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  3. blackdog

Posts by blackdog

  • Call Of Duty Black Ops 4

    • blackdog
    • September 12, 2018 at 5:30 AM

    “A super polished PUBG”

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  • John Wick

    • blackdog
    • September 11, 2018 at 10:12 PM

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  • Call Of Duty Black Ops 4

    • blackdog
    • September 11, 2018 at 4:34 PM

    More videos coming through

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  • System Shock 3

    • blackdog
    • September 11, 2018 at 4:26 PM
    Quote from blackdog

    On 9/7/2018 at 6:57 PM, blackdog said: The redux/remaster version is a free update for owners of the original. Not sure if this is the version we have been posting about? I remember it was supposed to run on Unity but the cover here says Source?

    So many remakes in this day and age.

    I realise I misread the original tweet, no Source Engine involves, they talk about using the original source code… but in the about section they say this:

    Adapted to Nightdive's KEX engine

    But if my memory is correct still is a change of tech from first news.

    Anyway it’s there ?

  • A single-player game with mod tools?

    • blackdog
    • September 10, 2018 at 7:41 PM

    Hey @will2k do you know if you can use custom content like textures and new models, if one is skilled and can make those?

    PS: @jeth Doom 2016 came with Snapmap… I tried it and the building is very limited due to the use of only pre-made components, but the scripting seems incredibly powerful, considering is all done visually.

  • Call Of Duty Black Ops 4

    • blackdog
    • September 9, 2018 at 8:16 PM

    Trailer for the battle royale mode

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    Reminds me a lot of the BF2 trailer

  • Daredevil

    • blackdog
    • September 7, 2018 at 9:52 PM

    New teaser is hidden at the end of Iron Fist Season 2

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    netflox has dropped a teaser of their October keynote which shows as well DD logo in the sequence, so Season 3 should drop between end of October and ahead of Xmas holidays

  • A single-player game with mod tools?

    • blackdog
    • September 7, 2018 at 5:14 PM

    Sad but true, I would have really liked to try my hand at newer stuff but it seems you either make a mod for an old game or have to make a whole game yourself… which is daunting.

    I think you can create quite easily some clone using marketplace assets from Unity and UE4, then plugin and scripts, and guess you can manage showing a company your design skills, but won’t be the same as working in a given framework, which I think is very important.

    Building a whole game would show your game design and narrative skills, guess that’s great. I just think to myself that if you manage building a game and it has decent following, you might don’t even need to be employed anymore :D

    Ps: actually something you could do is join one of the teams working on HL/HL2 remake/sequels! In their trailers Project Borealis and others are advertising they’re looking for mappers all the time.

  • System Shock 3

    • blackdog
    • September 7, 2018 at 4:57 PM

    The redux/remaster version is a free update for owners of the original. Not sure if this is the version we have been posting about? I remember it was supposed to run on Unity but the cover here says Source?

    So many remakes in this day and age.

  • What's going on with your life?

    • blackdog
    • September 6, 2018 at 9:31 PM

    Not very personal, but I’m in holiday i turkey and discovered this nonsense

  • What movie is this?

    • blackdog
    • September 6, 2018 at 9:13 PM
    Quote from Mitch Mitchell

    7 hours ago, Mitch Mitchell said: Sorry, no. Wasn't that in colour?

    Once you identify the male character, it really should fall into place...

    Yeah, I think it’s as well most often referred as the first movie in colour, but a google search actually says differently.

    ~

    He makes me think of Gregory Peck, but the only movie I know him for doesn’t have that lady in it.

    So assuming you went for a classic I haven’t seen, I will just chance that you have a Casablanca screenshot there.

  • Fortnite (new game by Epic Games)

    • blackdog
    • September 6, 2018 at 9:09 PM

    ^nailed it

    unfortunately parents of today, despite dealing with tech all the time (=using a phone every minute) don’t understand the inner workings. The article doesn’t say on what platform this specific episode happened, I kinda assume is iOS, since tablets are way more popular for youngsters, and I am sure the App Store has a setting for requiring approval (notification on parents phone) when the kid tries to buy something. So I was wondering if is possible to bypass this or is just not set by most people. If you don’t know it exists you are not gonna think of asking in the shop for help setting it up(!).

    ~

    I was thinking of trying it as well, just to see if I can shoot some heads… but I’m too lazy to even finish games I have installed and just grind on CSGO ?

    I think the building idea is cool on its own, but what I’ve seen in clips doesn’t excite me.

  • The Witcher - Netflix TV Show

    • blackdog
    • September 5, 2018 at 10:20 PM

    Many details explained

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  • Insomniac's Spiderman

    • blackdog
    • September 5, 2018 at 9:44 PM

    Clearly a must for those who like the genre

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  • Fortnite (new game by Epic Games)

    • blackdog
    • September 5, 2018 at 8:13 PM

    Fortnite has such an incredible success that is mind blowing. I’ve actually seen courses for parents to understand what this game is. There’s much concern of addiction and there’s real monetary problemematic implications that can happen when people are not educated of their options.

    Ultimately it’s the parents fault, but I don’t think that game developers can be “hands off - this is not our problem”: a system that can cause situations like the above has faults.

  • Nikio's DEV Texturepack for Hammer SDK

    • blackdog
    • September 5, 2018 at 3:59 PM

    Really curious to see this when I’m back home, can’t see the screens right now… but would be cool to have better dev textures! I’ve seen some people using different/better ones.

  • de_mine.vmm (dev name)

    • blackdog
    • September 5, 2018 at 3:41 PM

    Previous layout looked more interesting to me, but awesome art.

    If you keep the theme, call it de_tombs or something like that.

    Im in Turkey right now, look up Tlos and maybe use that as inspiration for the theme(?)

  • CS:GO - Shadows on slim surfaces are very dark

    • blackdog
    • September 5, 2018 at 3:15 PM
    Quote from poLemin

    On 9/1/2018 at 11:01 PM, poLemin said: Groups do not have an impact. What @ElectroSheep probably suggested is to tie several brushes into one func_detail. func_detail, like most brush entities, can consist of several brushes. So select for example all trims around a certain building, hit CTRL+T and tie them to one func_detail. If you want to manipulate single pieces of it later on, use the ignore group function (the "ig" button on top), to be able to select them individually.

    Or use the vertex tool(?)

    My thought when I read that was, tho, if making it all func_detail would cause it to possibly pop in-out of view more easily/in less manageable way (VIS goodness & co.)

    Quote from MikeGon

    10 hours ago, MikeGon said: I agree. The challenging thing with these buildings in particular though is that they're made of so many brushes, to create negative spaces to fit the doors and windows:

    ...a decision which I'm kind of regretting now though, I'm thinking of reworking them all from scratch...? They're likely the #1 reason why my brush count is so high is the first place

    But yeah converting all those to displacements would be one hell of a mess right now... I have to simplify them first! (Thanks @grapen and @untor)

    Can’t see @Radu‘s screens… can you not select all those faces and convert to displacement, wouldn’t it be treated as one? (Or the gaps fuck it up?)

    Is it possible to make the whole facade of the building a func_detail, the thickness of the door/windows?

    Also making buildings instances, would it help at all with performance?

  • Marvel Cinematic Universe

    • blackdog
    • September 5, 2018 at 7:53 AM

    Watched Ant Man & The Wasp last Sunday and found it to be the most fun Marvel movie yet.

    The crew must have had a blast planning and playing with all the shrinking/enlarging variations, loved the way they used cars.

  • What movie is this?

    • blackdog
    • September 5, 2018 at 7:50 AM
    Quote from +Rusty+

    On 9/3/2018 at 11:42 PM, +Rusty+ said: ohh Spiderman homecoming! only recently watched that aswell but from the pics could have literally been anything in my mind^^..

    Oh yeah, me too. Didn’t make me think of such a recent movie, that (ironic) comment about being fromthe last 10-15 years three me off, the first shot made me think of Collateral and the second of Deja Vu, then I checked screens online and couldn’t find those so I knew I was wrong.

    Coney Island ferries and generally NYC is so prominently featured in cinema that you really need to see something memorable.

    What I recognised in the second shot tho was how close Rockstar managed to make GTA4 locations to the real city. I can deffo remember wizzing past that corner many times to escape cops, also there’s were couple missions taking you there.

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