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  3. blackdog

Posts by blackdog

  • Doom (4)

    • blackdog
    • February 5, 2016 at 12:01 AM
    Quote from (HP)

    And btw, I thought the industry as a whole was done with pre-order bonuses?

    really? I didn't get the memo…

  • Doom (4)

    • blackdog
    • February 4, 2016 at 3:54 PM

    Just found it as well; gives me Doom 3 vibes for the opening shots.

  • de_havana

    • blackdog
    • February 4, 2016 at 12:15 AM
    Quote from tomm

    small update, there's not much worth showing.. I just desperately wanted to update the thread.

    Was actually thinking of this map earlier today while at work!

  • What's going on with your life?

    • blackdog
    • February 4, 2016 at 12:09 AM
    Quote from leplubodeslapin

    Hello, hello, hello.

    CUT

    When I read about your internship I cannot help but thinking of...

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    you're doing something supercool, I'm sure it will be really helpful/inspiring for your future endevours :)

  • Rocket League

    • blackdog
    • February 3, 2016 at 11:45 PM

    The title of this video made me think there were tools to make playing fields :( the Tron look and more original maps have given me a couple of idea I would have wanted to try out, at the cost of getting the game

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  • Totalbiscuit, the cinical Brit is dying

    • blackdog
    • February 3, 2016 at 10:17 PM

    I agree that the internets are shits, and I've of course flamed many times over nothing. But when we got comments about the mod I helped making, I was very political knowing we had done the best we could.

    I dunno what the cinical Brits refers to, but there's absolutely no reason to get mad about something you don't even make yourself, you are just describing and commenting. In that regard I noticed that he was too easily carried away (remarks he would make in different videos, taking a stab at people who had previously commented)… and I would expect a family person to be more mature than that. You're dealing with "your own son" when you are a youtuber commenting on games.

  • Totalbiscuit, the cinical Brit is dying

    • blackdog
    • February 2, 2016 at 12:25 PM

    Yes he's still going to do videos, what he sorta explains in his video (probably triggered by some comments elsewhere where he might have said he would have to take this step) that he has certain obligations to have social media accounts, but that he's passing the control of those over, and he will focus on the actual job and of course his family.

  • Wall Worm Level Design Contest #2 (for old fogies)

    • blackdog
    • February 2, 2016 at 9:42 AM

    Hey what you mean, Autodesk is moving to a subscription model like Adobe?

  • 2016 gaming expectations!

    • blackdog
    • February 2, 2016 at 9:23 AM

    I hope we find out something real about HL. Want to see Source 2 out in any form and available for people to use.

    Other than that I think only game I'm looking forward to see coming out, on top of my head, is Quantum Break.

    Im kinda interested in finding out more about the new Ghost Recon (will be playable and enjoyable in sp?).

    And I would like Rocksteady to announce their next game, whatever it is. Before Arkham Knight was announced I was expecting them to branch out on another DC hero, I was betting on Green Arrow, but seeing the mentions to Superman, Lex Luthor, and ultimately Queen (Arrow) makes me wonder if they are working in tandem with WB to create a bigger thing that offers a multi-hero experience.

  • The Division - Closed Beta Codes

    • blackdog
    • February 2, 2016 at 9:17 AM

    All the comments I read from the Italian people I know, didn't like it. Something like from "meh" to "bad".

    Its really a shame, love the setting, lore, but I can't stand this sort of games (mmo, stupid stats etc)

  • Totalbiscuit, the cinical Brit is dying

    • blackdog
    • February 2, 2016 at 9:12 AM

    Dunno if is the appropriate forum, imagined that being a gaming reviewer/opinionist it would be.

    I found out only a few days ago, via a comment made in one of his videos about going on chemio, that he has cancer. He shared that in a video I missed in 2014, if I'm not mistaken.

    I just got linked his goodbyes to the social media community on Soundcloud

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    apparently he has like three years at best to live :( I don't watch every video, but I quite regularly do and often agree with his opinion, so this news has made me sad for him and his family.

  • Agency models/materials

    • blackdog
    • February 1, 2016 at 10:50 PM
    Quote from Rick_D

    Having some troubles getting website back up and restored, apologies my friends.

    Thank you Squad for the mirror - much appreciated!

    I have unlimited space so I could upload to my ftp no problem

  • The Witness

    • blackdog
    • February 1, 2016 at 5:47 PM

    Yeah what clankill3r reported. From the numbers above its something like 500-1000 copies per hour in the first three days, and it's just steam. Not something to complain I would say. And he's going to publish on iOS as well (or is it already?), where those kind of games do well.

    i know it bites to know you're being ripped off, but like I think all of us can agree, pirated copies are not 1:1 to sold copies. Maybe if they put out a demo would be different.

  • Doom (4)

    • blackdog
    • February 1, 2016 at 5:25 PM

    Yeah that's what I mean @dux, for the shotgun I actually don't like the model (reminds me of the Q4's one) and size. Think it's just that the animation/sound of the original is so cemented in our minds.

    The double one is better, although I feel like it's misplaced as it is sorta decorated, makes me think of a Spanish musket in a sci-fi game.

  • Going to the gym is like a korean MMORPG

    • blackdog
    • February 1, 2016 at 5:15 PM
    Quote from Tisky

    Update time!

    Since 3rd of january until yesterday i had lost 11kgs. Feeling so much better now and i cannot believe ive managed to reach halfway already, my goal was -20 until the summer. Soooo nice!

    that's great!

    Sorry I don't want to be a buzzkill, but when you need to lose weight and you do it seriously, you actually do it very fast. Problem is when you get to the last couple of extra kilos: that seems to never go away! ;)

    ps:

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  • de_dawn [WIP] and lots of newbie questions

    • blackdog
    • February 1, 2016 at 9:46 AM
    Quote from Vaya

    -You should build every brush using nodraw and then only the texture the sites you can see when in the map

    Done that in the past, fan of optimising things early, but in the end I found that it is a waste of time. Correct me if I'm wrong:

    * I find faster to work with the dev textures, select everything and either apply nodraw or deselect visible walls and apply nodraw

    * during blackout stage doesn't really matter, environment is so empty that performance isn't killed by not using nodraw everywhere

    * working on a map where all you can see is yellow is a pain, when you zoom out everything gets mushy and you can't tell a brush from the other

    so I don't see the benefits of using nodraw from my first brush or in a stage where you are continuously altering the foundations of the map. You simply enlarge, make longer or shorter a corridor and you have to re-texture, to maybe have to go back to the previous stage…

  • [UE4] Making an Office Environment in Unreal 4 - Tutorial

    • blackdog
    • February 1, 2016 at 9:33 AM

    Really digging this. Looking forward for the complete thing and release tutorial

  • Doom (4)

    • blackdog
    • February 1, 2016 at 9:19 AM

    +1 on what @dux wrote in last post. On top of don't liking the characterisation of some demons, I find most annoying the size/position of some weapons. For some I don't like the design as well (getting the shotgun wrong in Doom is a huge handicap to come back from)

  • What music have you listened to recently?

    • blackdog
    • February 1, 2016 at 9:13 AM

    Seen this on FB

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  • Recruitment companies/headhunters

    • blackdog
    • January 31, 2016 at 1:25 PM
    Quote from dux

    Yeah Bizarre really didn't seem like a fun place to work. Some of the people who grilled me in the interview didn't come across as very friendly. One of them even told me off for asking questions. "We ask the questions here." Dick.

    Unless desperate, I think I'd get up and walk at that point. Although, the situation they must have been in at the time, they might have just tried to avoid people to fall in a trap?

    @2d-chris is it an option to share the good contacts? I mean with this situation (sounds like most of these people would throw you under a bus) wouldn't it be good to "reward" good agents by giving them work to do? Also if they are successful or just good at their job, it'd create a sort of trusted network.

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