiday; enjoyed a lot, it was incredibly tense and rich in suspense.

    I'm wondering how quickly they'll get to the gore.

    I like the actors, except the blonde lady that I could never stand, as well as the son who's quite an asshole with a camera.

  • Mad Max

    • blackdog
    • September 7, 2015 at 10:16 PM

    Can I say the checkpoint system is really really dislikeable? I would have liked much more my position to be saved to the closest point of interest like happens in most sandbox games I can think of.
    Also the menus are confusing, there's way too much stuff in there, also when upgrading there are too many button presses. Also like mentioned by DoubleF, you don't see what's the car gonna be, was expecting to see a live model previewing what a part looks like when selected.
    But don't get me wrong @mr.P, I'm having fun and enjoying this :) and thanks for bringing our suggestions forward.

    @Sprony I played 5 hours and I feel my progress has been really not up to par (don't remember the percentage but was in the single digit). I like to mess around so half if not more of the time is due to deaths experimenting.

    @TheOnlyDoubleF I have to say i was surprised, I haven't upgraded too much Max but felt like he was way more upgraded than he should for the time I've played. Car upgrade like you I was hoping in more, it's linear a-la Batman basically. How the hell you got so much upgrades? Even if you have loads of scraps you can't upgrade at will, you need to unlock upgrades by doing stuff (which I haven't looked into it, I was either messing around or doing mission).

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