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  3. blackdog

Posts by blackdog

  • What movie is this?

    • blackdog
    • April 27, 2017 at 9:02 PM
    Quote from [HP]

    1 hour ago, [HP] said: I could swear I saw that movie not long ago. I hate my "shit term memory".

    Oh I know what you mean! For Hard Boiled I had to go the long way around and work it back thinking of the video game that came out in the first wave of UE3 titles :D

    so need an extra hint?

  • CoD WW2

    • blackdog
    • April 27, 2017 at 5:18 PM
    Quote from dux

    16 hours ago, dux said: OH MY GOD WE FINALLY WENT FULL CIRCLE JESUS CHRIST

    Yep. And give it two years and everyone will complain that WW2 is overused and MW was the best COD ever ?

  • What movie is this?

    • blackdog
    • April 27, 2017 at 12:05 AM

    [Blocked Image: https://falconmovies.files.wordpress.com/2017/02/eagles5.gif]

  • CoD WW2

    • blackdog
    • April 26, 2017 at 11:47 PM

    Can't wait for magenta Garands, golden scopes and bunny hats

    im surprised they had an event in London, @13:30 there's a featurette-behind the scenes clip

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    Edit: funny the comments about dimensions etc, my friend said basically the same: "they could have done cod: Rome, with some time travelling shit eventually"

  • What movie is this?

    • blackdog
    • April 26, 2017 at 1:44 AM
    Quote from [HP]

    4 hours ago, [HP] said: I recognize it now, it's cloak and dagger! I've seen it when I was a kid, if I'm not mistaken it's also mentioned on the Ready Player One book! (Great fucking book)

    My turn, this should not be too hard:

    [Blocked Image: http://i.imgur.com/Vj5MCFm.jpg]

    Ps: is that Hard Boiled?

  • What movie is this?

    • blackdog
    • April 25, 2017 at 9:41 PM
    Quote from phantazm11

    1 hour ago, phantazm11 said: Another hint.

    Darn I missed this hint!!! I saw this movie a couple times! I thought the first hint could have been it but seen it in Italian, and is so niche that I couldn't remember the translated title… need to see if is available to watch again :D

  • Post interesting talks / presentations / conferences

    • blackdog
    • April 25, 2017 at 9:51 AM

    Oh despite having not finished it (yet*), this is one of my fave games

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    looking forward to see what he says about it.

    *was thinking of re-installing it in the past couple weeks… just couldn't decide if to put it on the Xbox where I almost finished it, or start from scratch on the PC (where I also have DS2).

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  • Reboot Game Conference

    • blackdog
    • April 25, 2017 at 9:44 AM

    Sounds amazing @Sjonsson, glad you could participate… and now I'm aware of this event, maybe next year I can plan a holiday around it ?

    It would be really a shame if Blow's studio doesn't churn out anything until he creates the tech: it would be like id Software and Carmack… only at much slower pace(?)

    Is the language gameplay oriented only/is he planning to make it pluggable in other engines other than their own, or this is supposed to also take care about rendering and allow to write a complete engine with it?

    Regarding geography and world building, have a look at this @Sjonsson

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    I was watching it a few months ago, for what I remember she worked for EA and MS. I actually only got halfway, was in my list to get back to it!

  • Reboot Game Conference

    • blackdog
    • April 25, 2017 at 7:39 AM

    Need to check that; I tried to watch one of the streams but apart from being out of context, i just don't like unorganised "talks".

    Wonder how long it will take him to get to a release state, has he open sourced to work with others?

  • [HL2] DownFall, available on Steam

    • blackdog
    • April 21, 2017 at 9:46 PM

    Like I said in the portfolio topic, discovered this because of a playthrough and looks awesome.

    I've downloaded but I got myself burned so now can't play anything effectively as I have an annoying bandage around index and thumb... but will catch up soon

  • WIP in WIP, post your level screenshots!

    • blackdog
    • April 21, 2017 at 9:25 PM
    Quote from will2k

    32 minutes ago, will2k said: I believe this is Verona. If you look closely under the bridge, you can see Romeo's ghost :P.

    Edit: Oh wow, that's some corner of Verona I have never seen. I would have swore it wasn't as the city is much flattier and more distant from mountains... but that's not Giulietta's balcony ;) that is right in middle of town and is made of stone

  • Quake Champions

    • blackdog
    • April 21, 2017 at 8:21 PM
    Quote from [HP]

    2 hours ago, [HP] said: The flaw in your reasoning is that removing bunny hop from Quake is like removing jumping from Mario, or the dash spin from Sonic. It's part of the core of the game, it's what makes Quake's movement so unique and smooth, it adds momentum to the players flow because coming to a complete stop is "punished" by slowing you down, so you have to ramp up speed again, this makes you feel like you should always be in constant movement in Quake -- To me, that's what makes Quake stand out from the crowd.

    Just because it started out as a "bug" in the original Quake's physics, it doesn't invalidate it's significance, I wish all gameplay bugs had this kind of magnitude. :P

    You also did not offer a tangible reason on why you really think bunny hopping should not be in Quake other than comparing it's absence in CS and UT. (CS is a much slower paced game, where constantly moving or jumping around is not part of the game's core, so bunny hopping doesn't really offer much there. UT's movement is also a bit more erratic in flow because of it's iconic dodge.)

    They're opening it up again today.!

    Thanks for argumenting.

    Just to be clear I wasn't saying "bunnyhop disappeared from CS so has to disappear from Quake", I'm well aware they are polar opposite in terms of gameplay, neither I think all bugs that end in happy accidents need to be removed... but like @Klems explained very well, this just makes it look like the game is stuck in the past.

    This is not necessarily a bad thing, but my thinking is that Rocket Jumping adds a feature that can't be replicated in any other way (unless you consider adding pick-ups of sorts), while Bunny Hopping is just basic movement (we all agree is part of the core). If the point is speed and inertia I'm pretty sure that it is possible to find a way to make this more widely accessible? I mean you could still jump around to be a harder target...

    I guess it was especially annoying me in the video because like Klems I find it sort of disorienting/nausea inducing. Maybe not so much if I was actually playing it...

    Unlike Klems I don't think that double tapping (or other combinations) are shit on principle, something's gotta give and in a fast game you'd rather compact commands like that compared to adding buttons. And you can have contextual stuff happening for traversing, I mean same button behaviour for wall-walk and vault over, for example.

    Hope makes sense.

  • What have you read lately?

    • blackdog
    • April 21, 2017 at 1:16 PM

    Gosh, a bit scary to read Scanner Darkly captures his narrative at best ?

    I read Ubik in Italian, then Scanner Darkly (and Do Androids…?) and Svanner was so difficult for me. Was one of the first novels I read in native English but man it's trippy… I mean was really making me feel disoriented, so if that was intentional he fully achieved, but still such a hard read that I didn't really found entertaining.

    I remember finding the full talk (I might even have created the playlist) but in this bit PKD suggests we live in the Matrix

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  • Star Wars

    • blackdog
    • April 21, 2017 at 1:02 PM

    I'm surprised at people surprised by the trailer side-by-side comparison that is being reposted all over Facebook.

  • Post interesting talks / presentations / conferences

    • blackdog
    • April 21, 2017 at 12:58 PM

    I think this popped up on my stream, I think I recognise that multi-coloured slide, was going to watch as title is interesting

  • Deus Ex: Mankind Divided

    • blackdog
    • April 21, 2017 at 7:49 AM
    Quote from Vaya

    On 11/04/2017 at 2:55 PM, Vaya said: On steam? Not seen it once. It's been in my wishlist since release...

    https://www.steamprices.com/uk/app/337000/…mankind-divided


    is showing £12 at one point though- hmm.

    Sorry missed this. I'm sure Square had the sale, and when they do usually they have on any website, but otherwise my other go-to places to shop are Humble Bundle and Greenmangaming (the latter often has an extra "VIP" discount for members, I preordered new releases at -40%).

    Lets see if G2A get their act together after Totalbiscuit pushed Gearbox to make a stand.

  • Quake Champions

    • blackdog
    • April 21, 2017 at 7:37 AM

    Thanks for the sarcasm guys. Since I mean what I say, can you explain the flaw in my reasoning?

    I know experienced players like to differentiate themselves from newbs, but I think that "mastery" of movement can be offered in different ways. See UT with wall jumps and the likes.

    bunnyhopping was a thing in CS as well, is not like it's still a thing 15 years later.

    ps: the old school rocket launcher looks very out of place to me among weapons stylised the way they are

  • Quake Champions

    • blackdog
    • April 20, 2017 at 8:28 PM

    I'm not feeling this, watched a gameplay with some rounds and the voices are incredibly annoying.

    I know all the hopping around is legacy, but I find it a bit weird that something that came out of a bug is implemented on purpose. I mean if the reason is to move faster why don't just make player speed faster?

  • Classic Game Postmortem: Deus Ex

    • blackdog
    • April 20, 2017 at 8:22 PM

    Oh just saw earlier is on YT, wasn't sure if was a new talk as the thumbnails weren't loading

    what about merging it in the presentation/talks topic?

  • What's going on with your life?

    • blackdog
    • April 20, 2017 at 6:43 PM

    Got my fingers seared

    The content cannot be displayed because it is no longer available. The content cannot be displayed because it is no longer available.

    I tried to move a tray I had placed on the side on a hob.

    chefs are no strangers in leaving these things on, but now we have induction ones and you can't notice they are on, not unless you look for the LED on the controls, since they don't heat up unless there's a conductive pan on them.

    who the fuck thinks the hob is on if there's no pan on it??

    anyway is not as painful as it looks (for now).

    a colleague noticed there's my fingerprint on the tray now lol

    been sent upstairs by the boss but can't do shit as I'm supposed to keep the hand in water for hours. Wifi is fucked as usual so can't watch tv, can't really use a computer safely and how am I supposed to read a book thick as IT with one hand

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